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- NPE prevention in SacrificeEffect.
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@@ -99,7 +99,7 @@ public class SacrificeEffect extends SpellAbilityEffect {
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final String remSVar = sa.getParam("RememberSacrificedSVar");
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final String remSVar = sa.getParam("RememberSacrificedSVar");
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int countSacrificed = 0;
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int countSacrificed = 0;
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if (valid.equals("Self")) {
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if (valid.equals("Self") && game.getZoneOf(card) != null) {
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if (game.getZoneOf(card).is(ZoneType.Battlefield)) {
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if (game.getZoneOf(card).is(ZoneType.Battlefield)) {
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if (game.getAction().sacrifice(card, sa) != null) {
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if (game.getAction().sacrifice(card, sa) != null) {
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countSacrificed++;
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countSacrificed++;
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