diff --git a/forge-gui/res/cardsfolder/upcoming/locke_treasure_hunter.txt b/forge-gui/res/cardsfolder/upcoming/locke_treasure_hunter.txt index 9717ca4c101..bd70c21bf6e 100644 --- a/forge-gui/res/cardsfolder/upcoming/locke_treasure_hunter.txt +++ b/forge-gui/res/cardsfolder/upcoming/locke_treasure_hunter.txt @@ -2,7 +2,7 @@ Name:Locke, Treasure Hunter ManaCost:1 B R Types:Legendary Creature Human Rogue PT:2/3 -S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerGEX | Description$ NICKNAME can't be blocked by creatures with greater power. +S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerGTX | Description$ NICKNAME can't be blocked by creatures with greater power. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Mug — Whenever NICKNAME attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards. SVar:TrigMill:DB$ Mill | Defined$ Player | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBToken SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | ConditionDefined$ Remembered | ConditionPresent$ Land | SubAbility$ DBEffect