- Restoring Quest Tokens suffering from Summoning Sickness

This commit is contained in:
Sol
2013-04-09 23:06:05 +00:00
parent 8b0c0481a9
commit 5284503bd4

View File

@@ -82,9 +82,10 @@ public class PhaseUtil {
game.getCombat().reset();
game.getCombat().setAttackingPlayer(turn);
// Tokens starting game in play should suffer from Sum. Sickness
final List<Card> list = turn.getCardsIncludePhasingIn(ZoneType.Battlefield);
for (final Card c : list) {
if (turn.getTurn() >= 0 || !c.isStartsGameInPlay()) {
if (turn.getTurn() > 0 || !c.isStartsGameInPlay()) {
c.setSickness(false);
}
}