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https://github.com/Card-Forge/forge.git
synced 2025-11-19 12:18:00 +00:00
Fix stuck dialogue when reloading save
This commit is contained in:
@@ -3,6 +3,7 @@ package forge.adventure.scene;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.Array;
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import com.google.common.collect.ImmutableList;
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import forge.Forge;
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import forge.Forge;
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import forge.Graphics;
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import forge.Graphics;
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import forge.LobbyPlayer;
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import forge.LobbyPlayer;
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@@ -72,6 +73,9 @@ public class DuelScene extends ForgeScene {
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boolean isArena = false;
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boolean isArena = false;
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AdventureEventData eventData;
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AdventureEventData eventData;
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private LoadingOverlay matchOverlay;
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private LoadingOverlay matchOverlay;
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final int enemyAvatarKey = 90001;
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final int playerAvatarKey = 90000;
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FOptionPane bossDialogue;
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List<IPaperCard> playerExtras = new ArrayList<>();
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List<IPaperCard> playerExtras = new ArrayList<>();
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List<IPaperCard> AIExtras = new ArrayList<>();
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List<IPaperCard> AIExtras = new ArrayList<>();
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@@ -98,7 +102,8 @@ public class DuelScene extends ForgeScene {
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//Persists expended (or potentially gained) shards back to Adventure
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//Persists expended (or potentially gained) shards back to Adventure
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if (eventData == null || eventData.eventRules.allowsShards) {
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if (eventData == null || eventData.eventRules.allowsShards) {
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List<PlayerControllerHuman> humans = hostedMatch.getHumanControllers(); {
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List<PlayerControllerHuman> humans = hostedMatch.getHumanControllers();
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{
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if (humans.size() == 1) {
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if (humans.size() == 1) {
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Current.player().setShards(humans.get(0).getPlayer().getNumManaShards());
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Current.player().setShards(humans.get(0).getPlayer().getNumManaShards());
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}
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}
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@@ -110,29 +115,28 @@ public class DuelScene extends ForgeScene {
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String enemyName = enemy.getName();
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String enemyName = enemy.getName();
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boolean showMessages = enemy.getData().boss || (enemy.getData().copyPlayerDeck && Current.player().isUsingCustomDeck());
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boolean showMessages = enemy.getData().boss || (enemy.getData().copyPlayerDeck && Current.player().isUsingCustomDeck());
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Current.player().clearBlessing();
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Current.player().clearBlessing();
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if ((chaosBattle || showMessages) && !winner) {
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if (chaosBattle || showMessages) {
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final FBufferedImage fb = new FBufferedImage(120, 120) {
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final FBufferedImage fb = getFBEnemyAvatar();
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@Override
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protected void draw(Graphics g, float w, float h) {
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if (FSkin.getAvatars().get(90001) != null)
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g.drawImage(FSkin.getAvatars().get(90001), 0, 0, w, h);
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}
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};
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callbackExit = true;
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callbackExit = true;
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if (winner) {
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afterGameEnd(enemyName, winner);
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} else {
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boolean finalWinner = winner;
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boolean finalWinner = winner;
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FThreads.invokeInEdtNowOrLater(() -> FOptionPane.showMessageDialog(Forge.getLocalizer().getMessage("AdvBossInsult"+Aggregates.randomInt(1, 44)), enemyName, fb, new Callback<Integer>() {
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bossDialogue = createFOption(Forge.getLocalizer().getMessage("AdvBossInsult" + Aggregates.randomInt(1, 44)),
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@Override
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enemyName, fb, () -> {
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public void run(Integer result) {
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afterGameEnd(enemyName, finalWinner);
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afterGameEnd(enemyName, finalWinner);
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exitDuelScene();
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exitDuelScene();
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fb.dispose();
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fb.dispose();
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});
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}
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}
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}));
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FThreads.invokeInEdtNowOrLater(() -> bossDialogue.show());
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} else {
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} else {
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afterGameEnd(enemyName, winner);
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afterGameEnd(enemyName, winner);
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}
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}
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}
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}
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Runnable endRunnable = null;
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Runnable endRunnable = null;
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void afterGameEnd(String enemyName, boolean winner) {
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void afterGameEnd(String enemyName, boolean winner) {
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Forge.restrictAdvMenus = winner;
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Forge.restrictAdvMenus = winner;
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endRunnable = () -> Gdx.app.postRunnable(() -> {
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endRunnable = () -> Gdx.app.postRunnable(() -> {
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@@ -149,10 +153,21 @@ public class DuelScene extends ForgeScene {
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}
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}
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});
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});
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}
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}
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public void exitDuelScene() {
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public void exitDuelScene() {
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Forge.setTransitionScreen(new TransitionScreen(endRunnable, Forge.takeScreenshot(), false, false));
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Forge.setTransitionScreen(new TransitionScreen(endRunnable, Forge.takeScreenshot(), false, false));
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}
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}
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private FOptionPane createFOption(String message, String title, FBufferedImage icon, Runnable runnable) {
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return new FOptionPane(message, null, title, icon, null, ImmutableList.of(Forge.getLocalizer().getMessage("lblOK")), -1, new Callback<Integer>() {
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@Override
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public void run(Integer result) {
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if (runnable != null)
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runnable.run();
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}
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});
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}
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void addEffects(RegisteredPlayer player, Array<EffectData> effects) {
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void addEffects(RegisteredPlayer player, Array<EffectData> effects) {
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if (effects == null) return;
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if (effects == null) return;
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//Apply various combat effects.
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//Apply various combat effects.
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@@ -190,8 +205,7 @@ public class DuelScene extends ForgeScene {
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Set<GameType> appliedVariants = new HashSet<>();
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Set<GameType> appliedVariants = new HashSet<>();
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if (eventData != null && eventData.eventRules != null) {
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if (eventData != null && eventData.eventRules != null) {
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appliedVariants.add(eventData.eventRules.gameType);
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appliedVariants.add(eventData.eventRules.gameType);
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}
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} else {
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else{
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appliedVariants.add(GameType.Adventure);
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appliedVariants.add(GameType.Adventure);
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}
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}
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@@ -211,8 +225,8 @@ public class DuelScene extends ForgeScene {
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humanPlayer = RegisteredPlayer.forVariants(playerCount, appliedVariants, playerDeck, null, false, null, null);
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humanPlayer = RegisteredPlayer.forVariants(playerCount, appliedVariants, playerDeck, null, false, null, null);
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LobbyPlayer playerObject = GamePlayerUtil.getGuiPlayer();
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LobbyPlayer playerObject = GamePlayerUtil.getGuiPlayer();
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FSkin.getAvatars().put(90000, advPlayer.avatar());
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FSkin.getAvatars().put(playerAvatarKey, advPlayer.avatar());
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playerObject.setAvatarIndex(90000);
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playerObject.setAvatarIndex(playerAvatarKey);
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humanPlayer.setPlayer(playerObject);
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humanPlayer.setPlayer(playerObject);
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humanPlayer.setTeamNumber(0);
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humanPlayer.setTeamNumber(0);
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humanPlayer.setStartingLife(eventData != null ? eventData.eventRules.startingLife : advPlayer.getLife());
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humanPlayer.setStartingLife(eventData != null ? eventData.eventRules.startingLife : advPlayer.getLife());
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@@ -274,9 +288,11 @@ public class DuelScene extends ForgeScene {
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currentEnemy = enemy.getData();
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currentEnemy = enemy.getData();
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boolean bossBattle = currentEnemy.boss;
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boolean bossBattle = currentEnemy.boss;
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for (int i = 0; i < 8 && currentEnemy != null; i++) {
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for (int i = 0; i < 8 && currentEnemy != null; i++) {
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Deck deck = null;
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Deck deck;
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if (this.chaosBattle) { //random challenge for chaos mode
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if (this.chaosBattle) { //random challenge for chaos mode
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if (deckProxyMapMap == null)
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continue;
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//aiextras
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//aiextras
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List<IPaperCard> aiCards = new ArrayList<>();
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List<IPaperCard> aiCards = new ArrayList<>();
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for (String s : deckProxyMapMap.get(deckProxy).getRight()) {
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for (String s : deckProxyMapMap.get(deckProxy).getRight()) {
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@@ -297,8 +313,8 @@ public class DuelScene extends ForgeScene {
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enemyPlayer.setName(enemy.getName()); //Override name if defined in the map.(only supported for 1 enemy atm)
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enemyPlayer.setName(enemy.getName()); //Override name if defined in the map.(only supported for 1 enemy atm)
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TextureRegion enemyAvatar = enemy.getAvatar(i);
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TextureRegion enemyAvatar = enemy.getAvatar(i);
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enemyAvatar.flip(true, false); //flip facing left
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enemyAvatar.flip(true, false); //flip facing left
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FSkin.getAvatars().put(90001 + i, enemyAvatar);
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FSkin.getAvatars().put(enemyAvatarKey + i, enemyAvatar);
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enemyPlayer.setAvatarIndex(90001 + i);
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enemyPlayer.setAvatarIndex(enemyAvatarKey + i);
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aiPlayer.setPlayer(enemyPlayer);
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aiPlayer.setPlayer(enemyPlayer);
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aiPlayer.setTeamNumber(currentEnemy.teamNumber);
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aiPlayer.setTeamNumber(currentEnemy.teamNumber);
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aiPlayer.setStartingLife(eventData != null ? eventData.eventRules.startingLife : Math.round((float) currentEnemy.life * advPlayer.getDifficulty().enemyLifeFactor));
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aiPlayer.setStartingLife(eventData != null ? eventData.eventRules.startingLife : Math.round((float) currentEnemy.life * advPlayer.getDifficulty().enemyLifeFactor));
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@@ -308,8 +324,11 @@ public class DuelScene extends ForgeScene {
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if (currentEnemy.equipment != null) {
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if (currentEnemy.equipment != null) {
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for (String oppItem : currentEnemy.equipment) {
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for (String oppItem : currentEnemy.equipment) {
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ItemData item = ItemData.getItem(oppItem);
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ItemData item = ItemData.getItem(oppItem);
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if (item == null)
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continue;
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equipmentEffects.add(item.effect);
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equipmentEffects.add(item.effect);
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if (item.effect.opponent != null) playerEffects.add(item.effect.opponent);
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if (item.effect.opponent != null)
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playerEffects.add(item.effect.opponent);
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}
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}
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}
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}
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}
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}
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@@ -343,8 +362,7 @@ public class DuelScene extends ForgeScene {
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rules = new GameRules(eventData.eventRules.gameType);
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rules = new GameRules(eventData.eventRules.gameType);
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rules.setGamesPerMatch(eventData.eventRules.gamesPerMatch);
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rules.setGamesPerMatch(eventData.eventRules.gamesPerMatch);
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bossBattle = false;
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bossBattle = false;
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}
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} else {
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else{
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rules = new GameRules(GameType.Adventure);
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rules = new GameRules(GameType.Adventure);
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rules.setGamesPerMatch(enemy.getData().gamesPerMatch);
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rules.setGamesPerMatch(enemy.getData().gamesPerMatch);
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}
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}
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@@ -358,21 +376,11 @@ public class DuelScene extends ForgeScene {
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MatchController.instance.setGameView(hostedMatch.getGameView());
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MatchController.instance.setGameView(hostedMatch.getGameView());
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boolean showMessages = enemy.getData().boss || (enemy.getData().copyPlayerDeck && Current.player().isUsingCustomDeck());
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boolean showMessages = enemy.getData().boss || (enemy.getData().copyPlayerDeck && Current.player().isUsingCustomDeck());
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if (chaosBattle || showMessages) {
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if (chaosBattle || showMessages) {
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final FBufferedImage fb = new FBufferedImage(120, 120) {
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final FBufferedImage fb = getFBEnemyAvatar();
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@Override
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bossDialogue = createFOption(Forge.getLocalizer().getMessage("AdvBossIntro" + Aggregates.randomInt(1, 35)),
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protected void draw(Graphics g, float w, float h) {
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enemy.getName(), fb, fb::dispose);
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if (FSkin.getAvatars().get(90001) != null)
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g.drawImage(FSkin.getAvatars().get(90001), 0, 0, w, h);
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}
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};
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matchOverlay = new LoadingOverlay(() -> FThreads.delayInEDT(300, () -> FThreads.invokeInEdtNowOrLater(() ->
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matchOverlay = new LoadingOverlay(() -> FThreads.delayInEDT(300, () -> FThreads.invokeInEdtNowOrLater(() ->
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FOptionPane.showMessageDialog(Forge.getLocalizer().getMessage("AdvBossIntro"+Aggregates.randomInt(1, 35)), enemy.getName(), fb, new Callback<Integer>() {
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bossDialogue.show())), false, true);
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@Override
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public void run(Integer result) {
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fb.dispose();
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}
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}))), false, true);
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} else {
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} else {
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matchOverlay = new LoadingOverlay(null);
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matchOverlay = new LoadingOverlay(null);
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}
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}
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@@ -397,6 +405,7 @@ public class DuelScene extends ForgeScene {
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public void initDuels(PlayerSprite playerSprite, EnemySprite enemySprite) {
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public void initDuels(PlayerSprite playerSprite, EnemySprite enemySprite) {
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initDuels(playerSprite, enemySprite, false, null);
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initDuels(playerSprite, enemySprite, false, null);
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}
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}
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public void initDuels(PlayerSprite playerSprite, EnemySprite enemySprite, boolean isArena, AdventureEventData eventData) {
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public void initDuels(PlayerSprite playerSprite, EnemySprite enemySprite, boolean isArena, AdventureEventData eventData) {
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this.player = playerSprite;
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this.player = playerSprite;
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this.enemy = enemySprite;
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this.enemy = enemySprite;
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@@ -439,4 +448,14 @@ public class DuelScene extends ForgeScene {
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}
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}
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return AI;
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return AI;
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}
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}
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private FBufferedImage getFBEnemyAvatar() {
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return new FBufferedImage(120, 120) {
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@Override
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protected void draw(Graphics g, float w, float h) {
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if (FSkin.getAvatars().get(enemyAvatarKey) != null)
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g.drawImage(FSkin.getAvatars().get(enemyAvatarKey), 0, 0, w, h);
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}
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};
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}
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}
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}
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@@ -316,10 +316,10 @@ public class MatchController extends AbstractGuiGame {
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MatchController.writeMatchPreferences();
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MatchController.writeMatchPreferences();
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if (getGameView().isMatchOver()){
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if (getGameView().isMatchOver()){
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Forge.setCursor(null, "0");
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Forge.setCursor(null, "0");
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if (!DuelScene.instance().hasCallbackExit()){
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DuelScene.instance().GameEnd();
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DuelScene.instance().GameEnd();
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if (!DuelScene.instance().hasCallbackExit())
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DuelScene.instance().exitDuelScene();
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DuelScene.instance().exitDuelScene();
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}
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return;
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return;
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}
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}
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else{
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else{
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@@ -45,6 +45,7 @@ public class AdventureWinLose extends ControlWinLose {
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saveOptions();
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saveOptions();
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getView().hide();
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getView().hide();
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DuelScene.instance().GameEnd();
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DuelScene.instance().GameEnd();
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if (!DuelScene.instance().hasCallbackExit())
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DuelScene.instance().exitDuelScene();
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DuelScene.instance().exitDuelScene();
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}
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}
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