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Merge branch 'card-fixes' into 'master'
Two Topsy Turvies cancel out See merge request core-developers/forge!4235
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@@ -435,7 +435,7 @@ public class Game {
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* The Direction in which the turn order of this Game currently proceeds.
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*/
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public final Direction getTurnOrder() {
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if (phaseHandler.getPlayerTurn() != null && phaseHandler.getPlayerTurn().hasKeyword("The turn order is reversed.")) {
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if (phaseHandler.getPlayerTurn() != null && phaseHandler.getPlayerTurn().getAmountOfKeyword("The turn order is reversed.") % 2 == 1) {
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return turnOrder.getOtherDirection();
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}
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return turnOrder;
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@@ -20,7 +20,7 @@ public class AddPhaseEffect extends SpellAbilityEffect {
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@Override
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public void resolve(SpellAbility sa) {
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boolean isTopsy = sa.getActivatingPlayer().hasKeyword("The phases of your turn are reversed.");
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boolean isTopsy = sa.getActivatingPlayer().getAmountOfKeyword("The phases of your turn are reversed.") % 2 == 1;
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PhaseHandler phaseHandler = sa.getActivatingPlayer().getGame().getPhaseHandler();
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PhaseType currentPhase = phaseHandler.getPhase();
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@@ -167,7 +167,7 @@ public class PhaseHandler implements java.io.Serializable {
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private void advanceToNextPhase() {
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PhaseType oldPhase = phase;
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boolean isTopsy = playerTurn.hasKeyword("The phases of your turn are reversed.");
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boolean isTopsy = playerTurn.getAmountOfKeyword("The phases of your turn are reversed.") % 2 == 1;
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boolean turnEnded = false;
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if (bRepeatCleanup) { // for when Cleanup needs to repeat itself
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@@ -1154,7 +1154,8 @@ public class PhaseHandler implements java.io.Serializable {
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}
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public final boolean devAdvanceToPhase(PhaseType targetPhase) {
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while (phase.isBefore(targetPhase, playerTurn.hasKeyword("The phases of your turn are reversed."))) {
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boolean isTopsy = playerTurn.getAmountOfKeyword("The phases of your turn are reversed.") % 2 == 1;
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while (phase.isBefore(targetPhase, isTopsy)) {
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if (checkStateBasedEffects()) {
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return false;
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}
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