diff --git a/forge-gui-mobile-dev/src/forge/app/GameLauncher.java b/forge-gui-mobile-dev/src/forge/app/GameLauncher.java index 8c34cf9e7a0..0028f3fb4d7 100644 --- a/forge-gui-mobile-dev/src/forge/app/GameLauncher.java +++ b/forge-gui-mobile-dev/src/forge/app/GameLauncher.java @@ -10,7 +10,6 @@ import com.badlogic.gdx.utils.SharedLibraryLoader; import forge.Forge; import forge.adventure.util.Config; import forge.assets.AssetsDownloader; -import forge.util.BuildInfo; import forge.util.FileUtil; import org.lwjgl.system.Configuration; @@ -18,8 +17,7 @@ import java.nio.file.Files; import java.nio.file.Paths; public class GameLauncher { - public GameLauncher() { - String versionString = BuildInfo.getVersionString(); + public GameLauncher(final String versionString) { // Set this to "true" to make the mobile game port run as a full-screen desktop application boolean desktopMode = true;//cmd.hasOption("fullscreen"); // Set this to the location where you want the mobile game port to look for assets when working as a full-screen desktop application diff --git a/forge-gui-mobile-dev/src/forge/app/Main.java b/forge-gui-mobile-dev/src/forge/app/Main.java index e4ba94db485..99015643ab1 100644 --- a/forge-gui-mobile-dev/src/forge/app/Main.java +++ b/forge-gui-mobile-dev/src/forge/app/Main.java @@ -23,7 +23,7 @@ import java.util.ArrayList; import java.util.List; public class Main { - + private static final String versionString = BuildInfo.getVersionString(); public static void main(String[] args) { checkJVMArgs(System.getProperty("java.version")); } @@ -40,7 +40,7 @@ public class Main { if (!JVMOptions.checkRuntime(arguments)) { new DialogWindow("Error", JVMOptions.getStringBuilder().toString()); } else - new GameLauncher(); + new GameLauncher(versionString); } public static class DesktopAdapter implements IDeviceAdapter { @@ -68,7 +68,7 @@ public class Main { @Override public String getVersionString() { - return BuildInfo.getVersionString(); + return versionString; } @Override