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Minor update to FSkin.
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@@ -78,11 +78,8 @@ public class FSkin {
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private final String name = "default";
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// ===== Private fields
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private final String spriteFile = "sprite.png";
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private final String spriteFile = "";
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private final String font1file = "font1.ttf";
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private final String textureFile = "bg_texture.jpg";
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private final String matchfile = "bg_match.jpg";
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private final String splashfile = "bg_splash.jpg";
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private final String btnLupfile = "btnLup.png";
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private final String btnMupfile = "btnMup.png";
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@@ -138,9 +135,9 @@ public class FSkin {
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this.setFont1(this.retrieveFont(dirName + this.font1file));
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// Images
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this.setImage("bg.texture", this.retrieveImage(dirName + this.textureFile));
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this.setImage("bg.match", this.retrieveImage(dirName + this.matchfile));
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this.setImage("bg.splash", this.retrieveImage(dirName + this.splashfile));
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this.setImage("bg.texture", this.retrieveImage(dirName + "bg_texture.jpg"));
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this.setImage("bg.match", this.retrieveImage(dirName + "bg_match.jpg"));
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this.setImage("bg.splash", this.retrieveImage(dirName + "bg_splash.jpg"));
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this.setBtnLup(this.retrieveImage(dirName + this.btnLupfile));
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this.setBtnMup(this.retrieveImage(dirName + this.btnMupfile));
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@@ -153,7 +150,7 @@ public class FSkin {
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this.setBtnRdown(this.retrieveImage(dirName + this.btnRdownfile));
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// Sprite
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final File file = new File(dirName + this.spriteFile);
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final File file = new File(dirName + "sprite.png");
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BufferedImage image;
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try {
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image = ImageIO.read(file);
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