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Layout dump game state button side by side.
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@@ -86,8 +86,8 @@ public enum VDev implements IVDoc<CDev> {
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viewport.add(this.lblCardToBattlefield, halfConstraints);
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viewport.add(this.lblCardToBattlefield, halfConstraints);
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viewport.add(this.lblSetLife, halfConstraintsLeft);
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viewport.add(this.lblSetLife, halfConstraintsLeft);
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viewport.add(this.lblWinGame, halfConstraints);
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viewport.add(this.lblWinGame, halfConstraints);
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viewport.add(this.lblSetupGame, constraints);
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viewport.add(this.lblSetupGame, halfConstraintsLeft);
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viewport.add(this.lblDumpGame, constraints);
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viewport.add(this.lblDumpGame, halfConstraints);
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viewport.add(this.lblUnlimitedLands, constraints);
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viewport.add(this.lblUnlimitedLands, constraints);
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viewport.add(this.lblCounterPermanent, constraints);
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viewport.add(this.lblCounterPermanent, constraints);
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viewport.add(this.lblTapPermanent, halfConstraintsLeft);
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viewport.add(this.lblTapPermanent, halfConstraintsLeft);
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