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Player: fixed Name of StaticAbility Effect
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@@ -1125,7 +1125,7 @@ public class Player extends GameEntity implements Comparable<Player> {
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PlayerZone com = getZone(ZoneType.Command);
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PlayerZone com = getZone(ZoneType.Command);
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if (!staticAbilities.containsKey(host)) {
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if (!staticAbilities.containsKey(host)) {
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DetachedCardEffect effect = new DetachedCardEffect(host, host + "'s Effect");
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DetachedCardEffect effect = new DetachedCardEffect(host, host.getName() + "'s Effect");
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effect.setOwner(this);
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effect.setOwner(this);
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staticAbilities.put(host, effect);
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staticAbilities.put(host, effect);
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}
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}
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