Merge pull request #4062 from kevlahnota/newmaster2

prevent NPE when loading save with null boosters object
This commit is contained in:
kevlahnota
2023-11-01 19:35:15 +08:00
committed by GitHub

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@@ -384,13 +384,17 @@ public class AdventurePlayer implements Serializable, SaveFileContent {
} }
if (data.containsKey("boosters")) { if (data.containsKey("boosters")) {
Deck[] decks = (Deck[]) data.readObject("boosters"); Deck[] decks = (Deck[]) data.readObject("boosters");
for (Deck d : decks) { if (decks != null) {
if (d != null && !d.isEmpty()) { for (Deck d : decks) {
boostersOwned.add(d); if (d != null && !d.isEmpty()) {
} else { boostersOwned.add(d);
System.err.printf("Null or empty booster %s\n", d); } else {
System.out.println("You have an empty booster pack in your inventory."); System.err.printf("Null or empty booster %s\n", d);
System.out.println("You have an empty booster pack in your inventory.");
}
} }
} else {
System.err.println("Deck[] is null! [boosters]");
} }
} }