From d4476cbd2b3e8d48a009de57b8e92959867e0d31 Mon Sep 17 00:00:00 2001 From: Agetian Date: Thu, 27 Dec 2018 13:17:49 +0300 Subject: [PATCH] - Eliminated a redundant call to canPlay (already tested above). --- forge-ai/src/main/java/forge/ai/ability/DamageDealAi.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-ai/src/main/java/forge/ai/ability/DamageDealAi.java b/forge-ai/src/main/java/forge/ai/ability/DamageDealAi.java index 97b2166c72a..580df1f592f 100644 --- a/forge-ai/src/main/java/forge/ai/ability/DamageDealAi.java +++ b/forge-ai/src/main/java/forge/ai/ability/DamageDealAi.java @@ -1093,7 +1093,7 @@ public class DamageDealAi extends DamageAiBase { continue; // not a toughness debuff } } - if (StringUtils.isNumeric(dmgDef) && ab.canPlay()) { // currently doesn't work for X and other dependent costs + if (StringUtils.isNumeric(dmgDef)) { // currently doesn't work for X and other dependent costs if (sa.usesTargeting() && ab.usesTargeting()) { // Ensure that the chained spell can target at least the same things (or more) as the current one TargetRestrictions tgtSa = sa.getTargetRestrictions();