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add Seed the Land (from Saviors of Kamigawa)
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vendored
@@ -3498,6 +3498,7 @@ res/cardsfolder/secluded_steppe.txt -text svneol=native#text/plain
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res/cardsfolder/second_thoughts.txt -text svneol=native#text/plain
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res/cardsfolder/second_thoughts.txt -text svneol=native#text/plain
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res/cardsfolder/sedge_troll.txt -text svneol=native#text/plain
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res/cardsfolder/sedge_troll.txt -text svneol=native#text/plain
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res/cardsfolder/sedraxis_specter.txt -text svneol=native#text/plain
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res/cardsfolder/sedraxis_specter.txt -text svneol=native#text/plain
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res/cardsfolder/seed_the_land.txt -text svneol=native#text/plain
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res/cardsfolder/seedcradle_witch.txt -text svneol=native#text/plain
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res/cardsfolder/seedcradle_witch.txt -text svneol=native#text/plain
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res/cardsfolder/seeker.txt -text svneol=native#text/plain
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res/cardsfolder/seeker.txt -text svneol=native#text/plain
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res/cardsfolder/seeker_of_skybreak.txt -text svneol=native#text/plain
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res/cardsfolder/seeker_of_skybreak.txt -text svneol=native#text/plain
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7
res/cardsfolder/seed_the_land.txt
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7
res/cardsfolder/seed_the_land.txt
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@@ -0,0 +1,7 @@
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Name:Seed the Land
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ManaCost:2 G G
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Types:Enchantment
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Text:Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield.
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/seed_the_land.jpg
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End
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@@ -152,6 +152,21 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
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ability.setStackDescription(source+" - deals 2 damage to "+ankhLand.getController());
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ability.setStackDescription(source+" - deals 2 damage to "+ankhLand.getController());
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AllZone.Stack.add(ability);
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AllZone.Stack.add(ability);
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}
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}
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CardList seeds = AllZoneUtil.getCardsInPlay("Seed the Land");
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final Card seedLand = c;
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for(Card seed:seeds) {
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final Card source = seed;
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SpellAbility ability = new Ability(source, "") {
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@Override
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public void resolve() {
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CardFactoryUtil.makeToken("Snake", "G 1 1 Snake", seedLand.getController(),
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"G", new String[] {"Creature", "Snake"}, 1, 1, new String[] {});
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}
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};
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ability.setStackDescription(source+" - "+seedLand.getController()+" puts a 1/1 green Snake token in play");
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AllZone.Stack.add(ability);
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}
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}//isLand()
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}//isLand()
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//hack to make tokens trigger ally effects:
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//hack to make tokens trigger ally effects:
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