- NPE prevention in SacrificeEffect.

This commit is contained in:
Agetian
2017-07-03 19:04:20 +00:00
parent 576c414206
commit 54e3d48d47

View File

@@ -99,7 +99,7 @@ public class SacrificeEffect extends SpellAbilityEffect {
final String remSVar = sa.getParam("RememberSacrificedSVar");
int countSacrificed = 0;
if (valid.equals("Self")) {
if (valid.equals("Self") && game.getZoneOf(card) != null) {
if (game.getZoneOf(card).is(ZoneType.Battlefield)) {
if (game.getAction().sacrifice(card, sa) != null) {
countSacrificed++;