From 5839cc4385c3a2a2bb1028f10cea0f0ac19ce0aa Mon Sep 17 00:00:00 2001 From: Sloth Date: Wed, 11 Jul 2012 15:18:45 +0000 Subject: [PATCH] - The AI will now react better when faced with creatures with "CARDNAME can't attack or block alone.". --- src/main/java/forge/game/phase/CombatUtil.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/main/java/forge/game/phase/CombatUtil.java b/src/main/java/forge/game/phase/CombatUtil.java index 14fb46679ec..019c1c98851 100644 --- a/src/main/java/forge/game/phase/CombatUtil.java +++ b/src/main/java/forge/game/phase/CombatUtil.java @@ -99,11 +99,6 @@ public class CombatUtil { } } - final CardList list = AllZoneUtil.getCreaturesInPlay(blocker.getController()); - if (list.size() < 2 && blocker.hasKeyword("CARDNAME can't attack or block alone.")) { - return false; - } - if ((combat.getAllBlockers().size() > 0) && AllZoneUtil.isCardInPlay("Dueling Grounds")) { return false; } @@ -136,6 +131,11 @@ public class CombatUtil { return false; } + final CardList list = AllZoneUtil.getCreaturesInPlay(blocker.getController()); + if (list.size() < 2 && blocker.hasKeyword("CARDNAME can't attack or block alone.")) { + return false; + } + return true; }