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SimulateMatch: fixed simulateSingleMatch
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@@ -160,11 +160,11 @@ public class SimulateMatch {
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private static void simulateSingleMatch(Match mc, int iGame, boolean outputGamelog) {
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StopWatch sw = new StopWatch();
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private static void simulateSingleMatch(final Match mc, int iGame, boolean outputGamelog) {
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final StopWatch sw = new StopWatch();
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sw.start();
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Game g1 = mc.createGame();
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final Game g1 = mc.createGame();
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// will run match in the same thread
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long startTime = System.currentTimeMillis();
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