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- Added Golem-Skin Gauntlets.
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.gitattributes
vendored
1
.gitattributes
vendored
@@ -3387,6 +3387,7 @@ res/cardsfolder/g/goldmeadow_harrier.txt svneol=native#text/plain
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res/cardsfolder/g/goldmeadow_lookout.txt svneol=native#text/plain
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res/cardsfolder/g/goldmeadow_lookout.txt svneol=native#text/plain
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res/cardsfolder/g/golem_artisan.txt svneol=native#text/plain
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res/cardsfolder/g/golem_artisan.txt svneol=native#text/plain
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res/cardsfolder/g/golem_foundry.txt svneol=native#text/plain
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res/cardsfolder/g/golem_foundry.txt svneol=native#text/plain
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res/cardsfolder/g/golem_skin_gauntlets.txt -text
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res/cardsfolder/g/golems_heart.txt svneol=native#text/plain
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res/cardsfolder/g/golems_heart.txt svneol=native#text/plain
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res/cardsfolder/g/golgari_brownscale.txt svneol=native#text/plain
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res/cardsfolder/g/golgari_brownscale.txt svneol=native#text/plain
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res/cardsfolder/g/golgari_germination.txt svneol=native#text/plain
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res/cardsfolder/g/golgari_germination.txt svneol=native#text/plain
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res/cardsfolder/g/golem_skin_gauntlets.txt
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12
res/cardsfolder/g/golem_skin_gauntlets.txt
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@@ -0,0 +1,12 @@
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Name:Golem-Skin Gauntlets
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ManaCost:1
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Types:Artifact Equipment
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Text:no text
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K:eqPump 2:0/0
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S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | Description$ Equipped creature gets +1/+0 for each Equipment attached to it.
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SVar:X:Count$Valid Equipment.AttachedTo Creature.EquippedBy
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/golem_skin_gauntlets.jpg
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SetInfo:MRD|Uncommon|http://magiccards.info/scans/en/mi/181.jpg
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Oracle:Equipped creature gets +1/+0 for each Equipment attached to it.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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End
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@@ -6448,7 +6448,8 @@ public class Card extends GameEntity implements Comparable<Card> {
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}
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}
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} else if (property.startsWith("AttachedTo")) {
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} else if (property.startsWith("AttachedTo")) {
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String restriction = property.split("AttachedTo ")[1];
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String restriction = property.split("AttachedTo ")[1];
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if (enchanting == null || !enchanting.isValid(restriction, sourceController, source)) {
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if ((enchanting == null || !enchanting.isValid(restriction, sourceController, source))
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&& (equipping.isEmpty() || equipping.get(0).isValid(restriction, sourceController, source))) {
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return false;
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return false;
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}
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}
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} else if (property.startsWith("EnchantedBy")) {
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} else if (property.startsWith("EnchantedBy")) {
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