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- Added AI support for Barrage of Boulders.
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@@ -85,7 +85,14 @@ public class DamageAllAi extends SpellAbilityAi {
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int minGain = 200; // The minimum gain in destroyed creatures
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if (sa.getPayCosts() != null && sa.getPayCosts().isReusuableResource()) {
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minGain = 100;
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if (computerList.isEmpty()) {
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minGain = 10; // nothing to lose
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} else {
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minGain = 100; // safety for errors in evaluate creature
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}
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} else if (sa.getSubAbility() != null && ai.getGame().getPhaseHandler().isPreCombatMain() && computerList.isEmpty()
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&& opp.getCreaturesInPlay().size() > 1 && !ai.getCreaturesInPlay().isEmpty()) {
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minGain = 126; // prepare for attack
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}
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// evaluate both lists and pass only if human creatures are more valuable
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@@ -4,7 +4,6 @@ Types:Creature Human Soldier
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PT:4/4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
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SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature to distribute counters to | CounterType$ P1P1 | CounterNum$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2
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SVar:RemAIDeck:True
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SVar:PlayMain1:TRUE
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SVar:Picture:http://www.wizards.com/global/images/magic/general/armament_corps.jpg
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Oracle:When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
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@@ -5,6 +5,5 @@ A:SP$ DamageAll | Cost$ 2 R | NumDmg$ 1 | ValidCards$ Creature.YouDontCtrl | Val
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SVar:DBPumpAll:DB$ Effect | Name$ Barrage of Boulders Effect | StaticAbilities$ KWPump | AILogic$ Evasion | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X
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SVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | AddHiddenKeyword$ CARDNAME can't block. | Description$ Creatures can't block this turn.
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SVar:X:Count$Valid Creature.powerGE4+YouCtrl
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/barrage_of_boulders.jpg
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Oracle:Barrage of Boulders deals 1 damage to each creature you don't control.\nFerocious - If you control a creature with power 4 or greater, creatures can't block this turn.
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@@ -5,6 +5,5 @@ A:SP$ RepeatEach | Cost$ R B W | RepeatPlayers$ Player.Opponent | RepeatSubAbili
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SVar:DBDealDamage:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ 2 | SubAbility$ DBChooseCard
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SVar:DBChooseCard:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Creature.greatestPowerControlledByRemembered | Mandatory$ True | SubAbility$ DBSac
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SVar:DBSac:DB$ Sacrifice | Defined$ Player.IsRemembered | SacValid$ Card.ChosenCard | SacMessage$ the creature with the highest power
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/crackling_doom.jpg
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Oracle:Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.
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