Converted Distress and Thoughtseize from code to keyword.

This commit is contained in:
jendave
2011-08-06 05:24:34 +00:00
parent 21bd0460fa
commit 51cf744868
2 changed files with 16 additions and 10 deletions

View File

@@ -1,3 +1,15 @@
Distress
B B
Sorcery
no text
spDiscardTgt:RevealYouChoose/Artifact.nonLand,Creature.nonLand,Enchantment,Instant,Planeswalker,Sorcery:1:Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.:Distress - player reveals hand and discards a card<72>
Thoughtseize
B
Sorcery
no text
spDiscardTgt:RevealYouChoose/Artifact.nonLand,Creature.nonLand,Enchantment,Instant,Planeswalker,Sorcery:1:Drawback$YouLoseLife/2:Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.:Thoughtsieze - player reveals hand and discards a card
Coercion
2 B
Sorcery
@@ -20760,16 +20772,6 @@ Cranial Extraction
Sorcery
Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library.
Distress
B B
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
Thoughtseize
B
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Oblivion Ring
2 W
Enchantment

View File

@@ -9805,6 +9805,8 @@ public class CardFactory implements NewConstants {
ability.setDescription("G, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel.");
}//*************** END ************ END **************************
/*
//*************** START *********** START **************************
else if(cardName.equals("Thoughtseize") || cardName.equals("Distress")) {
final SpellAbility spell = new Spell(card) {
@@ -9860,6 +9862,8 @@ public class CardFactory implements NewConstants {
spell.setBeforePayMana(CardFactoryUtil.input_targetPlayer(spell));
}//*************** END ************ END **************************
*/
//*************** START *********** START **************************
else if(cardName.equals("Echoing Decay")) {