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- Fixed Commander combat damage
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@@ -634,7 +634,7 @@ public class Player extends GameEntity implements Comparable<Player> {
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}
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}
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}
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}
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if(source.isCommander())
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if(source.isCommander() && isCombat)
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{
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{
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if(!commanderDamage.containsKey(source))
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if(!commanderDamage.containsKey(source))
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{
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{
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