Big Cleanup

This commit is contained in:
Anthony Calosa
2019-09-06 00:03:04 +08:00
parent efbd2a08eb
commit 59bf5830fe
431 changed files with 1181 additions and 1173 deletions

View File

@@ -472,7 +472,7 @@ public class FDeckChooser extends FScreen {
selectedDeckType = defaultDeckType;
if (cmbDeckTypes == null) { //initialize components with delayed initialization the first time this is populated
cmbDeckTypes = new FComboBox<DeckType>();
cmbDeckTypes = new FComboBox<>();
switch (lstDecks.getGameType()) {
case Constructed:
case Gauntlet:
@@ -1015,7 +1015,7 @@ public class FDeckChooser extends FScreen {
private List<String> getSelectedDecksFromSavedState(String savedState) {
try {
if (StringUtils.isBlank(savedState)) {
return new ArrayList<String>();
return new ArrayList<>();
}
else {
return Arrays.asList(savedState.split(";")[1].split(SELECTED_DECK_DELIMITER));
@@ -1023,7 +1023,7 @@ public class FDeckChooser extends FScreen {
}
catch (Exception ex) {
System.err.println(ex + " [savedState=" + savedState + "]");
return new ArrayList<String>();
return new ArrayList<>();
}
}
@@ -1087,11 +1087,13 @@ public class FDeckChooser extends FScreen {
deckTypes.remove(DeckType.VINTAGE_CARDGEN_DECK);
}
ListChooser<DeckType> chooser = new ListChooser<DeckType>(
ListChooser<DeckType> chooser = new ListChooser<>(
"Choose allowed deck types for opponents", 0, deckTypes.size(), deckTypes, null, new Callback<List<DeckType>>() {
@Override
public void run(final List<DeckType> allowedDeckTypes) {
if (allowedDeckTypes == null || allowedDeckTypes.isEmpty()) { return; }
if (allowedDeckTypes == null || allowedDeckTypes.isEmpty()) {
return;
}
FThreads.invokeInBackgroundThread(new Runnable() { //needed for loading net decks
@Override
@@ -1112,7 +1114,7 @@ public class FDeckChooser extends FScreen {
GauntletData gauntlet = GauntletUtil.createQuickGauntlet(userDeck, numOpponents, allowedDeckTypes, netCat);
FModel.setGauntletData(gauntlet);
List<RegisteredPlayer> players = new ArrayList<RegisteredPlayer>();
List<RegisteredPlayer> players = new ArrayList<>();
RegisteredPlayer humanPlayer = new RegisteredPlayer(userDeck).setPlayer(GamePlayerUtil.getGuiPlayer());
players.add(humanPlayer);
players.add(new RegisteredPlayer(gauntlet.getDecks().get(gauntlet.getCompleted())).setPlayer(GamePlayerUtil.createAiPlayer()));
@@ -1140,10 +1142,10 @@ public class FDeckChooser extends FScreen {
LoadingOverlay.show("Loading new game...", new Runnable() {
@Override
public void run() {
Set<GameType> appliedVariants = new HashSet<GameType>();
Set<GameType> appliedVariants = new HashSet<>();
appliedVariants.add(variant);
List<RegisteredPlayer> players = new ArrayList<RegisteredPlayer>();
List<RegisteredPlayer> players = new ArrayList<>();
RegisteredPlayer humanPlayer = RegisteredPlayer.forVariants(2, appliedVariants, userDeck, null, false, null, null);
humanPlayer.setPlayer(GamePlayerUtil.getGuiPlayer());
RegisteredPlayer aiPlayer = RegisteredPlayer.forVariants(2, appliedVariants, aiDeck, null, false, null, null);
@@ -1151,7 +1153,7 @@ public class FDeckChooser extends FScreen {
players.add(humanPlayer);
players.add(aiPlayer);
final Map<RegisteredPlayer, IGuiGame> guiMap = new HashMap<RegisteredPlayer, IGuiGame>();
final Map<RegisteredPlayer, IGuiGame> guiMap = new HashMap<>();
guiMap.put(humanPlayer, MatchController.instance);
final HostedMatch hostedMatch = GuiBase.getInterface().hostMatch();