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- Added Madness keyword
- Updated Reckless Wurm, Ichor Slick - Added Basking Rootwalla, Arrogant Wurm Notes: Madness 0 cards are autocast when discarded. This probably should be more delicate. AI needs to be smarter when using Madness with spells that target.
This commit is contained in:
@@ -38,6 +38,8 @@ snow_covered_mountain.jpg http://www.wizards.com/global/images/magic/gene
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snow_covered_mountain1.jpg http://www.wizards.com/global/images/magic/general/snow_covered_mountain.jpg
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snow_covered_mountain1.jpg http://www.wizards.com/global/images/magic/general/snow_covered_mountain.jpg
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snow_covered_mountain2.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
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snow_covered_mountain2.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
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snow_covered_mountain3.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
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snow_covered_mountain3.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
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arrogant_wurm.jpg http://www.wizards.com/global/images/magic/general/arrogant_wurm.jpg
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basking_rootwalla.jpg http://www.wizards.com/global/images/magic/general/basking_rootwalla.jpg
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vedalken_heretic.jpg http://www.wizards.com/global/images/magic/general/vedalken_heretic.jpg
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vedalken_heretic.jpg http://www.wizards.com/global/images/magic/general/vedalken_heretic.jpg
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juniper_order_ranger.jpg http://www.wizards.com/global/images/magic/general/juniper_order_ranger.jpg
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juniper_order_ranger.jpg http://www.wizards.com/global/images/magic/general/juniper_order_ranger.jpg
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fungal_shambler.jpg http://www.wizards.com/global/images/magic/general/fungal_shambler.jpg
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fungal_shambler.jpg http://www.wizards.com/global/images/magic/general/fungal_shambler.jpg
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@@ -1,3 +1,33 @@
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Arrogant Wurm
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3 G G
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Creature Wurm
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no text
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4/4
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Trample
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Madness:2 G
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Basking Rootwalla
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G
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Creature Lizard
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Play this ability only once each turn.
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1/1
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abPump 1 G:+2/+2
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Madness:0
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Ichor Slick
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2 B
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Sorcery
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no text
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Madness:3 B
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Reckless Wurm
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3 R R
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Creature Wurm
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no text
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4/4
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Trample
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Madness:2 R
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Vedalken Heretic
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Vedalken Heretic
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U G
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U G
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Creature Vedalken Rogue
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Creature Vedalken Rogue
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@@ -21339,13 +21369,6 @@ Trample
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Haste
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Haste
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At the beginning of the end step, sacrifice CARDNAME.
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At the beginning of the end step, sacrifice CARDNAME.
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Reckless Wurm
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3 R R
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Creature Wurm
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(NOTE: "Madness" not implemented.)
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4/4
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Trample
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Force of Savagery
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Force of Savagery
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2 G
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2 G
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Creature Elemental
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Creature Elemental
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@@ -21462,11 +21485,6 @@ no text
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spDamageTgtC:X:Drawback$YouGainLife/X:Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.:Tendrils of Corruption - deals damage and you gain life.
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spDamageTgtC:X:Drawback$YouGainLife/X:Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.:Tendrils of Corruption - deals damage and you gain life.
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SVar:X:Count$TypeYouCtrl.Swamp
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SVar:X:Count$TypeYouCtrl.Swamp
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Ichor Slick
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2 B
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Sorcery
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(NOTE: "Madness" is not implemented.)
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Lucent Liminid
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Lucent Liminid
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3 W W
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3 W W
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Enchantment Creature Elemental
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Enchantment Creature Elemental
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@@ -73,6 +73,8 @@ public class Card extends MyObservable {
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private boolean unearth = false;
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private boolean unearth = false;
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private boolean unearthed;
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private boolean unearthed;
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private boolean madness = false;
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private int exaltedMagnitude = 0;
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private int exaltedMagnitude = 0;
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private int baseAttack;
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private int baseAttack;
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@@ -113,6 +115,7 @@ public class Card extends MyObservable {
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private String tabernacleUpkeepCost = "";
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private String tabernacleUpkeepCost = "";
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private String magusTabernacleUpkeepCost = "";
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private String magusTabernacleUpkeepCost = "";
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private String echoCost = "";
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private String echoCost = "";
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private String madnessCost = "";
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private String chosenType = "";
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private String chosenType = "";
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private String chosenColor = "";
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private String chosenColor = "";
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private String namedCard = "";
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private String namedCard = "";
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@@ -1781,6 +1784,22 @@ public class Card extends MyObservable {
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unearthed = b;
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unearthed = b;
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}
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}
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public boolean hasMadness() {
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return madness;
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}
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public void setMadness(boolean b) {
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madness = b;
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}
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public String getMadnessCost() {
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return madnessCost;
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}
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public void setMadnessCost(String cost) {
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madnessCost = cost;
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}
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public void setKicked(boolean b) {
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public void setKicked(boolean b) {
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kicked = b;
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kicked = b;
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}
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}
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File diff suppressed because it is too large
Load Diff
@@ -134,9 +134,12 @@ public class GameAction {
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AllZone.GameAction.CheckWheneverKeyword(c,"DiscardsCard",null);
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AllZone.GameAction.CheckWheneverKeyword(c,"DiscardsCard",null);
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discard_nath(c);
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discard_nath(c);
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discard_megrim(c);
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discard_megrim(c);
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moveToGraveyard(c);
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if(CardFactoryUtil.getCards("Necropotence", c.getOwner()).size() > 0){ // necro disrupts madness
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if(CardFactoryUtil.getCards("Necropotence", c.getOwner()).size() > 0)
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removeFromGame(c);
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removeFromGame(c);
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return;
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}
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discard_madness(c);
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moveToGraveyard(c);
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}
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}
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public void discardRandom(String player, int numDiscard) {
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public void discardRandom(String player, int numDiscard) {
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@@ -398,6 +401,43 @@ public class GameAction {
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}
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}
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}
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}
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public void discard_madness(Card c) {
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// Whenever a card with madness is discarded, you may cast it for it's madness cost
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if (!c.hasMadness())
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return;
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final Card madness = c;
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final Ability cast = new Ability(madness, madness.getMadnessCost()) {
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@Override
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public void resolve() {
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//moveToHand(madness);
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if (madness.getOwner().equals("Human"))
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AllZone.Human_Graveyard.remove(madness);
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else
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AllZone.Computer_Graveyard.remove(madness);
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playCardNoCost(madness);
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System.out.println("Madness cost paid");
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}
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};
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cast.setStackDescription(madness.getName()+" - Cast via Madness");
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final Ability activate = new Ability(madness, "0") {
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@Override
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public void resolve() {
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// pay madness cost here.
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if (cast.getManaCost().equals("0"))
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AllZone.Stack.add(cast);
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else if (madness.getOwner().equals("Human"))
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AllZone.InputControl.setInput(new Input_PayManaCost(cast));
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else // computer will ALWAYS pay a madness cost if he has the mana.
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ComputerUtil.playStack(cast);
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}
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};
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activate.setStackDescription(madness.getName() + " - Discarded. Pay Madness Cost?");
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AllZone.Stack.add(activate);
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}
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//do this during combat damage:
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//do this during combat damage:
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public void checkWinLoss()
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public void checkWinLoss()
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{
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{
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