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https://github.com/Card-Forge/forge.git
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- CheckStyle.
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@@ -39,7 +39,7 @@ import forge.util.PredicateString;
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*/
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*/
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public final class CardPredicates {
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public final class CardPredicates {
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public final static Predicate<Card> isController(final Player p) {
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public static final Predicate<Card> isController(final Player p) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -47,7 +47,7 @@ public final class CardPredicates {
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}
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}
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};
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};
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}
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}
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public final static Predicate<Card> isOwner(final Player p) {
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public static final Predicate<Card> isOwner(final Player p) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -56,7 +56,7 @@ public final class CardPredicates {
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};
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};
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}
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}
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public final static Predicate<Card> isType(final String cardType) {
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public static final Predicate<Card> isType(final String cardType) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -65,7 +65,7 @@ public final class CardPredicates {
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};
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};
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}
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}
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public final static Predicate<Card> hasKeyword(final String keyword) {
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public static final Predicate<Card> hasKeyword(final String keyword) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -74,7 +74,7 @@ public final class CardPredicates {
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};
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};
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}
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}
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public final static Predicate<Card> containsKeyword(final String keyword) {
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public static final Predicate<Card> containsKeyword(final String keyword) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -83,7 +83,7 @@ public final class CardPredicates {
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};
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};
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}
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}
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public final static Predicate<Card> isTargetableBy(final SpellAbility source) {
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public static final Predicate<Card> isTargetableBy(final SpellAbility source) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -92,7 +92,7 @@ public final class CardPredicates {
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};
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};
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}
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}
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public final static Predicate<Card> nameEquals(final String name) {
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public static final Predicate<Card> nameEquals(final String name) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(Card c) {
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public boolean apply(Card c) {
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@@ -101,7 +101,7 @@ public final class CardPredicates {
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};
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};
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}
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}
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public final static Predicate<Card> possibleBlockers(final Card attacker) {
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public static final Predicate<Card> possibleBlockers(final Card attacker) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -110,7 +110,7 @@ public final class CardPredicates {
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};
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};
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}
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}
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public final static Predicate<Card> possibleBlockerForAtLeastOne(final Iterable<Card> attackers) {
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public static final Predicate<Card> possibleBlockerForAtLeastOne(final Iterable<Card> attackers) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -119,7 +119,7 @@ public final class CardPredicates {
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};
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};
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}
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}
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public final static Predicate<Card> isProtectedFrom(final Card source) {
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public static final Predicate<Card> isProtectedFrom(final Card source) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -128,7 +128,7 @@ public final class CardPredicates {
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};
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};
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}
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}
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public final static Predicate<Card> restriction(final String[] restrictions, final Player sourceController, final Card source) {
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public static final Predicate<Card> restriction(final String[] restrictions, final Player sourceController, final Card source) {
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return new Predicate<Card>() {
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return new Predicate<Card>() {
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@Override
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@Override
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public boolean apply(final Card c) {
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public boolean apply(final Card c) {
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@@ -251,7 +251,7 @@ public class CardFactorySorceries {
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}
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}
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private final static SpellAbility getGlobalRuin(final Card card) {
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private static final SpellAbility getGlobalRuin(final Card card) {
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final List<Card> target = new ArrayList<Card>();
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final List<Card> target = new ArrayList<Card>();
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final List<Card> saveList = new ArrayList<Card>();
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final List<Card> saveList = new ArrayList<Card>();
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// need to use arrays so we can declare them final and still set the
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// need to use arrays so we can declare them final and still set the
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@@ -435,7 +435,7 @@ public class CardFactorySorceries {
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return spell;
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return spell;
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}
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}
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private final static void balanceLands(Spell card) {
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private static final void balanceLands(Spell card) {
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List<List<Card>> lands = new ArrayList<List<Card>>();
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List<List<Card>> lands = new ArrayList<List<Card>>();
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for (Player p : Singletons.getModel().getGame().getPlayers()) {
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for (Player p : Singletons.getModel().getGame().getPlayers()) {
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@@ -467,7 +467,7 @@ public class CardFactorySorceries {
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}
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}
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}
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}
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private final static void balanceHands(Spell card) {
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private static final void balanceHands(Spell card) {
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List<List<Card>> hands = new ArrayList<List<Card>>();
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List<List<Card>> hands = new ArrayList<List<Card>>();
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for (Player p : Singletons.getModel().getGame().getPlayers()) {
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for (Player p : Singletons.getModel().getGame().getPlayers()) {
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@@ -491,7 +491,7 @@ public class CardFactorySorceries {
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}
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}
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}
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}
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private final static void balanceCreatures(Spell card) {
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private static final void balanceCreatures(Spell card) {
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List<List<Card>> creats = new ArrayList<List<Card>>();
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List<List<Card>> creats = new ArrayList<List<Card>>();
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for (Player p : Singletons.getModel().getGame().getPlayers()) {
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for (Player p : Singletons.getModel().getGame().getPlayers()) {
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@@ -523,7 +523,7 @@ public class CardFactorySorceries {
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}
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}
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}
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}
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private final static SpellAbility getBalance(final Card card) {
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private static final SpellAbility getBalance(final Card card) {
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return new Spell(card) {
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return new Spell(card) {
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private static final long serialVersionUID = -5941893280103164961L;
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private static final long serialVersionUID = -5941893280103164961L;
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@@ -557,7 +557,7 @@ public class CardFactorySorceries {
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};
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};
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}
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}
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private final static SpellAbility getWindfall(final Card card) {
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private static final SpellAbility getWindfall(final Card card) {
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return new Spell(card) {
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return new Spell(card) {
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private static final long serialVersionUID = -7707012960887790709L;
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private static final long serialVersionUID = -7707012960887790709L;
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@@ -594,7 +594,7 @@ public class CardFactorySorceries {
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};
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};
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}
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}
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private final static SpellAbility getPatriarchsBidding(final Card card) {
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private static final SpellAbility getPatriarchsBidding(final Card card) {
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final SpellAbility spell = new Spell(card) {
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final SpellAbility spell = new Spell(card) {
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private static final long serialVersionUID = -2182173662547136798L;
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private static final long serialVersionUID = -2182173662547136798L;
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@@ -645,7 +645,7 @@ public class CardFactorySorceries {
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return spell;
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return spell;
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}
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}
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private final static SpellAbility getLeeches(final Card card) {
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private static final SpellAbility getLeeches(final Card card) {
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/*
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/*
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* Target player loses all poison counters. Leeches deals that much
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* Target player loses all poison counters. Leeches deals that much
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* damage to that player.
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* damage to that player.
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@@ -686,7 +686,7 @@ public class CardFactorySorceries {
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};
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};
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}
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}
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private final static SpellAbility getSanityGrinding(final Card card) {
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private static final SpellAbility getSanityGrinding(final Card card) {
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/*
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/*
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* Chroma - Reveal the top ten cards of your library. For each blue
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* Chroma - Reveal the top ten cards of your library. For each blue
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* mana symbol in the mana costs of the revealed cards, target
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* mana symbol in the mana costs of the revealed cards, target
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@@ -734,7 +734,7 @@ public class CardFactorySorceries {
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};
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};
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}
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}
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private final static SpellAbility getProfaneCommand(final Card card) {
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private static final SpellAbility getProfaneCommand(final Card card) {
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// not sure what to call variables, so I just made up something
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// not sure what to call variables, so I just made up something
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final Player[] ab0player = new Player[1];
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final Player[] ab0player = new Player[1];
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final Card[] ab1card = new Card[1];
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final Card[] ab1card = new Card[1];
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@@ -1162,7 +1162,7 @@ public class CardFactorySorceries {
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return spell;
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return spell;
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}
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}
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private final static SpellAbility getTransmuteArtifact(final Card card) {
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private static final SpellAbility getTransmuteArtifact(final Card card) {
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/*
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/*
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* Sacrifice an artifact. If you do, search your library for an
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* Sacrifice an artifact. If you do, search your library for an
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* artifact card. If that card's converted mana cost is less than or
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* artifact card. If that card's converted mana cost is less than or
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@@ -43,7 +43,7 @@ public class InputControl extends MyObservable implements java.io.Serializable {
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private final Stack<Input> inputStack = new Stack<Input>();
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private final Stack<Input> inputStack = new Stack<Input>();
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private final Stack<Input> urgentInputStack = new Stack<Input>();
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private final Stack<Input> urgentInputStack = new Stack<Input>();
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transient private final GameState game;
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private final transient GameState game;
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/**
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/**
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* TODO Write javadoc for Constructor.
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* TODO Write javadoc for Constructor.
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*
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*
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@@ -43,12 +43,12 @@ public class Zone extends MyObservable implements IZone, Observer, java.io.Seria
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private static final long serialVersionUID = -5687652485777639176L;
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private static final long serialVersionUID = -5687652485777639176L;
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/** The cards. */
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/** The cards. */
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protected transient final List<Card> cardList = new ArrayList<Card>();
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protected final transient List<Card> cardList = new ArrayList<Card>();
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protected transient final List<Card> roCardList;
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protected final transient List<Card> roCardList;
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protected final ZoneType zoneName;
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protected final ZoneType zoneName;
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protected boolean update = true;
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protected boolean update = true;
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protected transient final List<Card> cardsAddedThisTurn = new ArrayList<Card>();
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protected final transient List<Card> cardsAddedThisTurn = new ArrayList<Card>();
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protected final ArrayList<ZoneType> cardsAddedThisTurnSource = new ArrayList<ZoneType>();
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protected final ArrayList<ZoneType> cardsAddedThisTurnSource = new ArrayList<ZoneType>();
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