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Reverted green/red theme on phase labels.
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@@ -79,6 +79,7 @@ public class ViewField extends FRoundedPanel {
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private JLabel lblAvatar, lblLife;
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private final Image img;
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private final Color transparent = new Color(0, 0, 0, 0);
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private final Color hoverBG = Singletons.getView().getSkin().getColor("hover");
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/**
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* Assembles Swing components of player field instance.
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@@ -747,10 +748,6 @@ public class ViewField extends FRoundedPanel {
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private boolean enabled = true;
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private boolean active = false;
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private boolean hover = false;
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private final Color defaultBG;
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private final Color hoverBG;
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private final Color pressedBG;
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private final Color textColor;
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/**
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@@ -766,13 +763,6 @@ public class ViewField extends FRoundedPanel {
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this.setHorizontalTextPosition(SwingConstants.CENTER);
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this.setHorizontalAlignment(SwingConstants.CENTER);
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defaultBG = ViewField.this.skin.getColor("active");
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hoverBG = ViewField.this.skin.getColor("hover");
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pressedBG = ViewField.this.skin.getColor("inactive");
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textColor = ViewField.this.skin.getColor("text");
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this.setForeground(textColor);
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this.addMouseListener(new MouseAdapter() {
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@Override
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public void mousePressed(final MouseEvent e) {
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@@ -849,11 +839,11 @@ public class ViewField extends FRoundedPanel {
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// Set color according to skip or active or hover state of label
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if (this.hover) {
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c = PhaseLabel.this.hoverBG;
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c = hoverBG;
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} else if (this.enabled) {
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c = PhaseLabel.this.defaultBG;
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c = Color.green;
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} else {
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c = PhaseLabel.this.pressedBG;
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c = Color.red;
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}
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if (!this.active && !this.hover) {
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