diff --git a/forge-gui/res/cardsfolder/q/quest_for_ulas_temple.txt b/forge-gui/res/cardsfolder/q/quest_for_ulas_temple.txt index 0f1300bc04b..0b59b1120e9 100644 --- a/forge-gui/res/cardsfolder/q/quest_for_ulas_temple.txt +++ b/forge-gui/res/cardsfolder/q/quest_for_ulas_temple.txt @@ -5,7 +5,7 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDig | TriggerZon SVar:TrigDig:AB$ Dig | Cost$ 0 | DigNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | SubAbility$ TrigDig2 SVar:TrigDig2:DB$ Dig | Cost$ 0 | DigNum$ 1 | ChangeNum$ All | RevealValid$ Creature | ChangeValid$ Creature | Optional$ True | PromptToSkipOptionalAbility$ True | OptionalAbilityPrompt$ Would you like to reveal the creature and put a quest counter on CARDNAME? | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RememberChanged$ True | SubAbility$ DBPutCounter SVar:DBPutCounter:DB$ PutCounter | CounterType$ QUEST | CounterNum$ 1 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ DBCleanup -T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE3_QUEST | PresentCompare$ EQ1 | TriggerDescription$ At the beginning of each end step, if there are three or more quest counters on Quest for CARDNAME, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. +T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_GE3_QUEST | PresentCompare$ EQ1 | TriggerDescription$ At the beginning of each end step, if there are three or more quest counters on CARDNAME, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Kraken,Creature.Leviathan,Creature.Octopus,Creature.Serpent | ChangeNum$ 1 | Hidden$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:RemRandomDeck:True