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- KeepTapped Attach AI logic: try not to activate on things that can't tap.
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@@ -250,6 +250,18 @@ public class AttachAi extends SpellAbilityAi {
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return false;
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}
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if (!mandatory) {
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if (!c.isCreature() && !c.getType().hasSubtype("Vehicle") && !c.isTapped()) {
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// try to identify if this thing can actually tap
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for (SpellAbility ab : c.getAllSpellAbilities()) {
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if (ab.getPayCosts() != null && ab.getPayCosts().hasTapCost()) {
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return true;
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}
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}
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return false;
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}
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}
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if (!c.isEnchanted()) {
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return true;
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}
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