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Merge branch 'master' into 'master'
Sound support for multicolor lands See merge request core-developers/forge!1445
This commit is contained in:
@@ -391,8 +391,11 @@ AddCounter [*] - add_counter.wav - triggered when a counter is added to a perman
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Artifact[*] - artifact.wav - triggered when an artifact is played.
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Artifact[*] - artifact.wav - triggered when an artifact is played.
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ArtifactCreature [*] - artifact_creature.wav - triggered when an artifact creature is played.
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ArtifactCreature [*] - artifact_creature.wav - triggered when an artifact creature is played.
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BlackLand [*] - black_land.wav - triggered when a land with the "B" mana ability is played.
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BlackLand [*] - black_land.wav - triggered when a land with the "B" mana ability is played.
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BlackRedLand - black_red_land.wav - triggered when a land with the "B" and "R" mana ability is played.
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BlackWhiteLand - black_white_land.wav - triggered when a land with the "B" and "W" mana ability is played.
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Block [*] - block.wav - triggered when a blocker is assigned.
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Block [*] - block.wav - triggered when a blocker is assigned.
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BlueLand [*] - blue_land.wav - triggered when a land with the "U" mana ability is played.
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BlueLand [*] - blue_land.wav - triggered when a land with the "U" mana ability is played.
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BlueBlackLand - blue_black_land.wav - triggered when a land with the "U" and "B" mana ability is played.
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Creature [*] - creature.wav - triggered when a creature is played.
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Creature [*] - creature.wav - triggered when a creature is played.
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Damage - damage.wav - triggered when a creature is damaged.
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Damage - damage.wav - triggered when a creature is damaged.
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Destroy [*] - destroy.wav - triggered when a permanent is destroyed.
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Destroy [*] - destroy.wav - triggered when a permanent is destroyed.
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@@ -403,7 +406,10 @@ EndOfTurn [*] - end_of_turn.wav - triggered at the end of turn.
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Equip [*] - equip.wav - triggered when an equipment is equipped.
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Equip [*] - equip.wav - triggered when an equipment is equipped.
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Exile - exile.wav - triggered when a card is exiled.
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Exile - exile.wav - triggered when a card is exiled.
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FlipCoin [*] - flip_coin.wav - triggered when a coin is flipped.
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FlipCoin [*] - flip_coin.wav - triggered when a coin is flipped.
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GreenBlackLand - green_black_land.wav - triggered when a land with the "G" and "B" mana ability is played.
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GreenBlueLand - green_blue_land.wav - triggered when a land with the "G" and "U" mana ability is played.
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GreenLand [*] - green_land.wav - triggered when a land with the "G" mana ability is played.
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GreenLand [*] - green_land.wav - triggered when a land with the "G" mana ability is played.
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GreenRedLand - green_red_land.wav - triggered when a land with the "G" and "R" mana ability is played.
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Instant [*] - instant.wav - triggered when an instant is played.
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Instant [*] - instant.wav - triggered when an instant is played.
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LifeGain - life_gain.wav - triggered when a player gains life.
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LifeGain - life_gain.wav - triggered when a player gains life.
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LifeLoss [*] - life_loss.wav - triggered when a player loses life.
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LifeLoss [*] - life_loss.wav - triggered when a player loses life.
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@@ -412,6 +418,7 @@ ManaBurn - mana_burn.wav - triggered during a mana burn if the appropriate rule
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OtherLand - other_land.wav - triggered when a land with non-color mana abilities or any other land is played.
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OtherLand - other_land.wav - triggered when a land with non-color mana abilities or any other land is played.
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Planeswalker [*] - planeswalker.wav - triggered when a planeswalker is played.
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Planeswalker [*] - planeswalker.wav - triggered when a planeswalker is played.
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Poison [*] - poison.wav - triggered when a player receives a poison counter.
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Poison [*] - poison.wav - triggered when a player receives a poison counter.
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RedBlueLand - red_blue_land.wav - triggered when a land with the "R" and "U" mana ability is played.
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RedLand [*] - red_land.wav - triggered when a land with the "R" mana ability is played.
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RedLand [*] - red_land.wav - triggered when a land with the "R" mana ability is played.
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Regen - regeneration.wav - triggered when a creature is regenerated.
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Regen - regeneration.wav - triggered when a creature is regenerated.
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RemoveCounter - remove_counter.wav - triggered when a counter is removed from a permanent.
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RemoveCounter - remove_counter.wav - triggered when a counter is removed from a permanent.
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@@ -421,7 +428,10 @@ Shuffle [*] - shuffle.wav - triggered when a player shuffles his deck.
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Tap [*] - tap.wav - triggered when a permanent is tapped.
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Tap [*] - tap.wav - triggered when a permanent is tapped.
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Token [*] - token.wav - triggered when a token is created.
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Token [*] - token.wav - triggered when a token is created.
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Untap [*] - untap.wav - triggered when a permanent is untapped.
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Untap [*] - untap.wav - triggered when a permanent is untapped.
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WhiteBlueLand - white_blue_land.wav - triggered when a land with the "W" and "U" mana ability is played.
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WhiteGreenLand - white_green_land.wav - triggered when a land with the "W" and "G" mana ability is played.
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WhiteLand [*] - white_land.wav - triggered when a land with the "W" mana ability is played.
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WhiteLand [*] - white_land.wav - triggered when a land with the "W" mana ability is played.
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WhiteRedLand - white_red_land.wav - triggered when a land with the "W" and "R" mana ability is played.
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WinDuel [*] - win_duel.wav - triggered when a player wins the duel.
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WinDuel [*] - win_duel.wav - triggered when a player wins the duel.
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All sounds use the event bus model now and are not called directly.
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All sounds use the event bus model now and are not called directly.
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@@ -179,28 +179,69 @@ public class EventVisualizer extends IGameEventVisitor.Base<SoundEffectType> imp
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return SoundEffectType.ScriptedEffect;
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return SoundEffectType.ScriptedEffect;
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}
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}
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// I want to get first two real colors this land can produce - no interest in colorless or devoid
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String fullManaColors = "";
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for (final SpellAbility sa : event.land.getManaAbilities()) {
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for (final SpellAbility sa : event.land.getManaAbilities()) {
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final String manaColors = sa.getManaPartRecursive().getOrigProduced();
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String currManaColor = sa.getManaPartRecursive().getOrigProduced();
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if(!"C".equals(currManaColor)) {
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fullManaColors = fullManaColors + currManaColor;
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}
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}
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// No interest if "colors together" or "alternative colors" - only interested in colors themselves
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fullManaColors = fullManaColors.replaceAll("\\s", "");
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if (manaColors.contains("B")) {
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// No interest in third color if present, at least for the moment
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return SoundEffectType.BlackLand;
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}
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SoundEffectType resultSound = null;
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if (manaColors.contains("U")) {
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int fullManaColorsLength = fullManaColors.length();
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return SoundEffectType.BlueLand;
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if(fullManaColorsLength >= 2) {
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}
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fullManaColors = fullManaColors.substring(0,2);
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if (manaColors.contains("G")) {
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if (fullManaColors.contains("W") && (fullManaColors.contains("U")) && SoundSystem.instance.hasResource(SoundEffectType.WhiteBlueLand)) {
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return SoundEffectType.GreenLand;
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resultSound = SoundEffectType.WhiteBlueLand;
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}
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} else if (fullManaColors.contains("W") && (fullManaColors.contains("G")) && SoundSystem.instance.hasResource(SoundEffectType.WhiteGreenLand)) {
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if (manaColors.contains("R")) {
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resultSound = SoundEffectType.WhiteGreenLand;
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return SoundEffectType.RedLand;
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} else if (fullManaColors.contains("W") && (fullManaColors.contains("R")) && SoundSystem.instance.hasResource(SoundEffectType.WhiteRedLand)) {
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}
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resultSound = SoundEffectType.WhiteRedLand;
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if (manaColors.contains("W")) {
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} else if (fullManaColors.contains("B") && (fullManaColors.contains("W")) && SoundSystem.instance.hasResource(SoundEffectType.BlackWhiteLand)) {
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return SoundEffectType.WhiteLand;
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resultSound = SoundEffectType.BlackWhiteLand;
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} else if (fullManaColors.contains("B") && (fullManaColors.contains("R")) && SoundSystem.instance.hasResource(SoundEffectType.BlackRedLand)) {
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resultSound = SoundEffectType.BlackRedLand;
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} else if (fullManaColors.contains("U") && (fullManaColors.contains("B")) && SoundSystem.instance.hasResource(SoundEffectType.BlueBlackLand)) {
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resultSound = SoundEffectType.BlueBlackLand;
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} else if (fullManaColors.contains("G") && (fullManaColors.contains("U")) && SoundSystem.instance.hasResource(SoundEffectType.GreenBlueLand)) {
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resultSound = SoundEffectType.GreenBlueLand;
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} else if (fullManaColors.contains("G") && (fullManaColors.contains("B")) && SoundSystem.instance.hasResource(SoundEffectType.GreenBlackLand)) {
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resultSound = SoundEffectType.GreenBlackLand;
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} else if (fullManaColors.contains("G") && (fullManaColors.contains("R")) && SoundSystem.instance.hasResource(SoundEffectType.GreenRedLand)) {
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resultSound = SoundEffectType.GreenRedLand;
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} else if (fullManaColors.contains("R") && (fullManaColors.contains("U")) && SoundSystem.instance.hasResource(SoundEffectType.RedBlueLand)) {
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resultSound = SoundEffectType.RedBlueLand;
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}
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}
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}
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}
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// play a generic land sound if no other sound corresponded to it.
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if(resultSound == null) {
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return SoundEffectType.OtherLand;
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// multicolor land without sounds installed, or single mana land, or colorless/devoid land
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// in case of multicolor, lets take only the 1st color of the list, it sure has sound
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if(fullManaColorsLength >= 2) {
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fullManaColors = fullManaColors.substring(0,1);
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}
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if (fullManaColors.contains("B")) {
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resultSound = SoundEffectType.BlackLand;
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} else if (fullManaColors.contains("U")) {
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resultSound = SoundEffectType.BlueLand;
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} else if (fullManaColors.contains("G")) {
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resultSound = SoundEffectType.GreenLand;
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} else if (fullManaColors.contains("R")) {
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resultSound = SoundEffectType.RedLand;
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} else if (fullManaColors.contains("W")) {
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resultSound = SoundEffectType.WhiteLand;
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} else {
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resultSound = SoundEffectType.OtherLand;
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}
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}
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return resultSound;
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}
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}
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/**
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/**
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@@ -40,7 +40,10 @@ public enum SoundEffectType {
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Artifact("artifact.wav", false),
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Artifact("artifact.wav", false),
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ArtifactCreature("artifact_creature.wav", false),
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ArtifactCreature("artifact_creature.wav", false),
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BlackLand("black_land.wav", false),
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BlackLand("black_land.wav", false),
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BlackRedLand("black_red_land.wav", false),
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BlackWhiteLand("black_white_land.wav", false),
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Block("block.wav", false),
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Block("block.wav", false),
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BlueBlackLand("blue_black_land.wav", false),
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BlueLand("blue_land.wav", false),
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BlueLand("blue_land.wav", false),
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Creature("creature.wav", false),
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Creature("creature.wav", false),
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Damage("damage.wav", true),
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Damage("damage.wav", true),
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@@ -52,7 +55,10 @@ public enum SoundEffectType {
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Equip("equip.wav", false),
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Equip("equip.wav", false),
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Exile("exile.wav", false),
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Exile("exile.wav", false),
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FlipCoin("flip_coin.wav", false),
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FlipCoin("flip_coin.wav", false),
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GreenBlackLand("green_black_land.wav", false),
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GreenBlueLand("green_blue_land.wav", false),
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GreenLand("green_land.wav", false),
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GreenLand("green_land.wav", false),
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GreenRedLand("green_red_land.wav", false),
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Instant("instant.wav", false),
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Instant("instant.wav", false),
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LifeGain("life_gain.wav", true),
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LifeGain("life_gain.wav", true),
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LifeLoss("life_loss.wav", true),
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LifeLoss("life_loss.wav", true),
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@@ -62,6 +68,7 @@ public enum SoundEffectType {
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Phasing("phasing.wav", true),
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Phasing("phasing.wav", true),
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Planeswalker("planeswalker.wav", false),
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Planeswalker("planeswalker.wav", false),
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Poison("poison.wav", true),
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Poison("poison.wav", true),
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RedBlueLand("red_blue_land.wav", false),
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RedLand("red_land.wav", false),
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RedLand("red_land.wav", false),
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Regen("regeneration.wav", false),
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Regen("regeneration.wav", false),
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RemoveCounter("remove_counter.wav", true),
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RemoveCounter("remove_counter.wav", true),
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@@ -72,7 +79,10 @@ public enum SoundEffectType {
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Tap("tap.wav", false),
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Tap("tap.wav", false),
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Token("token.wav", true),
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Token("token.wav", true),
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Untap("untap.wav", true),
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Untap("untap.wav", true),
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WhiteBlueLand("white_blue_land.wav", false),
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WhiteGreenLand("white_green_land.wav", false),
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WhiteLand("white_land.wav", false),
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WhiteLand("white_land.wav", false),
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WhiteRedLand("white_red_land.wav", false),
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WinDuel("win_duel.wav", false);
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WinDuel("win_duel.wav", false);
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private final String resourceFileName;
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private final String resourceFileName;
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@@ -81,6 +81,15 @@ public class SoundSystem {
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return clip;
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return clip;
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}
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}
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public boolean hasResource(final SoundEffectType type) {
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boolean result = true;
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IAudioClip clip = fetchResource(type);
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if(clip.equals(emptySound)) {
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result = false;
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}
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return result;
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}
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/**
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/**
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* Play the sound associated with the resource specified by the file name
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* Play the sound associated with the resource specified by the file name
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* ("synchronized" with other sounds of the same kind means: only one can play at a time).
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* ("synchronized" with other sounds of the same kind means: only one can play at a time).
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