Code cleanup

This commit is contained in:
drdev
2014-03-09 21:02:23 +00:00
parent 00b73bce10
commit 5a821a7e3f
5 changed files with 479 additions and 627 deletions

3
.gitattributes vendored
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@@ -16110,6 +16110,7 @@ forge-m-base/src/forge/toolbox/FButton.java -text
forge-m-base/src/forge/toolbox/FCardPanel.java -text forge-m-base/src/forge/toolbox/FCardPanel.java -text
forge-m-base/src/forge/toolbox/FContainer.java -text forge-m-base/src/forge/toolbox/FContainer.java -text
forge-m-base/src/forge/toolbox/FDisplayObject.java -text forge-m-base/src/forge/toolbox/FDisplayObject.java -text
forge-m-base/src/forge/toolbox/FFileChooser.java -text
forge-m-base/src/forge/toolbox/FGestureAdapter.java -text forge-m-base/src/forge/toolbox/FGestureAdapter.java -text
forge-m-base/src/forge/toolbox/FLabel.java -text forge-m-base/src/forge/toolbox/FLabel.java -text
forge-m-base/src/forge/toolbox/FList.java -text forge-m-base/src/forge/toolbox/FList.java -text
@@ -16123,8 +16124,6 @@ forge-m-base/src/forge/utils/Constants.java -text
forge-m-base/src/forge/utils/Evaluator.java -text forge-m-base/src/forge/utils/Evaluator.java -text
forge-m-base/src/forge/utils/ForgePreferences.java -text forge-m-base/src/forge/utils/ForgePreferences.java -text
forge-m-base/src/forge/utils/ForgeProfileProperties.java -text forge-m-base/src/forge/utils/ForgeProfileProperties.java -text
forge-m-base/src/forge/utils/GuiDisplayUtil.java -text
forge-m-base/src/forge/utils/GuiUtils.java -text
forge-m-base/src/forge/utils/Preferences.java -text forge-m-base/src/forge/utils/Preferences.java -text
forge-m-base/src/forge/utils/PreferencesStore.java -text forge-m-base/src/forge/utils/PreferencesStore.java -text
forge-m-base/src/forge/utils/Utils.java -text forge-m-base/src/forge/utils/Utils.java -text

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@@ -0,0 +1,17 @@
package forge.toolbox;
import java.io.File;
public class FFileChooser {
public boolean show(String title) {
// TODO Auto-generated method stub
return false;
}
public File getSelectedFile() {
// TODO Auto-generated method stub
return null;
}
}

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@@ -1,485 +0,0 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Forge Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.utils;
import com.google.common.base.Predicates;
import com.google.common.collect.Lists;
import forge.card.CardCharacteristicName;
import forge.game.Game;
import forge.game.GameType;
import forge.game.PlanarDice;
import forge.game.card.Card;
import forge.game.card.CardLists;
import forge.game.card.CardPredicates;
import forge.game.card.CounterType;
import forge.game.phase.PhaseType;
import forge.game.player.Player;
import forge.game.spellability.AbilityManaPart;
import forge.game.spellability.SpellAbility;
import forge.game.trigger.TriggerType;
import forge.game.zone.ZoneType;
import forge.item.IPaperCard;
import forge.item.PaperCard;
import forge.model.FModel;
import forge.player.HumanPlay;
import forge.screens.match.FControl;
import forge.screens.match.input.InputSelectCardsFromList;
import forge.toolbox.FOptionPane;
import forge.toolbox.GuiChoose;
import forge.toolbox.GuiDialog;
import forge.utils.ForgePreferences.FPref;
import javax.swing.*;
import java.io.*;
import java.util.*;
import java.util.Map.Entry;
public final class GuiDisplayUtil {
private GuiDisplayUtil() {
throw new AssertionError();
}
public static void devModeGenerateMana() {
final Card dummy = new Card(-777777);
dummy.setOwner(getGame().getPhaseHandler().getPriorityPlayer());
Map<String, String> produced = new HashMap<String, String>();
produced.put("Produced", "W W W W W W W U U U U U U U B B B B B B B G G G G G G G R R R R R R R 7");
final AbilityManaPart abMana = new AbilityManaPart(dummy, produced);
getGame().getAction().invoke(new Runnable() {
@Override public void run() { abMana.produceMana(null); }
});
}
public static void devSetupGameState() {
int humanLife = -1;
int computerLife = -1;
final Map<ZoneType, String> humanCardTexts = new EnumMap<ZoneType, String>(ZoneType.class);
final Map<ZoneType, String> aiCardTexts = new EnumMap<ZoneType, String>(ZoneType.class);
String tChangePlayer = "NONE";
String tChangePhase = "NONE";
final String wd = ".";
final JFileChooser fc = new JFileChooser(wd);
final int rc = fc.showDialog(null, "Select Game State File");
if (rc != JFileChooser.APPROVE_OPTION) {
return;
}
try {
final FileInputStream fstream = new FileInputStream(fc.getSelectedFile().getAbsolutePath());
final DataInputStream in = new DataInputStream(fstream);
final BufferedReader br = new BufferedReader(new InputStreamReader(in));
String temp = "";
while ((temp = br.readLine()) != null) {
final String[] tempData = temp.split("=");
if (tempData.length < 2 || temp.charAt(0) == '#') {
continue;
}
final String categoryName = tempData[0].toLowerCase();
final String categoryValue = tempData[1];
if (categoryName.equals("humanlife")) humanLife = Integer.parseInt(categoryValue);
else if (categoryName.equals("ailife")) computerLife = Integer.parseInt(categoryValue);
else if (categoryName.equals("activeplayer")) tChangePlayer = categoryValue.trim().toLowerCase();
else if (categoryName.equals("activephase")) tChangePhase = categoryValue;
else if (categoryName.equals("humancardsinplay")) humanCardTexts.put(ZoneType.Battlefield, categoryValue);
else if (categoryName.equals("aicardsinplay")) aiCardTexts.put(ZoneType.Battlefield, categoryValue);
else if (categoryName.equals("humancardsinhand")) humanCardTexts.put(ZoneType.Hand, categoryValue);
else if (categoryName.equals("aicardsinhand")) aiCardTexts.put(ZoneType.Hand, categoryValue);
else if (categoryName.equals("humancardsingraveyard")) humanCardTexts.put(ZoneType.Graveyard, categoryValue);
else if (categoryName.equals("aicardsingraveyard")) aiCardTexts.put(ZoneType.Graveyard, categoryValue);
else if (categoryName.equals("humancardsinlibrary")) humanCardTexts.put(ZoneType.Library, categoryValue);
else if (categoryName.equals("aicardsinlibrary")) aiCardTexts.put(ZoneType.Library, categoryValue);
else if (categoryName.equals("humancardsinexile")) humanCardTexts.put(ZoneType.Exile, categoryValue);
else if (categoryName.equals("aicardsinexile")) aiCardTexts.put(ZoneType.Exile, categoryValue);
}
in.close();
}
catch (final FileNotFoundException fnfe) {
FOptionPane.showErrorDialog("File not found: " + fc.getSelectedFile().getAbsolutePath());
}
catch (final Exception e) {
FOptionPane.showErrorDialog("Error loading battle setup file!");
return;
}
setupGameState(humanLife, computerLife, humanCardTexts, aiCardTexts, tChangePlayer, tChangePhase);
}
private static void setupGameState(final int humanLife, final int computerLife, final Map<ZoneType, String> humanCardTexts,
final Map<ZoneType, String> aiCardTexts, final String tChangePlayer, final String tChangePhase) {
final Game game = getGame();
game.getAction().invoke(new Runnable() {
@Override
public void run() {
final Player human = game.getPlayers().get(0);
final Player ai = game.getPlayers().get(1);
Player newPlayerTurn = tChangePlayer.equals("human") ? newPlayerTurn = human : tChangePlayer.equals("ai") ? newPlayerTurn = ai : null;
PhaseType newPhase = tChangePhase.trim().equalsIgnoreCase("none") ? null : PhaseType.smartValueOf(tChangePhase);
game.getPhaseHandler().devModeSet(newPhase, newPlayerTurn);
game.getTriggerHandler().suppressMode(TriggerType.ChangesZone);
devSetupPlayerState(humanLife, humanCardTexts, human);
devSetupPlayerState(computerLife, aiCardTexts, ai);
game.getTriggerHandler().clearSuppression(TriggerType.ChangesZone);
game.getAction().checkStaticAbilities();
}
});
}
private static void devSetupPlayerState(int life, Map<ZoneType, String> cardTexts, final Player p) {
Map<ZoneType, List<Card>> humanCards = new EnumMap<ZoneType, List<Card>>(ZoneType.class);
for(Entry<ZoneType, String> kv : cardTexts.entrySet()) {
humanCards.put(kv.getKey(), GuiDisplayUtil.devProcessCardsForZone(kv.getValue().split(";"), p));
}
if (life > 0) p.setLife(life, null);
for (Entry<ZoneType, List<Card>> kv : humanCards.entrySet()) {
if (kv.getKey() == ZoneType.Battlefield) {
for (final Card c : kv.getValue()) {
p.getZone(ZoneType.Hand).add(c);
p.getGame().getAction().moveToPlay(c);
c.setSickness(false);
}
} else {
p.getZone(kv.getKey()).setCards(kv.getValue());
}
}
}
/**
* <p>
* devProcessCardsForZone.
* </p>
*
* @param data
* an array of {@link java.lang.String} objects.
* @param player
* a {@link forge.game.player.Player} object.
* @return a {@link forge.CardList} object.
*/
private static List<Card> devProcessCardsForZone(final String[] data, final Player player) {
final List<Card> cl = new ArrayList<Card>();
for (final String element : data) {
final String[] cardinfo = element.trim().split("\\|");
final Card c = Card.fromPaperCard(FModel.getMagicDb().getCommonCards().getCard(cardinfo[0]), player);
boolean hasSetCurSet = false;
for (final String info : cardinfo) {
if (info.startsWith("Set:")) {
c.setCurSetCode(info.substring(info.indexOf(':') + 1));
hasSetCurSet = true;
} else if (info.equalsIgnoreCase("Tapped:True")) {
c.tap();
} else if (info.startsWith("Counters:")) {
final String[] counterStrings = info.substring(info.indexOf(':') + 1).split(",");
for (final String counter : counterStrings) {
c.addCounter(CounterType.valueOf(counter), 1, true);
}
} else if (info.equalsIgnoreCase("SummonSick:True")) {
c.setSickness(true);
} else if (info.equalsIgnoreCase("FaceDown:True")) {
c.setState(CardCharacteristicName.FaceDown);
}
}
if (!hasSetCurSet) {
c.setCurSetCode(c.getMostRecentSet());
}
cl.add(c);
}
return cl;
}
/**
* <p>
* devModeTutor.
* </p>
*
* @since 1.0.15
*/
public static void devModeTutor() {
Player pPriority = getGame().getPhaseHandler().getPriorityPlayer();
if (pPriority == null) {
GuiDialog.message("No player has priority now, can't tutor from their deck at the moment");
return;
}
final List<Card> lib = pPriority.getCardsIn(ZoneType.Library);
final Card card = GuiChoose.oneOrNone("Choose a card", lib);
if (card == null) { return; }
getGame().getAction().invoke(new Runnable() {
@Override
public void run() {
getGame().getAction().moveToHand(card);
}
});
}
/**
* <p>
* devModeAddCounter.
* </p>
*
* @since 1.0.15
*/
public static void devModeAddCounter() {
final Card card = GuiChoose.oneOrNone("Add counters to which card?", getGame().getCardsIn(ZoneType.Battlefield));
if (card == null) { return; }
final CounterType counter = GuiChoose.oneOrNone("Which type of counter?", CounterType.values());
if (counter == null) { return; }
final Integer count = GuiChoose.getInteger("How many counters?", 1, Integer.MAX_VALUE, 10);
if (count == null) { return; }
card.addCounter(counter, count, false);
}
/**
* <p>
* devModeTapPerm.
* </p>
*
* @since 1.0.15
*/
public static void devModeTapPerm() {
final Game game = getGame();
game.getAction().invoke(new Runnable() {
@Override
public void run() {
final List<Card> untapped = CardLists.filter(game.getCardsIn(ZoneType.Battlefield), Predicates.not(CardPredicates.Presets.TAPPED));
InputSelectCardsFromList inp = new InputSelectCardsFromList(0, Integer.MAX_VALUE, untapped);
inp.setCancelAllowed(true);
inp.setMessage("Choose permanents to tap");
inp.showAndWait();
if (!inp.hasCancelled()) {
for (Card c : inp.getSelected()) {
c.tap();
}
}
}
});
}
/**
* <p>
* devModeUntapPerm.
* </p>
*
* @since 1.0.15
*/
public static void devModeUntapPerm() {
final Game game = getGame();
game.getAction().invoke(new Runnable() {
@Override
public void run() {
final List<Card> tapped = CardLists.filter(game.getCardsIn(ZoneType.Battlefield), CardPredicates.Presets.TAPPED);
InputSelectCardsFromList inp = new InputSelectCardsFromList(0, Integer.MAX_VALUE, tapped);
inp.setCancelAllowed(true);
inp.setMessage("Choose permanents to untap");
inp.showAndWait();
if( !inp.hasCancelled() )
for(Card c : inp.getSelected())
c.untap();
}
});
}
/**
* <p>
* devModeSetLife.
* </p>
*
* @since 1.1.3
*/
public static void devModeSetLife() {
final List<Player> players = getGame().getPlayers();
final Player player = GuiChoose.oneOrNone("Set life for which player?", players);
if (player == null) { return; }
final Integer life = GuiChoose.getInteger("Set life to what?", 0);
if (life == null) { return; }
player.setLife(life, null);
}
/**
* <p>
* devModeTutorAnyCard.
* </p>
*
* @since 1.2.7
*/
public static void devModeCardToHand() {
final List<Player> players = getGame().getPlayers();
final Player p = GuiChoose.oneOrNone("Put card in hand for which player?", players);
if (null == p) {
return;
}
final List<PaperCard> cards = Lists.newArrayList(FModel.getMagicDb().getCommonCards().getUniqueCards());
Collections.sort(cards);
// use standard forge's list selection dialog
final IPaperCard c = GuiChoose.oneOrNone("Name the card", cards);
if (c == null) {
return;
}
getGame().getAction().invoke(new Runnable() { @Override public void run() {
getGame().getAction().moveToHand(Card.fromPaperCard(c, p));
}});
}
public static void devModeCardToBattlefield() {
final List<Player> players = getGame().getPlayers();
final Player p = GuiChoose.oneOrNone("Put card in play for which player?", players);
if (null == p) {
return;
}
final List<PaperCard> cards = Lists.newArrayList(FModel.getMagicDb().getCommonCards().getUniqueCards());
Collections.sort(cards);
// use standard forge's list selection dialog
final IPaperCard c = GuiChoose.oneOrNone("Name the card", cards);
if (c == null) {
return;
}
final Game game = getGame();
game.getAction().invoke(new Runnable() {
@Override public void run() {
final Card forgeCard = Card.fromPaperCard(c, p);
if (c.getRules().getType().isLand()) {
game.getAction().moveToPlay(forgeCard);
} else {
final List<SpellAbility> choices = forgeCard.getBasicSpells();
if (choices.isEmpty()) {
return; // when would it happen?
}
final SpellAbility sa = choices.size() == 1 ? choices.get(0) : GuiChoose.oneOrNone("Choose", choices);
if (sa == null) {
return; // happens if cancelled
}
game.getAction().moveToHand(forgeCard); // this is really needed (for rollbacks at least)
// Human player is choosing targets for an ability controlled by chosen player.
sa.setActivatingPlayer(p);
HumanPlay.playSaWithoutPayingManaCost(game, sa, true);
}
game.getStack().addAllTirggeredAbilitiesToStack(); // playSa could fire some triggers
}
});
}
public static void devModeRiggedPlanarRoll() {
final List<Player> players = getGame().getPlayers();
final Player player = GuiChoose.oneOrNone("Which player should roll?", players);
if (player == null) { return; }
final PlanarDice res = GuiChoose.oneOrNone("Choose result", PlanarDice.values());
if (res == null) { return; }
System.out.println("Rigging planar dice roll: " + res.toString());
//DBG
//System.out.println("ActivePlanes: " + getGame().getActivePlanes());
//System.out.println("CommandPlanes: " + getGame().getCardsIn(ZoneType.Command));
getGame().getAction().invoke(new Runnable() {
@Override
public void run() {
PlanarDice.roll(player, res);
}
});
}
public static void devModePlaneswalkTo() {
final Game game = getGame();
if (!game.getRules().hasAppliedVariant(GameType.Planechase)) { return; }
final Player p = game.getPhaseHandler().getPlayerTurn();
final List<PaperCard> allPlanars = new ArrayList<PaperCard>();
for (PaperCard c : FModel.getMagicDb().getVariantCards().getAllCards()) {
if (c.getRules().getType().isPlane() || c.getRules().getType().isPhenomenon()) {
allPlanars.add(c);
}
}
Collections.sort(allPlanars);
// use standard forge's list selection dialog
final IPaperCard c = GuiChoose.oneOrNone("Name the card", allPlanars);
if (c == null) { return; }
final Card forgeCard = Card.fromPaperCard(c, p);
forgeCard.setOwner(p);
getGame().getAction().invoke(new Runnable() {
@Override
public void run() {
getGame().getAction().changeZone(null, p.getZone(ZoneType.PlanarDeck), forgeCard, 0);
PlanarDice.roll(p, PlanarDice.Planeswalk);
}
});
}
private static Game getGame() {
return FControl.getGame();
}
public static String getPlayerName() {
return FModel.getPreferences().getPref(FPref.PLAYER_NAME);
}
public static String personalizeHuman(String text) {
String playerName = FModel.getPreferences().getPref(FPref.PLAYER_NAME);
return text.replaceAll("(?i)human", playerName);
}
} // end class GuiDisplayUtil

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@@ -1,139 +0,0 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Forge Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.utils;
import forge.game.card.Card;
import forge.screens.match.FControl;
import forge.screens.match.views.VPlayerPanel;
import forge.toolbox.FCardPanel;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.File;
import java.io.IOException;
/**
* <p>
* GuiUtils class.
* </p>
*
* @author Forge
* @version $Id: GuiUtils.java 24769 2014-02-09 13:56:04Z Hellfish $
*/
public final class GuiUtils {
private GuiUtils() {
throw new AssertionError();
}
/**
* Attempts to create a font from a filename. Concise error reported if
* exceptions found.
*
* @param filename
* String
* @return Font
*/
public static Font newFont(final String filename) {
final File file = new File(filename);
Font ttf = null;
try {
ttf = Font.createFont(Font.TRUETYPE_FONT, file);
} catch (final FontFormatException e) {
System.err.println("GuiUtils > newFont: bad font format \"" + filename + "\"");
} catch (final IOException e) {
System.err.println("GuiUtils > newFont: can't find \"" + filename + "\"");
}
return ttf;
}
private static final int minItemWidth = 100;
private static final int itemHeight = 25;
public static void setMenuItemSize(JMenuItem item) {
item.setPreferredSize(new Dimension(Math.max(item.getPreferredSize().width, minItemWidth), itemHeight));
}
public static JMenu createMenu(String label) {
if (label.startsWith("<html>")) { //adjust label if HTML
label = "<html>" + "<div style='height: " + itemHeight + "px; margin-top: 6px;'>" + label.substring(6, label.length() - 7) + "</div></html>";
}
JMenu menu = new JMenu(label);
setMenuItemSize(menu);
return menu;
}
public static JMenuItem createMenuItem(String label, KeyStroke accelerator, final Runnable onClick, boolean enabled, boolean bold) {
if (label.startsWith("<html>")) { //adjust label if HTML
label = "<html>" + "<div style='height: " + itemHeight + "px; margin-top: 6px;'>" + label.substring(6, label.length() - 7) + "</div></html>";
}
JMenuItem item = new JMenuItem(label);
item.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
if (null != onClick) {
onClick.run();
}
}
});
item.setEnabled(enabled);
item.setAccelerator(accelerator);
if (bold) {
item.setFont(item.getFont().deriveFont(Font.BOLD));
}
setMenuItemSize(item);
return item;
}
public static void addMenuItem(JPopupMenu parent, String label, KeyStroke accelerator, Runnable onClick) {
parent.add(createMenuItem(label, accelerator, onClick, true, false));
}
public static void addMenuItem(JMenuItem parent, String label, KeyStroke accelerator, Runnable onClick) {
parent.add(createMenuItem(label, accelerator, onClick, true, false));
}
public static void addMenuItem(JPopupMenu parent, String label, KeyStroke accelerator, Runnable onClick, boolean enabled) {
parent.add(createMenuItem(label, accelerator, onClick, enabled, false));
}
public static void addMenuItem(JMenuItem parent, String label, KeyStroke accelerator, Runnable onClick, boolean enabled) {
parent.add(createMenuItem(label, accelerator, onClick, enabled, false));
}
public static void addMenuItem(JPopupMenu parent, String label, KeyStroke accelerator, Runnable onClick, boolean enabled, boolean bold) {
parent.add(createMenuItem(label, accelerator, onClick, enabled, bold));
}
public static void addMenuItem(JMenuItem parent, String label, KeyStroke accelerator, Runnable onClick, boolean enabled, boolean bold) {
parent.add(createMenuItem(label, accelerator, onClick, enabled, bold));
}
public static void addSeparator(JPopupMenu parent) {
parent.add(new JSeparator());
}
public static void addSeparator(JMenuItem parent) {
parent.add(new JSeparator());
}
}

View File

@@ -1,7 +1,23 @@
package forge.utils; package forge.utils;
import com.badlogic.gdx.Gdx; import java.io.BufferedReader;
import java.io.DataInputStream;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import com.badlogic.gdx.Gdx;
import com.google.common.base.Predicates;
import com.google.common.collect.Lists;
import forge.card.CardCharacteristicName;
import forge.card.CardDb; import forge.card.CardDb;
import forge.deck.Deck; import forge.deck.Deck;
import forge.deck.generation.DeckGenerator2Color; import forge.deck.generation.DeckGenerator2Color;
@@ -9,7 +25,30 @@ import forge.deck.generation.DeckGenerator3Color;
import forge.deck.generation.DeckGenerator5Color; import forge.deck.generation.DeckGenerator5Color;
import forge.deck.generation.DeckGeneratorBase; import forge.deck.generation.DeckGeneratorBase;
import forge.deck.generation.DeckGeneratorMonoColor; import forge.deck.generation.DeckGeneratorMonoColor;
import forge.game.Game;
import forge.game.GameType;
import forge.game.PlanarDice;
import forge.game.card.Card;
import forge.game.card.CardLists;
import forge.game.card.CardPredicates;
import forge.game.card.CounterType;
import forge.game.phase.PhaseType;
import forge.game.player.Player;
import forge.game.spellability.AbilityManaPart;
import forge.game.spellability.SpellAbility;
import forge.game.trigger.TriggerType;
import forge.game.zone.ZoneType;
import forge.item.IPaperCard;
import forge.item.PaperCard;
import forge.model.FModel; import forge.model.FModel;
import forge.player.HumanPlay;
import forge.screens.match.FControl;
import forge.screens.match.input.InputSelectCardsFromList;
import forge.toolbox.FFileChooser;
import forge.toolbox.FOptionPane;
import forge.toolbox.GuiChoose;
import forge.toolbox.GuiDialog;
import forge.utils.ForgePreferences.FPref;
public class Utils { public class Utils {
private final static float ppcX = Gdx.graphics.getPpcX(); private final static float ppcX = Gdx.graphics.getPpcX();
@@ -44,5 +83,426 @@ public class Utils {
return deck; return deck;
} }
return null; return null;
}public static void devModeGenerateMana() {
final Card dummy = new Card(-777777);
dummy.setOwner(getGame().getPhaseHandler().getPriorityPlayer());
Map<String, String> produced = new HashMap<String, String>();
produced.put("Produced", "W W W W W W W U U U U U U U B B B B B B B G G G G G G G R R R R R R R 7");
final AbilityManaPart abMana = new AbilityManaPart(dummy, produced);
getGame().getAction().invoke(new Runnable() {
@Override public void run() { abMana.produceMana(null); }
});
}
public static void devSetupGameState() {
int humanLife = -1;
int computerLife = -1;
final Map<ZoneType, String> humanCardTexts = new EnumMap<ZoneType, String>(ZoneType.class);
final Map<ZoneType, String> aiCardTexts = new EnumMap<ZoneType, String>(ZoneType.class);
String tChangePlayer = "NONE";
String tChangePhase = "NONE";
final FFileChooser fc = new FFileChooser();
if (!fc.show("Select Game State File")) {
return;
}
try {
final FileInputStream fstream = new FileInputStream(fc.getSelectedFile().getAbsolutePath());
final DataInputStream in = new DataInputStream(fstream);
final BufferedReader br = new BufferedReader(new InputStreamReader(in));
String temp = "";
while ((temp = br.readLine()) != null) {
final String[] tempData = temp.split("=");
if (tempData.length < 2 || temp.charAt(0) == '#') {
continue;
}
final String categoryName = tempData[0].toLowerCase();
final String categoryValue = tempData[1];
if (categoryName.equals("humanlife")) humanLife = Integer.parseInt(categoryValue);
else if (categoryName.equals("ailife")) computerLife = Integer.parseInt(categoryValue);
else if (categoryName.equals("activeplayer")) tChangePlayer = categoryValue.trim().toLowerCase();
else if (categoryName.equals("activephase")) tChangePhase = categoryValue;
else if (categoryName.equals("humancardsinplay")) humanCardTexts.put(ZoneType.Battlefield, categoryValue);
else if (categoryName.equals("aicardsinplay")) aiCardTexts.put(ZoneType.Battlefield, categoryValue);
else if (categoryName.equals("humancardsinhand")) humanCardTexts.put(ZoneType.Hand, categoryValue);
else if (categoryName.equals("aicardsinhand")) aiCardTexts.put(ZoneType.Hand, categoryValue);
else if (categoryName.equals("humancardsingraveyard")) humanCardTexts.put(ZoneType.Graveyard, categoryValue);
else if (categoryName.equals("aicardsingraveyard")) aiCardTexts.put(ZoneType.Graveyard, categoryValue);
else if (categoryName.equals("humancardsinlibrary")) humanCardTexts.put(ZoneType.Library, categoryValue);
else if (categoryName.equals("aicardsinlibrary")) aiCardTexts.put(ZoneType.Library, categoryValue);
else if (categoryName.equals("humancardsinexile")) humanCardTexts.put(ZoneType.Exile, categoryValue);
else if (categoryName.equals("aicardsinexile")) aiCardTexts.put(ZoneType.Exile, categoryValue);
}
in.close();
}
catch (final FileNotFoundException fnfe) {
FOptionPane.showErrorDialog("File not found: " + fc.getSelectedFile().getAbsolutePath());
}
catch (final Exception e) {
FOptionPane.showErrorDialog("Error loading battle setup file!");
return;
}
setupGameState(humanLife, computerLife, humanCardTexts, aiCardTexts, tChangePlayer, tChangePhase);
}
private static void setupGameState(final int humanLife, final int computerLife, final Map<ZoneType, String> humanCardTexts,
final Map<ZoneType, String> aiCardTexts, final String tChangePlayer, final String tChangePhase) {
final Game game = getGame();
game.getAction().invoke(new Runnable() {
@Override
public void run() {
final Player human = game.getPlayers().get(0);
final Player ai = game.getPlayers().get(1);
Player newPlayerTurn = tChangePlayer.equals("human") ? newPlayerTurn = human : tChangePlayer.equals("ai") ? newPlayerTurn = ai : null;
PhaseType newPhase = tChangePhase.trim().equalsIgnoreCase("none") ? null : PhaseType.smartValueOf(tChangePhase);
game.getPhaseHandler().devModeSet(newPhase, newPlayerTurn);
game.getTriggerHandler().suppressMode(TriggerType.ChangesZone);
devSetupPlayerState(humanLife, humanCardTexts, human);
devSetupPlayerState(computerLife, aiCardTexts, ai);
game.getTriggerHandler().clearSuppression(TriggerType.ChangesZone);
game.getAction().checkStaticAbilities();
}
});
}
private static void devSetupPlayerState(int life, Map<ZoneType, String> cardTexts, final Player p) {
Map<ZoneType, List<Card>> humanCards = new EnumMap<ZoneType, List<Card>>(ZoneType.class);
for(Entry<ZoneType, String> kv : cardTexts.entrySet()) {
humanCards.put(kv.getKey(), devProcessCardsForZone(kv.getValue().split(";"), p));
}
if (life > 0) p.setLife(life, null);
for (Entry<ZoneType, List<Card>> kv : humanCards.entrySet()) {
if (kv.getKey() == ZoneType.Battlefield) {
for (final Card c : kv.getValue()) {
p.getZone(ZoneType.Hand).add(c);
p.getGame().getAction().moveToPlay(c);
c.setSickness(false);
}
} else {
p.getZone(kv.getKey()).setCards(kv.getValue());
}
}
}
/**
* <p>
* devProcessCardsForZone.
* </p>
*
* @param data
* an array of {@link java.lang.String} objects.
* @param player
* a {@link forge.game.player.Player} object.
* @return a {@link forge.CardList} object.
*/
private static List<Card> devProcessCardsForZone(final String[] data, final Player player) {
final List<Card> cl = new ArrayList<Card>();
for (final String element : data) {
final String[] cardinfo = element.trim().split("\\|");
final Card c = Card.fromPaperCard(FModel.getMagicDb().getCommonCards().getCard(cardinfo[0]), player);
boolean hasSetCurSet = false;
for (final String info : cardinfo) {
if (info.startsWith("Set:")) {
c.setCurSetCode(info.substring(info.indexOf(':') + 1));
hasSetCurSet = true;
} else if (info.equalsIgnoreCase("Tapped:True")) {
c.tap();
} else if (info.startsWith("Counters:")) {
final String[] counterStrings = info.substring(info.indexOf(':') + 1).split(",");
for (final String counter : counterStrings) {
c.addCounter(CounterType.valueOf(counter), 1, true);
}
} else if (info.equalsIgnoreCase("SummonSick:True")) {
c.setSickness(true);
} else if (info.equalsIgnoreCase("FaceDown:True")) {
c.setState(CardCharacteristicName.FaceDown);
}
}
if (!hasSetCurSet) {
c.setCurSetCode(c.getMostRecentSet());
}
cl.add(c);
}
return cl;
}
/**
* <p>
* devModeTutor.
* </p>
*
* @since 1.0.15
*/
public static void devModeTutor() {
Player pPriority = getGame().getPhaseHandler().getPriorityPlayer();
if (pPriority == null) {
GuiDialog.message("No player has priority now, can't tutor from their deck at the moment");
return;
}
final List<Card> lib = pPriority.getCardsIn(ZoneType.Library);
final Card card = GuiChoose.oneOrNone("Choose a card", lib);
if (card == null) { return; }
getGame().getAction().invoke(new Runnable() {
@Override
public void run() {
getGame().getAction().moveToHand(card);
}
});
}
/**
* <p>
* devModeAddCounter.
* </p>
*
* @since 1.0.15
*/
public static void devModeAddCounter() {
final Card card = GuiChoose.oneOrNone("Add counters to which card?", getGame().getCardsIn(ZoneType.Battlefield));
if (card == null) { return; }
final CounterType counter = GuiChoose.oneOrNone("Which type of counter?", CounterType.values());
if (counter == null) { return; }
final Integer count = GuiChoose.getInteger("How many counters?", 1, Integer.MAX_VALUE, 10);
if (count == null) { return; }
card.addCounter(counter, count, false);
}
/**
* <p>
* devModeTapPerm.
* </p>
*
* @since 1.0.15
*/
public static void devModeTapPerm() {
final Game game = getGame();
game.getAction().invoke(new Runnable() {
@Override
public void run() {
final List<Card> untapped = CardLists.filter(game.getCardsIn(ZoneType.Battlefield), Predicates.not(CardPredicates.Presets.TAPPED));
InputSelectCardsFromList inp = new InputSelectCardsFromList(0, Integer.MAX_VALUE, untapped);
inp.setCancelAllowed(true);
inp.setMessage("Choose permanents to tap");
inp.showAndWait();
if (!inp.hasCancelled()) {
for (Card c : inp.getSelected()) {
c.tap();
}
}
}
});
}
/**
* <p>
* devModeUntapPerm.
* </p>
*
* @since 1.0.15
*/
public static void devModeUntapPerm() {
final Game game = getGame();
game.getAction().invoke(new Runnable() {
@Override
public void run() {
final List<Card> tapped = CardLists.filter(game.getCardsIn(ZoneType.Battlefield), CardPredicates.Presets.TAPPED);
InputSelectCardsFromList inp = new InputSelectCardsFromList(0, Integer.MAX_VALUE, tapped);
inp.setCancelAllowed(true);
inp.setMessage("Choose permanents to untap");
inp.showAndWait();
if( !inp.hasCancelled() )
for(Card c : inp.getSelected())
c.untap();
}
});
}
/**
* <p>
* devModeSetLife.
* </p>
*
* @since 1.1.3
*/
public static void devModeSetLife() {
final List<Player> players = getGame().getPlayers();
final Player player = GuiChoose.oneOrNone("Set life for which player?", players);
if (player == null) { return; }
final Integer life = GuiChoose.getInteger("Set life to what?", 0);
if (life == null) { return; }
player.setLife(life, null);
}
/**
* <p>
* devModeTutorAnyCard.
* </p>
*
* @since 1.2.7
*/
public static void devModeCardToHand() {
final List<Player> players = getGame().getPlayers();
final Player p = GuiChoose.oneOrNone("Put card in hand for which player?", players);
if (null == p) {
return;
}
final List<PaperCard> cards = Lists.newArrayList(FModel.getMagicDb().getCommonCards().getUniqueCards());
Collections.sort(cards);
// use standard forge's list selection dialog
final IPaperCard c = GuiChoose.oneOrNone("Name the card", cards);
if (c == null) {
return;
}
getGame().getAction().invoke(new Runnable() { @Override public void run() {
getGame().getAction().moveToHand(Card.fromPaperCard(c, p));
}});
}
public static void devModeCardToBattlefield() {
final List<Player> players = getGame().getPlayers();
final Player p = GuiChoose.oneOrNone("Put card in play for which player?", players);
if (null == p) {
return;
}
final List<PaperCard> cards = Lists.newArrayList(FModel.getMagicDb().getCommonCards().getUniqueCards());
Collections.sort(cards);
// use standard forge's list selection dialog
final IPaperCard c = GuiChoose.oneOrNone("Name the card", cards);
if (c == null) {
return;
}
final Game game = getGame();
game.getAction().invoke(new Runnable() {
@Override public void run() {
final Card forgeCard = Card.fromPaperCard(c, p);
if (c.getRules().getType().isLand()) {
game.getAction().moveToPlay(forgeCard);
} else {
final List<SpellAbility> choices = forgeCard.getBasicSpells();
if (choices.isEmpty()) {
return; // when would it happen?
}
final SpellAbility sa = choices.size() == 1 ? choices.get(0) : GuiChoose.oneOrNone("Choose", choices);
if (sa == null) {
return; // happens if cancelled
}
game.getAction().moveToHand(forgeCard); // this is really needed (for rollbacks at least)
// Human player is choosing targets for an ability controlled by chosen player.
sa.setActivatingPlayer(p);
HumanPlay.playSaWithoutPayingManaCost(game, sa, true);
}
game.getStack().addAllTirggeredAbilitiesToStack(); // playSa could fire some triggers
}
});
}
public static void devModeRiggedPlanarRoll() {
final List<Player> players = getGame().getPlayers();
final Player player = GuiChoose.oneOrNone("Which player should roll?", players);
if (player == null) { return; }
final PlanarDice res = GuiChoose.oneOrNone("Choose result", PlanarDice.values());
if (res == null) { return; }
System.out.println("Rigging planar dice roll: " + res.toString());
//DBG
//System.out.println("ActivePlanes: " + getGame().getActivePlanes());
//System.out.println("CommandPlanes: " + getGame().getCardsIn(ZoneType.Command));
getGame().getAction().invoke(new Runnable() {
@Override
public void run() {
PlanarDice.roll(player, res);
}
});
}
public static void devModePlaneswalkTo() {
final Game game = getGame();
if (!game.getRules().hasAppliedVariant(GameType.Planechase)) { return; }
final Player p = game.getPhaseHandler().getPlayerTurn();
final List<PaperCard> allPlanars = new ArrayList<PaperCard>();
for (PaperCard c : FModel.getMagicDb().getVariantCards().getAllCards()) {
if (c.getRules().getType().isPlane() || c.getRules().getType().isPhenomenon()) {
allPlanars.add(c);
}
}
Collections.sort(allPlanars);
// use standard forge's list selection dialog
final IPaperCard c = GuiChoose.oneOrNone("Name the card", allPlanars);
if (c == null) { return; }
final Card forgeCard = Card.fromPaperCard(c, p);
forgeCard.setOwner(p);
getGame().getAction().invoke(new Runnable() {
@Override
public void run() {
getGame().getAction().changeZone(null, p.getZone(ZoneType.PlanarDeck), forgeCard, 0);
PlanarDice.roll(p, PlanarDice.Planeswalk);
}
});
}
private static Game getGame() {
return FControl.getGame();
}
public static String getPlayerName() {
return FModel.getPreferences().getPref(FPref.PLAYER_NAME);
}
public static String personalizeHuman(String text) {
String playerName = FModel.getPreferences().getPref(FPref.PLAYER_NAME);
return text.replaceAll("(?i)human", playerName);
} }
} }