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Animate newly earned badges into position
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@@ -63,6 +63,10 @@ public class ConquestLocation implements IXmlWritable {
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return col;
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}
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public boolean isAt(int regionIndex0, int row0, int col0) {
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return regionIndex == regionIndex0 && row == row0 && col == col0;
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}
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public List<ConquestLocation> getNeighbors() {
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if (neighbors == null) { //cache neighbors for performance
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neighbors = getNeighbors(plane, regionIndex, row, col);
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