Edit pile cleanup: part 4, folder 'upcoming' part 1 (#6221)

This commit is contained in:
Renato Filipe Vidal Santos
2024-10-10 14:04:18 +01:00
committed by GitHub
parent 747ed18e16
commit 4fc77be4df
100 changed files with 864 additions and 864 deletions

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Name:A Premonition of Your Demise Name:A Premonition of Your Demise
ManaCost:no cost ManaCost:no cost
Types:Scheme Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBDig | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target. T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBDig | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target.
SVar:DBDig:DB$ Dig | DigNum$ 2 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBImmediateTrigger SVar:DBDig:DB$ Dig | DigNum$ 2 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBImmediateTrigger
SVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | Execute$ TrigDamage | SubAbility$ DBCleanup | SpellDescription$ When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target. SVar:DBImmediateTrigger:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | Execute$ TrigDamage | SubAbility$ DBCleanup | SpellDescription$ When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target.
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$ValidHand Card.IsRemembered+nonLand$SumCMC SVar:X:Count$ValidHand Card.IsRemembered+nonLand$SumCMC
Oracle:When you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target. Oracle:When you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target.

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Name:Abandoned Campground Name:Abandoned Campground
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless a player has 13 or less life. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless a player has 13 or less life.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GT13 SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GT13
SVar:X:PlayerCountPlayers$LowestLifeTotal SVar:X:PlayerCountPlayers$LowestLifeTotal
A:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}. A:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.
Oracle:Abandoned Campground enters tapped unless a player has 13 or less life.\n{T}: Add {W} or {U}. Oracle:Abandoned Campground enters tapped unless a player has 13 or less life.\n{T}: Add {W} or {U}.

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Name:Abhorrent Oculus Name:Abhorrent Oculus
ManaCost:2 U ManaCost:2 U
Types:Creature Eye Types:Creature Eye
PT:5/5 PT:5/5
A:SP$ PermanentCreature | Cost$ 2 U ExileFromGrave<6/Card> A:SP$ PermanentCreature | Cost$ 2 U ExileFromGrave<6/Card>
K:Flying K:Flying
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDread | TriggerDescription$ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature, and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDread | TriggerDescription$ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature, and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ ManifestDread SVar:TrigDread:DB$ ManifestDread
Oracle:As an additional cost to cast this spell, exile six cards from your graveyard.\nFlying\nAt the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature, and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Oracle:As an additional cost to cast this spell, exile six cards from your graveyard.\nFlying\nAt the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature, and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Acrobatic Cheerleader Name:Acrobatic Cheerleader
ManaCost:1 W ManaCost:1 W
Types:Creature Human Survivor Types:Creature Human Survivor
PT:2/2 PT:2/2
T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigPutCounter | GameActivationLimit$ 1 | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, put a flying counter on it. This ability triggers only once. T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigPutCounter | GameActivationLimit$ 1 | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, put a flying counter on it. This ability triggers only once.
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ Flying | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | CounterType$ Flying | CounterNum$ 1
Oracle:Survival — At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once. Oracle:Survival — At the beginning of your second main phase, if Acrobatic Cheerleader is tapped, put a flying counter on it. This ability triggers only once.

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Name:Altanak, the Thrice-Called Name:Altanak, the Thrice-Called
ManaCost:5 G G ManaCost:5 G G
Types:Legendary Creature Insect Beast Types:Legendary Creature Insect Beast
PT:9/9 PT:9/9
K:Trample K:Trample
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability an opponent controls, draw a card. T:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ SpellAbility.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability an opponent controls, draw a card.
SVar:TrigDraw:DB$ Draw SVar:TrigDraw:DB$ Draw
A:AB$ ChangeZone | Cost$ 1 G Discard<1/CARDNAME> | ActivationZone$ Hand | Origin$ Graveyard | Destination$ Battlefield| TgtPrompt$ Select target land card in your graveyard | ValidTgts$ Land.YouOwn | Tapped$ True | SpellDescription$ Return target land card from your graveyard to the battlefield tapped. A:AB$ ChangeZone | Cost$ 1 G Discard<1/CARDNAME> | ActivationZone$ Hand | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select target land card in your graveyard | ValidTgts$ Land.YouOwn | Tapped$ True | SpellDescription$ Return target land card from your graveyard to the battlefield tapped.
Oracle:Trample\nWhenever Altanak, the Thrice-Called becomes the target of a spell or ability an opponent controls, draw a card.\n{1}{G}, Discard Altanak, the Thrice-Called: Return target land card from your graveyard to the battlefield tapped. Oracle:Trample\nWhenever Altanak, the Thrice-Called becomes the target of a spell or ability an opponent controls, draw a card.\n{1}{G}, Discard Altanak, the Thrice-Called: Return target land card from your graveyard to the battlefield tapped.

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Name:Ancient Cellarspawn Name:Ancient Cellarspawn
ManaCost:1 B B ManaCost:1 B B
Types:Enchantment Creature Horror Types:Enchantment Creature Horror
PT:3/3 PT:3/3
S:Mode$ ReduceCost | ValidCard$ Demon,Horror,Nightmare | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Each spell you cast that's a Demon, Horror, or Nightmare costs {1} less to cast. S:Mode$ ReduceCost | ValidCard$ Demon,Horror,Nightmare | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Each spell you cast that's a Demon, Horror, or Nightmare costs {1} less to cast.
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | ValidSAonCard$ Spell.ManaSpent LTX | TriggerDescription$ Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference. T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | ValidSAonCard$ Spell.ManaSpent LTX | TriggerDescription$ Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.
SVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ SVar$Y/Minus.Z SVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ SVar$Y/Minus.Z
SVar:X:Count$CardManaCost SVar:X:Count$CardManaCost
SVar:Y:TriggeredCard$CardManaCost SVar:Y:TriggeredCard$CardManaCost
SVar:Z:TriggeredCard$CastTotalManaSpent SVar:Z:TriggeredCard$CastTotalManaSpent
Oracle:Each spell you cast that's a Demon, Horror, or Nightmare costs {1} less to cast.\nWhenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference. Oracle:Each spell you cast that's a Demon, Horror, or Nightmare costs {1} less to cast.\nWhenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.

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Name:Appendage Amalgam Name:Appendage Amalgam
ManaCost:2 B ManaCost:2 B
Types:Enchantment Creature Horror Types:Enchantment Creature Horror
PT:3/2 PT:3/2
K:Flash K:Flash
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
SVar:TrigSurveil:DB$ Surveil | Amount$ 1 SVar:TrigSurveil:DB$ Surveil | Amount$ 1
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
DeckHas:Ability$Surveil|Graveyard DeckHas:Ability$Surveil|Graveyard
Oracle:Flash\nWhenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Oracle:Flash\nWhenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

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Name:Arabella, Abandoned Doll Name:Arabella, Abandoned Doll
ManaCost:R W ManaCost:R W
Types:Legendary Artifact Creature Toy Types:Legendary Artifact Creature Toy
PT:1/3 PT:1/3
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ Whenever CARDNAME attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ Whenever CARDNAME attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
SVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X | SubAbility$ DBGainLife SVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X
SVar:X:Count$Valid Creature.YouCtrl+powerLE2 SVar:X:Count$Valid Creature.YouCtrl+powerLE2
Oracle:Whenever Arabella, Abandoned Doll attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less. Oracle:Whenever Arabella, Abandoned Doll attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.

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Name:Attack-in-the-Box Name:Attack-in-the-Box
ManaCost:3 ManaCost:3
Types:Artifact Creature Toy Types:Artifact Creature Toy
PT:2/4 PT:2/4
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 4 | NumDef$ 1 | AtEOT$ Sacrifice SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 4 | NumDef$ 1 | AtEOT$ Sacrifice
Oracle:Whenever Attack-in-the-box attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step. Oracle:Whenever Attack-in-the-box attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step.

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Name:Balemurk Leech Name:Balemurk Leech
ManaCost:1 B ManaCost:1 B
Types:Creature Leech Types:Creature Leech
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigLoseLife| TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life. T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment
Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life. Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.

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Name:Balustrade Wurm Name:Balustrade Wurm
ManaCost:3 G G ManaCost:3 G G
Types:Creature Wurm Types:Creature Wurm
PT:5/5 PT:5/5
R:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered. R:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.
K:Trample K:Trample
K:Haste K:Haste
A:AB$ ChangeZone | Cost$ 2 G G | PrecostDesc$ Delirium — | Activation$ Delirium | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ FINALITY | ActivationZone$ Graveyard | SorcerySpeed$ True | SpellDescription$ Return CARDNAME from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. A:AB$ ChangeZone | Cost$ 2 G G | PrecostDesc$ Delirium — | Activation$ Delirium | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ FINALITY | ActivationZone$ Graveyard | SorcerySpeed$ True | SpellDescription$ Return CARDNAME from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.
DeckHints:Ability$Graveyard|Discard DeckHints:Ability$Graveyard|Discard
DeckHas:Ability$Delirium DeckHas:Ability$Delirium
Oracle:This spell can't be countered.\nTrample, haste\nDelirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. Oracle:This spell can't be countered.\nTrample, haste\nDelirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.

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Name:Barbflare Gremlin Name:Barbflare Gremlin
ManaCost:3 R ManaCost:3 R
Types:Creature Gremlin Types:Creature Gremlin
PT:3/2 PT:3/2
K:First Strike K:First Strike
K:Haste K:Haste
T:Mode$ TapsForMana | ValidCard$ Land | PresentDefined$ Self | IsPresent$ Card.tapped | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a player taps a land for mana, if CARDNAME is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player. T:Mode$ TapsForMana | ValidCard$ Land | PresentDefined$ Self | IsPresent$ Card.tapped | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a player taps a land for mana, if CARDNAME is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.
SVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator | SubAbility$ DBDealDamage SVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator | SubAbility$ DBDealDamage
SVar:DBDealDamage:DB$ DealDamage | Defined$ TriggeredActivator | DamageSource$ TriggeredCard | NumDmg$ 1 SVar:DBDealDamage:DB$ DealDamage | Defined$ TriggeredActivator | DamageSource$ TriggeredCard | NumDmg$ 1
Oracle:First strike, haste\nWhenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player. Oracle:First strike, haste\nWhenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.

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Name:Baseball Bat Name:Baseball Bat
ManaCost:G W ManaCost:G W
Types:Artifact Equipment Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to target creature you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to target creature you control.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.
T:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigTap | TriggerDescription$ Whenever equipped creature attacks, tap up to one target creature. T:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigTap | TriggerDescription$ Whenever equipped creature attacks, tap up to one target creature.
SVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature SVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature
K:Equip:3 K:Equip:3
Oracle:When Baseball Bat enters, attach it to target creature you control.\nEquipped creature gets +1/+1.\nWhenever equipped creature attacks, tap up to one target creature.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Oracle:When Baseball Bat enters, attach it to target creature you control.\nEquipped creature gets +1/+1.\nWhenever equipped creature attacks, tap up to one target creature.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

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Name:Bashful Beastie Name:Bashful Beastie
ManaCost:4 G ManaCost:4 G
Types:Creature Beast Types:Creature Beast
PT:5/4 PT:5/4
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ ManifestDread SVar:TrigDread:DB$ ManifestDread
Oracle:When Bashful Beastie dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Oracle:When Bashful Beastie dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Bear Trap Name:Bear Trap
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
K:Flash K:Flash
A:AB$ DealDamage | Cost$ 3 T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | SpellDescription$ It deals 3 damage to target creature. A:AB$ DealDamage | Cost$ 3 T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | SpellDescription$ It deals 3 damage to target creature.
DeckHas:Ability$Sacrifice DeckHas:Ability$Sacrifice
Oracle:Flash\n{3}, {T}, Sacrifice Bear Trap: It deals 3 damage to target creature. Oracle:Flash\n{3}, {T}, Sacrifice Bear Trap: It deals 3 damage to target creature.

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Name:Bedhead Beastie Name:Bedhead Beastie
ManaCost:4 R R ManaCost:4 R R
Types:Creature Beast Types:Creature Beast
PT:5/6 PT:5/6
K:Menace K:Menace
K:TypeCycling:Mountain:2 K:TypeCycling:Mountain:2
DeckHas:Ability$Discard DeckHas:Ability$Discard
Oracle:Menace (This creature can't be blocked except by two or more creatures.)\nMountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) Oracle:Menace (This creature can't be blocked except by two or more creatures.)\nMountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

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Name:Betrayer's Bargain Name:Betrayer's Bargain
ManaCost:1 R ManaCost:1 R
Types:Instant Types:Instant
K:AlternateAdditionalCost:Sac<1/Creature;Enchantment/creature or enchantment>:2 K:AlternateAdditionalCost:Sac<1/Creature;Enchantment/creature or enchantment>:2
A:SP$ DealDamage | NumDmg$ 5 | ValidTgts$ Creature | TgtPrompt$ Select target creature | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 5 damage to target creature. If that creature would die this turn, exile it instead. A:SP$ DealDamage | NumDmg$ 5 | ValidTgts$ Creature | TgtPrompt$ Select target creature | ReplaceDyingDefined$ Targeted | SpellDescription$ CARDNAME deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Oracle:As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}.\nBetrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. Oracle:As an additional cost to cast this spell, sacrifice a creature or enchantment or pay {2}.\nBetrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead.

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Name:Blazemire Verge Name:Blazemire Verge
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}. A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
A:AB$ Mana | Cost$ T | Produced$ R | IsPresent$ Swamp.YouCtrl,Mountain.YouCtrl | SpellDescription$ Add {R}. Activate only if you control a Swamp or a Mountain. A:AB$ Mana | Cost$ T | Produced$ R | IsPresent$ Swamp.YouCtrl,Mountain.YouCtrl | SpellDescription$ Add {R}. Activate only if you control a Swamp or a Mountain.
Oracle:{T}: Add {B}.\n{T}: Add {R}. Activate only if you control a Swamp or a Mountain. Oracle:{T}: Add {B}.\n{T}: Add {R}. Activate only if you control a Swamp or a Mountain.

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Name:Bleeding Woods Name:Bleeding Woods
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless a player has 13 or less life. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless a player has 13 or less life.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GT13 SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GT13
SVar:X:PlayerCountPlayers$LowestLifeTotal SVar:X:PlayerCountPlayers$LowestLifeTotal
A:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}. A:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.
Oracle:Bleeding Woods enters tapped unless a player has 13 or less life.\n{T}: Add {R} or {G}. Oracle:Bleeding Woods enters tapped unless a player has 13 or less life.\n{T}: Add {R} or {G}.

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Name:Boilerbilges Ripper Name:Boilerbilges Ripper
ManaCost:4 R ManaCost:4 R
Types:Creature Human Assassin Types:Creature Human Assassin
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters, you may sacrifice another creature or enchantment. When you do, CARDNAME deals 2 damage to any target. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters, you may sacrifice another creature or enchantment. When you do, CARDNAME deals 2 damage to any target.
SVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.Other;Enchantment.Other/another creature or enchantment> | Execute$ TrigDealDamage | TriggerDescription$ When you do, CARDNAME deals 2 damage to any target. SVar:TrigSac:AB$ ImmediateTrigger | Cost$ Sac<1/Creature.Other;Enchantment.Other/another creature or enchantment> | Execute$ TrigDealDamage | TriggerDescription$ When you do, CARDNAME deals 2 damage to any target.
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2 SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2
Oracle:When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target. Oracle:When Boilerbilges Ripper enters, you may sacrifice another creature or enchantment. When you do, Boilerbilges Ripper deals 2 damage to any target.

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Name:Break Down the Door Name:Break Down the Door
ManaCost:2 G ManaCost:2 G
Types:Instant Types:Instant
A:SP$ Charm | CharmNum$ 1 | Choices$ DBExileArtifact,DBExileEnchantment,DBDread A:SP$ Charm | CharmNum$ 1 | Choices$ DBExileArtifact,DBExileEnchantment,DBDread
SVar:DBExileArtifact:DB$ ChangeZone | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact. SVar:DBExileArtifact:DB$ ChangeZone | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact.
SVar:DBExileEnchantment:DB$ ChangeZone | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target enchantment. SVar:DBExileEnchantment:DB$ ChangeZone | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target enchantment.
SVar:DBDread:DB$ ManifestDread | SpellDescription$ Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) SVar:DBDread:DB$ ManifestDread | SpellDescription$ Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Oracle:Choose one —\n• Exile target artifact.\n• Exile target enchantment.\n• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Oracle:Choose one —\n• Exile target artifact.\n• Exile target enchantment.\n• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Broodspinner Name:Broodspinner
ManaCost:B G ManaCost:B G
Types:Creature Spider Types:Creature Spider
PT:2/3 PT:2/3
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
SVar:TrigSurveil:DB$ Surveil | Defined$ You | Amount$ 2 SVar:TrigSurveil:DB$ Surveil | Defined$ You | Amount$ 2
A:AB$ Token | Cost$ 4 B G T Sac<1/CARDNAME> | TokenAmount$ X | TokenScript$ bg_1_1_insect_flying | TokenOwner$ You | SpellDescription$ Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard. A:AB$ Token | Cost$ 4 B G T Sac<1/CARDNAME> | TokenAmount$ X | TokenScript$ bg_1_1_insect_flying | TokenOwner$ You | SpellDescription$ Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard.
SVar:X:Count$ValidGraveyard Card.YouOwn$CardTypes SVar:X:Count$ValidGraveyard Card.YouOwn$CardTypes
DeckHas:Ability$Surveil|Graveyard DeckHas:Ability$Surveil|Graveyard
Oracle:Reach\nWhen Broodspinner enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\n{4}{B}{G}, {T}, Sacrifice Broodspinner: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard. Oracle:Reach\nWhen Broodspinner enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\n{4}{B}{G}, {T}, Sacrifice Broodspinner: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard.

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Name:Cathartic Parting Name:Cathartic Parting
ManaCost:1 G ManaCost:1 G
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Origin$ Battlefield | Destination$ Library | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls | SubAbility$ DBChangeZone | Shuffle$ True | SpellDescription$ The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library. A:SP$ ChangeZone | Origin$ Battlefield | Destination$ Library | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls | SubAbility$ DBChangeZone | Shuffle$ True | SpellDescription$ The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library.
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Card.YouOwn | TgtPrompt$ Select target card from your graveyard | TargetMin$ 0 | TargetMax$ 4 | Shuffle$ True | ShuffleNonMandatory$ True SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Card.YouOwn | TgtPrompt$ Select target card from your graveyard | TargetMin$ 0 | TargetMax$ 4 | Shuffle$ True | ShuffleNonMandatory$ True
Oracle:The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library. Oracle:The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library.

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Name:Cautious Survivor Name:Cautious Survivor
Types:Creature Elf Survivor Types:Creature Elf Survivor
ManaCost:3 G ManaCost:3 G
PT:4/4 PT:4/4
T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, you gain 2 life. T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, you gain 2 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
Oracle:Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life. Oracle:Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life.

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Name:Chaos Is My Plaything Name:Chaos Is My Plaything
ManaCost:no cost ManaCost:no cost
Types:Scheme Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, for each opponent, exile target permanent that player controls. Then each player reveals cards from the top of their library until they reveal a permanent card, puts it onto the battlefield, and puts the rest on the bottom of their library in a random order. T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, for each opponent, exile target permanent that player controls. Then each player reveals cards from the top of their library until they reveal a permanent card, puts it onto the battlefield, and puts the rest on the bottom of their library in a random order.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select up to one target creature each opponent controls | TargetMin$ 0 | TargetMax$ OneEach | TargetsForEachPlayer$ True | SubAbility$ DBDigUntil SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select up to one target creature each opponent controls | TargetMin$ 0 | TargetMax$ OneEach | TargetsForEachPlayer$ True | SubAbility$ DBDigUntil
SVar:DBDigUntil:DB$ DigUntil | Defined$ Player | Valid$ Permanent | ValidDescription$ permanent | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | FoundDestination$ Battlefield SVar:DBDigUntil:DB$ DigUntil | Defined$ Player | Valid$ Permanent | ValidDescription$ permanent | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | FoundDestination$ Battlefield
SVar:OneEach:PlayerCountOpponents$Amount SVar:OneEach:PlayerCountOpponents$Amount
Oracle:When you set this scheme in motion, for each opponent, exile target permanent that player controls. Then each player reveals cards from the top of their library until they reveal a permanent card, puts it onto the battlefield, and puts the rest on the bottom of their library in a random order. Oracle:When you set this scheme in motion, for each opponent, exile target permanent that player controls. Then each player reveals cards from the top of their library until they reveal a permanent card, puts it onto the battlefield, and puts the rest on the bottom of their library in a random order.

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Name:Clammy Prowler Name:Clammy Prowler
ManaCost:3 U ManaCost:3 U
Types:Enchantment Creature Horror Types:Enchantment Creature Horror
PT:2/5 PT:2/5
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking creature can't be blocked this turn. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target attacking creature can't be blocked this turn.
SVar:TrigPump:DB$ Effect | ValidTgts$ Creature.Other+attacking | TgtPrompt$ Select another target attacking non-Human creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable SVar:TrigPump:DB$ Effect | ValidTgts$ Creature.Other+attacking | TgtPrompt$ Select another target attacking non-Human creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable
SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn. SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.
Oracle:Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. Oracle:Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn.

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Name:Clockwork Percussionist Name:Clockwork Percussionist
ManaCost:R ManaCost:R
Types:Artifact Creature Monkey Toy Types:Artifact Creature Monkey Toy
PT:1/1 PT:1/1
K:Haste K:Haste
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile the top card of your library. You may play it until the end of your next turn. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, exile the top card of your library. You may play it until the end of your next turn.
SVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect SVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn
SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card until the end of your next turn. SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play that card until the end of your next turn.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Haste\nWhen Clockwork Percussionist dies, exile the top card of your library. You may play it until the end of your next turn. Oracle:Haste\nWhen Clockwork Percussionist dies, exile the top card of your library. You may play it until the end of your next turn.

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Name:Commune with Evil Name:Commune with Evil
ManaCost:2 B ManaCost:2 B
Types:Sorcery Types:Sorcery
A:SP$ Dig | DigNum$ 4 | ChangeNum$ 1 | DestinationZone2$ Graveyard | StackDescription$ SpellDescription | SubAbility$ DBGainLife | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life. A:SP$ Dig | DigNum$ 4 | ChangeNum$ 1 | DestinationZone2$ Graveyard | StackDescription$ SpellDescription | SubAbility$ DBGainLife | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
Oracle:Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life. Oracle:Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.

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Name:Conductive Machete Name:Conductive Machete
ManaCost:4 ManaCost:4
Types:Artifact Equipment Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread, then attach CARDNAME to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread, then attach CARDNAME to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ ManifestDread | RememberManifested$ True | SubAbility$ DBAttach SVar:TrigDread:DB$ ManifestDread | RememberManifested$ True | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.
K:Equip:4 K:Equip:4
Oracle:When Conductive Machete enters, manifest dread, then attach Conductive Machete to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\nEquipped creature gets +2/+1.\nEquip {4} Oracle:When Conductive Machete enters, manifest dread, then attach Conductive Machete to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\nEquipped creature gets +2/+1.\nEquip {4}

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Name:Convert to Slime Name:Convert to Slime
ManaCost:3 B G ManaCost:3 B G
Types:Sorcery Types:Sorcery
A:SP$ Pump | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to destroy | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBPump1 | SpellDescription$ Destroy up to one target artifact, up to one target creature, and up to one target enchantment. Delirium — Then if there are four or more card types among cards in your graveyard, create an X/X green Ooze token, where X is the total mana value of permanents destroyed this way. A:SP$ Pump | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to destroy | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBPump1 | SpellDescription$ Destroy up to one target artifact, up to one target creature, and up to one target enchantment. Delirium — Then if there are four or more card types among cards in your graveyard, create an X/X green Ooze token, where X is the total mana value of permanents destroyed this way.
SVar:DBPump1:DB$ Pump | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature to destroy | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBPump2 SVar:DBPump1:DB$ Pump | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature to destroy | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBPump2
SVar:DBPump2:DB$ Pump | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment to destroy | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy SVar:DBPump2:DB$ Pump | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment to destroy | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy
SVar:DBDestroy:DB$ Destroy | Defined$ Targeted | RememberDestroyed$ True | SubAbility$ DBToken SVar:DBDestroy:DB$ Destroy | Defined$ Targeted | RememberDestroyed$ True | SubAbility$ DBToken
SVar:DBToken:DB$ Token | Condition$ Delirium | TokenAmount$ 1 | TokenScript$ g_x_x_ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SubAbility$ DBCleanup SVar:DBToken:DB$ Token | Condition$ Delirium | TokenAmount$ 1 | TokenScript$ g_x_x_ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$SumCMC SVar:X:Remembered$SumCMC
Oracle:Destroy up to one target artifact, up to one target creature, and up to one target enchantment.\nDelirium — Then if there are four or more card types among cards in your graveyard, create an X/X green Ooze token, where X is the total mana value of permanents destroyed this way. Oracle:Destroy up to one target artifact, up to one target creature, and up to one target enchantment.\nDelirium — Then if there are four or more card types among cards in your graveyard, create an X/X green Ooze token, where X is the total mana value of permanents destroyed this way.

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Name:Coordinated Clobbering Name:Coordinated Clobbering
ManaCost:G ManaCost:G
Types:Sorcery Types:Sorcery
A:SP$ Tap | TgtPrompt$ Select target untapped creature you control | ValidTgts$ Creature.untapped+YouCtrl | TargetMin$ 1 | TargetMax$ 2 | SubAbility$ DBEachDamage | SpellDescription$ Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls. A:SP$ Tap | TgtPrompt$ Select target untapped creature you control | ValidTgts$ Creature.untapped+YouCtrl | TargetMin$ 1 | TargetMax$ 2 | SubAbility$ DBEachDamage | SpellDescription$ Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.
SVar:DBEachDamage:DB$ EachDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | DefinedDamagers$ ParentTarget | NumDmg$ Count$CardPower SVar:DBEachDamage:DB$ EachDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | DefinedDamagers$ ParentTarget | NumDmg$ Count$CardPower
Oracle:Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls. Oracle:Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.

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Name:Cracked Skull Name:Cracked Skull
ManaCost:2 B ManaCost:2 B
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, look at target player's hand. You may choose a nonland card from it. That player discards that card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.
SVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | Mode$ RevealYouChoose | Optional$ True | DiscardValid$ Card.nonLand | DiscardValidDesc$ nonland card SVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | Mode$ RevealYouChoose | Optional$ True | DiscardValid$ Card.nonLand | DiscardValidDesc$ nonland card
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddSVar$ MortalDestroy S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddSVar$ MortalDestroy
SVar:MortalDestroy:SVar:DestroyWhenDamaged:True SVar:MortalDestroy:SVar:DestroyWhenDamaged:True
T:Mode$ DamageDoneOnce | ValidTarget$ Creature.EnchantedBy | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ When enchanted creature is dealt damage, destroy it. T:Mode$ DamageDoneOnce | ValidTarget$ Creature.EnchantedBy | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ When enchanted creature is dealt damage, destroy it.
SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy
SVar:NonStackingAttachEffect:True SVar:NonStackingAttachEffect:True
Oracle:Enchant creature\nWhen Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.\nWhen enchanted creature is dealt damage, destroy it. Oracle:Enchant creature\nWhen Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.\nWhen enchanted creature is dealt damage, destroy it.

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Name:Cryptid Inspector Name:Cryptid Inspector
ManaCost:2 G ManaCost:2 G
Types:Creature Elf Warrior Types:Creature Elf Warrior
PT:2/3 PT:2/3
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.faceDown+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a face-down permanent you control enters and whenever CARDNAME or another permanent you control is turned face up, put a +1/+1 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.faceDown+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a face-down permanent you control enters and whenever CARDNAME or another permanent you control is turned face up, put a +1/+1 counter on CARDNAME.
T:Mode$ TurnFaceUp | ValidCard$ Card.Self,Permanent.Other+YouCtrl | Secondary$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a face-down permanent you control enters and whenever CARDNAME or another permanent you control is turned face up, put a +1/+1 counter on CARDNAME. T:Mode$ TurnFaceUp | ValidCard$ Card.Self,Permanent.Other+YouCtrl | Secondary$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a face-down permanent you control enters and whenever CARDNAME or another permanent you control is turned face up, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1
Oracle:Vigilance\nWhenever a face-down permanent you control enters and whenever Cryptid Inspector or another permanent you control is turned face up, put a +1/+1 counter on Cryptid Inspector. Oracle:Vigilance\nWhenever a face-down permanent you control enters and whenever Cryptid Inspector or another permanent you control is turned face up, put a +1/+1 counter on Cryptid Inspector.

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Name:Cult Healer Name:Cult Healer
ManaCost:2 W ManaCost:2 W
Types:Creature Human Doctor Types:Creature Human Doctor
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gains lifelink until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gains lifelink until end of turn.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gains lifelink until end of turn. T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gains lifelink until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Lifelink SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Lifelink
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment
Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Cult Healer gains lifelink until end of turn. Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Cult Healer gains lifelink until end of turn.

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Name:Curator Beastie Name:Curator Beastie
ManaCost:4 G G ManaCost:4 G G
Types:Creature Beast Types:Creature Beast
PT:6/6 PT:6/6
K:Reach K:Reach
K:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Colorless+YouCtrl K:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.Colorless+YouCtrl
SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Colorless creatures you control enter with two additional +1/+1 counters on them. SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Colorless creatures you control enter with two additional +1/+1 counters on them.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ Whenever CARDNAME enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ Whenever CARDNAME enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
T:Mode$ Attacks | ValidCard$ Card.Self | Secondary$ True | Execute$ TrigDread | TriggerDescription$ Whenever CARDNAME enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) T:Mode$ Attacks | ValidCard$ Card.Self | Secondary$ True | Execute$ TrigDread | TriggerDescription$ Whenever CARDNAME enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ ManifestDread SVar:TrigDread:DB$ ManifestDread
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Reach\nColorless creatures you control enter with two additional +1/+1 counters on them.\nWhenever Curator Beastie enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Oracle:Reach\nColorless creatures you control enter with two additional +1/+1 counters on them.\nWhenever Curator Beastie enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Cursed Windbreaker Name:Cursed Windbreaker
ManaCost:2 U ManaCost:2 U
Types:Artifact Equipment Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread, then attach CARDNAME to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread, then attach CARDNAME to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ ManifestDread | RememberManifested$ True | SubAbility$ DBAttach SVar:TrigDread:DB$ ManifestDread | RememberManifested$ True | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Description$ Equipped creature has flying. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Flying | Description$ Equipped creature has flying.
K:Equip:3 K:Equip:3
Oracle:When Cursed Windbreaker enters, manifest dread, then attach Cursed Windbreaker to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\nEquipped creature has flying.\nEquip {3} Oracle:When Cursed Windbreaker enters, manifest dread, then attach Cursed Windbreaker to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\nEquipped creature has flying.\nEquip {3}

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Name:Cynical Loner Name:Cynical Loner
Types:Creature Human Survivor Types:Creature Human Survivor
ManaCost:1 B ManaCost:1 B
PT:3/1 PT:3/1
S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Glimmer | Description$ CARDNAME can't be blocked by Glimmers. S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Glimmer | Description$ CARDNAME can't be blocked by Glimmers.
T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, you may search your library for a card, put it into your graveyard, then shuffle. T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, you may search your library for a card, put it into your graveyard, then shuffle.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True
Oracle:Cynical Loner can't be blocked by Glimmers.\nSurvival — At the beginning of your second main phase, if Cynical Loner is tapped, you may search your library for a card, put it into your graveyard, then shuffle. Oracle:Cynical Loner can't be blocked by Glimmers.\nSurvival — At the beginning of your second main phase, if Cynical Loner is tapped, you may search your library for a card, put it into your graveyard, then shuffle.

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Name:Daggermaw Megalodon Name:Daggermaw Megalodon
ManaCost:4 U U ManaCost:4 U U
Types:Creature Shark Types:Creature Shark
PT:5/7 PT:5/7
K:Vigilance K:Vigilance
K:TypeCycling:Island:2 K:TypeCycling:Island:2
DeckHas:Ability$Discard DeckHas:Ability$Discard
Oracle:Vigilance\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) Oracle:Vigilance\nIslandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

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Name:Dark Wings Bring Your Downfall Name:Dark Wings Bring Your Downfall
ManaCost:no cost ManaCost:no cost
Types:Ongoing Scheme Types:Ongoing Scheme
T:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ Whenever you attack, create a 5/5 black Demon creature token with flying that's tapped and attacking. T:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ Whenever you attack, create a 5/5 black Demon creature token with flying that's tapped and attacking.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_5_5_demon_flying | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_5_5_demon_flying | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True
T:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE2 | TriggerZones$ Command | Execute$ TrigAbandon | TriggerDescription$ At the beginning of each end step, if two or more creatures died under your control this turn, abandon this scheme. T:Mode$ Phase | Phase$ End of Turn | CheckSVar$ X | SVarCompare$ GE2 | TriggerZones$ Command | Execute$ TrigAbandon | TriggerDescription$ At the beginning of each end step, if two or more creatures died under your control this turn, abandon this scheme.
SVar:TrigAbandon:DB$ Abandon SVar:TrigAbandon:DB$ Abandon
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl
Oracle:(An ongoing scheme remains face up until it's abandoned.)\nWhenever you attack, create a 5/5 black Demon creature token with flying that's tapped and attacking.\nAt the beginning of each end step, if two or more creatures died under your control this turn, abandon this scheme. Oracle:(An ongoing scheme remains face up until it's abandoned.)\nWhenever you attack, create a 5/5 black Demon creature token with flying that's tapped and attacking.\nAt the beginning of each end step, if two or more creatures died under your control this turn, abandon this scheme.

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Name:Dashing Bloodsucker Name:Dashing Bloodsucker
ManaCost:3 B ManaCost:3 B
Types:Creature Vampire Warrior Types:Creature Vampire Warrior
PT:2/5 PT:2/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +2/+0 and gains lifelink until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +2/+0 and gains lifelink until end of turn.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ $ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +2/+0 and gains lifelink until end of turn. T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +2/+0 and gains lifelink until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | KW$ Lifelink SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | KW$ Lifelink
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment
Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn. Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Dashing Bloodsucker gets +2/+0 and gains lifelink until end of turn.

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Name:Defiant Survivor Name:Defiant Survivor
Types:Creature Human Survivor Types:Creature Human Survivor
ManaCost:2 G ManaCost:2 G
PT:3/2 PT:3/2
T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigDread | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigDread | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ ManifestDread SVar:TrigDread:DB$ ManifestDread
Oracle:Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Oracle:Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Deluge of Doom Name:Deluge of Doom
ManaCost:2 B ManaCost:2 B
Types:Sorcery Types:Sorcery
A:SP$ PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | SpellDescription$ All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard. A:SP$ PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X | SpellDescription$ All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard.
SVar:X:Count$ValidGraveyard Card.YouOwn$CardTypes SVar:X:Count$ValidGraveyard Card.YouOwn$CardTypes
Oracle:All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard. Oracle:All creatures get -X/-X until end of turn, where X is the number of card types among cards in your graveyard.

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Name:Demolisher Spawn Name:Demolisher Spawn
ManaCost:5 G G ManaCost:5 G G
Types:Enchantment Creature Horror Types:Enchantment Creature Horror
PT:7/7 PT:7/7
K:Trample K:Trample
K:Haste K:Haste
T:Mode$ Attacks | ValidCard$ Card.Self | Delirium$ True | Execute$ TrigPumpAll | TriggerDescription$ Delirium — Whenever CARDNAME attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn. T:Mode$ Attacks | ValidCard$ Card.Self | Delirium$ True | Execute$ TrigPumpAll | TriggerDescription$ Delirium — Whenever CARDNAME attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.attacking+Other | NumAtt$ 4 | NumDef$ 4 SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.attacking+Other | NumAtt$ 4 | NumDef$ 4
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
DeckHints:Ability$Graveyard|Discard DeckHints:Ability$Graveyard|Discard
DeckHas:Ability$Delirium DeckHas:Ability$Delirium
Oracle:Trample, haste\nDelirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn. Oracle:Trample, haste\nDelirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn.

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Name:Demonic Counsel Name:Demonic Counsel
ManaCost:1 B ManaCost:1 B
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Demon | ChangeNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBChangeZone | SpellDescription$ Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. A:SP$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Demon | ChangeNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBChangeZone | SpellDescription$ Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1
SVar:X:Count$Delirium.1.0 SVar:X:Count$Delirium.1.0
DeckHints:Ability$Graveyard|Discard DeckHints:Ability$Graveyard|Discard
DeckHas:Ability$Delirium DeckHas:Ability$Delirium
Oracle:Search your library for a Demon card, reveal it, put it into your hand, then shuffle.\nDelirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. Oracle:Search your library for a Demon card, reveal it, put it into your hand, then shuffle.\nDelirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.

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Name:Disturbing Mirth Name:Disturbing Mirth
ManaCost:B R ManaCost:B R
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, you may sacrifice another enchantment or creature. If you do, draw two cards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, you may sacrifice another enchantment or creature. If you do, draw two cards.
SVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Enchantment.Other;Creature.Other/another enchantment or creature> | NumCards$ 2 SVar:TrigDraw:AB$ Draw | Cost$ Sac<1/Enchantment.Other;Creature.Other/another enchantment or creature> | NumCards$ 2
T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Card.Self | Execute$ TrigDread | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice CARDNAME, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Card.Self | Execute$ TrigDread | TriggerZones$ Battlefield | TriggerDescription$ When you sacrifice CARDNAME, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ ManifestDread SVar:TrigDread:DB$ ManifestDread
DeckHas:Ability$Sacrifice DeckHas:Ability$Sacrifice
Oracle:When Disturbing Mirth enters, you may sacrifice another enchantment or creature. If you do, draw two cards.\nWhen you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Oracle:When Disturbing Mirth enters, you may sacrifice another enchantment or creature. If you do, draw two cards.\nWhen you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Diversion Specialist Name:Diversion Specialist
ManaCost:3 R ManaCost:3 R
Types:Creature Human Warrior Types:Creature Human Warrior
PT:4/3 PT:4/3
K:Menace K:Menace
A:AB$ Dig | Cost$ 1 Sac<1/Creature.Other;Enchantment.Other/another creature or enchantment> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn. A:AB$ Dig | Cost$ 1 Sac<1/Creature.Other;Enchantment.Other/another creature or enchantment> | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top card of your library. You may play that card this turn.
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile
SVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card. SVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Menace (This creature can't be blocked except by two or more creatures)\n{1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play that card this turn. Oracle:Menace (This creature can't be blocked except by two or more creatures)\n{1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play that card this turn.

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Name:Don't Make a Sound Name:Don't Make a Sound
ManaCost:1 U ManaCost:1 U
Types:Instant Types:Instant
A:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 2 | UnlessResolveSubs$ WhenPaid | SubAbility$ TrigSurveil | SpellDescription$ Counter target spell unless its controller pays {2}. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) A:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 2 | UnlessResolveSubs$ WhenPaid | SubAbility$ TrigSurveil | SpellDescription$ Counter target spell unless its controller pays {2}. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
SVar:TrigSurveil:DB$ Surveil | Amount$ 2 SVar:TrigSurveil:DB$ Surveil | Amount$ 2
Oracle:Counter target spell unless its controller pays {2}. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Oracle:Counter target spell unless its controller pays {2}. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

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Name:Drag to the Roots Name:Drag to the Roots
ManaCost:2 B G ManaCost:2 B G
Types:Instant Types:Instant
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | Condition$ Delirium | Description$ Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | Condition$ Delirium | Description$ Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard.
A:SP$ Destroy | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SpellDescription$ Destroy target nonland permanent. A:SP$ Destroy | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SpellDescription$ Destroy target nonland permanent.
Oracle:Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard.\nDestroy target nonland permanent. Oracle:Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard.\nDestroy target nonland permanent.

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Name:Duskmourn's Domination Name:Duskmourn's Domination
ManaCost:4 U U ManaCost:4 U U
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 4 U U | ValidTgts$ Creature | AILogic$ GainControl A:SP$ Attach | Cost$ 4 U U | ValidTgts$ Creature | AILogic$ GainControl
S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature. S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | RemoveAllAbilities$ True | Description$ Enchanted creature gets -3/-0 and loses all abilities. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | RemoveAllAbilities$ True | Description$ Enchanted creature gets -3/-0 and loses all abilities.
Oracle:Enchant creature\nYou control enchanted creature.\nEnchanted creature gets -3/-0 and loses all abilities. Oracle:Enchant creature\nYou control enchanted creature.\nEnchanted creature gets -3/-0 and loses all abilities.

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Name:Emerge from the Cocoon Name:Emerge from the Cocoon
ManaCost:4 W ManaCost:4 W
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SubAbility$ DBGainLife | SpellDescription$ Return target creature card from your graveyard to the battlefield. You gain 3 life. A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SubAbility$ DBGainLife | SpellDescription$ Return target creature card from your graveyard to the battlefield. You gain 3 life.
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
Oracle:Return target creature card from your graveyard to the battlefield. You gain 3 life. Oracle:Return target creature card from your graveyard to the battlefield. You gain 3 life.

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Name:Enduring Courage Name:Enduring Courage
ManaCost:2 R R ManaCost:2 R R
Types:Enchantment Creature Dog Glimmer Types:Enchantment Creature Dog Glimmer
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ TriggeredCardLKICopy | NumAtt$ +2 | KW$ Haste SVar:TrigPump:DB$ Pump | Defined$ TriggeredCardLKICopy | NumAtt$ +2 | KW$ Haste
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent
Oracle:Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.\nWhen Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) Oracle:Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.\nWhen Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

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Name:Enduring Curiosity Name:Enduring Curiosity
ManaCost:2 U U ManaCost:2 U U
Types:Enchantment Creature Cat Glimmer Types:Enchantment Creature Cat Glimmer
PT:4/3 PT:4/3
K:Flash K:Flash
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to a player, draw a card. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1 SVar:TrigDraw:DB$ Draw | NumCards$ 1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent
Oracle:Flash\nWhenever a creature you control deals combat damage to a player, draw a card.\nWhen Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) Oracle:Flash\nWhenever a creature you control deals combat damage to a player, draw a card.\nWhen Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

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Name:Enduring Innocence Name:Enduring Innocence
ManaCost:1 W W ManaCost:1 W W
Types:Enchantment Creature Sheep Glimmer Types:Enchantment Creature Sheep Glimmer
PT:2/1 PT:2/1
K:Lifelink K:Lifelink
T:Mode$ ChangesZoneAll | ValidCards$ Creature.powerLE2+YouCtrl+Other | Destination$ Battlefield | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigDraw | TriggerDescription$ Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. T:Mode$ ChangesZoneAll | ValidCards$ Creature.powerLE2+YouCtrl+Other | Destination$ Battlefield | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigDraw | TriggerDescription$ Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent
SVar:BuffedBy:Creature.powerLE2 SVar:BuffedBy:Creature.powerLE2
Oracle:Lifelink\nWhenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.\nWhen Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) Oracle:Lifelink\nWhenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.\nWhen Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

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Name:Enduring Vitality Name:Enduring Vitality
ManaCost:1 G G ManaCost:1 G G
Types:Enchantment Creature Elk Glimmer Types:Enchantment Creature Elk Glimmer
PT:3/3 PT:3/3
K:Vigilance K:Vigilance
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ AnyMana | Description$ Creatures you control have "{T}: Add one mana of any color." S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ AnyMana | Description$ Creatures you control have "{T}: Add one mana of any color."
SVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color. SVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent
Oracle:Creatures you control have "{T}: Add one mana of any color."\nWhen Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) Oracle:Creatures you control have "{T}: Add one mana of any color."\nWhen Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

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Name:Enter the Enigma Name:Enter the Enigma
ManaCost:U ManaCost:U
Types:Instant Types:Instant
A:SP$ Effect | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SubAbility$ DBDraw | SpellDescription$ Target creature can't be blocked this turn. Draw a card. A:SP$ Effect | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SubAbility$ DBDraw | SpellDescription$ Target creature can't be blocked this turn. Draw a card.
SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn. SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.
SVar:DBDraw:DB$ Draw SVar:DBDraw:DB$ Draw
Oracle:Target creature can't be blocked this turn.\nDraw a card. Oracle:Target creature can't be blocked this turn.\nDraw a card.

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Name:Erratic Apparition Name:Erratic Apparition
ManaCost:2 U ManaCost:2 U
Types:Creature Spirit Types:Creature Spirit
PT:1/3 PT:1/3
K:Flying K:Flying
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +1/+1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +1/+1 until end of turn.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +1/+1 until end of turn. T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +1/+1 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment
Oracle:Flying, vigilance\nEerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Erratic Apparition gets +1/+1 until end of turn. Oracle:Flying, vigilance\nEerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Erratic Apparition gets +1/+1 until end of turn.

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Name:Etched Cornfield Name:Etched Cornfield
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless a player has 13 or less life. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless a player has 13 or less life.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GT13 SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionCheckSVar$ X | ConditionSVarCompare$ GT13
SVar:X:PlayerCountPlayers$LowestLifeTotal SVar:X:PlayerCountPlayers$LowestLifeTotal
A:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}. A:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.
Oracle:Etched Cornfield enters tapped unless a player has 13 or less life.\n{T}: Add {G} or {W}. Oracle:Etched Cornfield enters tapped unless a player has 13 or less life.\n{T}: Add {G} or {W}.

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Name:Exorcise Name:Exorcise
ManaCost:1 W ManaCost:1 W
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | ValidTgts$ Artifact,Enchantment,Creature.powerGE4 | TgtPrompt$ Select target artifact, enchantment, or creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact, enchantment, or creature with power 4 or greater. A:SP$ ChangeZone | ValidTgts$ Artifact,Enchantment,Creature.powerGE4 | TgtPrompt$ Select target artifact, enchantment, or creature with power 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact, enchantment, or creature with power 4 or greater.
Oracle:Exile target artifact, enchantment, or creature with power 4 or greater. Oracle:Exile target artifact, enchantment, or creature with power 4 or greater.

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Name:Fanatic of the Harrowing Name:Fanatic of the Harrowing
ManaCost:3 B ManaCost:3 B
Types:Creature Human Cleric Types:Creature Human Cleric
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, each player discards a card. If you discarded a card this way, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, each player discards a card. If you discarded a card this way, draw a card.
SVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw SVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card.YouOwn | SubAbility$ DBCleanup SVar:DBDraw:DB$ Draw | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card.YouOwn | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:AIPreference:DiscardCost$Card.cmcLE1 SVar:AIPreference:DiscardCost$Card.cmcLE1
Oracle:When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card. Oracle:When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card.

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Name:Fear of Abduction Name:Fear of Abduction
ManaCost:4 W W ManaCost:4 W W
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:5/5 PT:5/5
A:SP$ PermanentCreature | Cost$ 4 W W Exile<1/Creature> A:SP$ PermanentCreature | Cost$ 4 W W Exile<1/Creature>
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target creature an opponent controls. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target creature an opponent controls.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, put each card exiled with it into its owner's hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, put each card exiled with it into its owner's hand.
SVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Hand SVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Hand
Oracle:As an additional cost to cast this spell, exile a creature you control.\nFlying\nWhen Fear of Abduction enters, exile target creature an opponent controls.\nWhen Fear of Abduction leaves the battlefield, put each card exiled with it into its owner's hand. Oracle:As an additional cost to cast this spell, exile a creature you control.\nFlying\nWhen Fear of Abduction enters, exile target creature an opponent controls.\nWhen Fear of Abduction leaves the battlefield, put each card exiled with it into its owner's hand.

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Name:Fear of Being Hunted Name:Fear of Being Hunted
ManaCost:1 R R ManaCost:1 R R
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:4/2 PT:4/2
K:Haste K:Haste
K:CARDNAME must be blocked if able. K:CARDNAME must be blocked if able.
Oracle:Haste\nFear of Being Hunted must be blocked if able. Oracle:Haste\nFear of Being Hunted must be blocked if able.

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Name:Fear of Burning Alive Name:Fear of Burning Alive
ManaCost:4 R R ManaCost:4 R R
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters, it deals 4 damage to each opponent. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAll | TriggerDescription$ When CARDNAME enters, it deals 4 damage to each opponent.
SVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 4 SVar:TrigDamageAll:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 4
T:Mode$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Opponent | CombatDamage$ False | TriggerZones$ Battlefield | Delirium$ True | Execute$ TrigDmg | TriggerDescription$ Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, CARDNAME deals that amount of damage to target creature that player controls. T:Mode$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Opponent | CombatDamage$ False | TriggerZones$ Battlefield | Delirium$ True | Execute$ TrigDmg | TriggerDescription$ Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, CARDNAME deals that amount of damage to target creature that player controls.
SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature that player controls | TargetsWithDefinedController$ TriggeredTarget | NumDmg$ X SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature that player controls | TargetsWithDefinedController$ TriggeredTarget | NumDmg$ X
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
Oracle:When Fear of Burning Alive enters, it deals 4 damage to each opponent.\nDelirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, Fear of Burning Alive deals that amount of damage to target creature that player controls. Oracle:When Fear of Burning Alive enters, it deals 4 damage to each opponent.\nDelirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, Fear of Burning Alive deals that amount of damage to target creature that player controls.

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Name:Fear of Exposure Name:Fear of Exposure
ManaCost:2 G ManaCost:2 G
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:5/4 PT:5/4
A:SP$ PermanentCreature | Cost$ 2 G tapXType<2/Creature;Land/creatures and/or lands> A:SP$ PermanentCreature | Cost$ 2 G tapXType<2/Creature;Land/creatures and/or lands>
K:Trample K:Trample
Oracle:As an additional cost to cast this spell, tap two untapped creatures and/or lands you control.\nTrample Oracle:As an additional cost to cast this spell, tap two untapped creatures and/or lands you control.\nTrample

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@@ -1,8 +1,8 @@
Name:Fear of Failed Tests Name:Fear of Failed Tests
ManaCost:4 U ManaCost:4 U
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:2/7 PT:2/7
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw that many cards. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw that many cards.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
Oracle:Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards. Oracle:Whenever Fear of Failed Tests deals combat damage to a player, draw that many cards.

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Name:Fear of Falling Name:Fear of Falling
ManaCost:3 U U ManaCost:3 U U
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature defending player controls gets -2/-0 and loses flying until end of turn. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature defending player controls gets -2/-0 and loses flying until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls | NumAtt$ -2 | IsCurse$ True | SubAbility$ DBDebuff SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls | NumAtt$ -2 | IsCurse$ True | SubAbility$ DBDebuff
SVar:DBDebuff:DB$ Debuff | Defined$ Targeted | Keywords$ Flying SVar:DBDebuff:DB$ Debuff | Defined$ Targeted | Keywords$ Flying
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
Oracle:Flying\nWhenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until end of turn. Oracle:Flying\nWhenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until end of turn.

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Name:Fear of Immobility Name:Fear of Immobility
ManaCost:4 W ManaCost:4 W
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPutCounter SVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1 | ConditionDefined$ Targeted | ConditionPresent$ Creature.OppCtrl SVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1 | ConditionDefined$ Targeted | ConditionPresent$ Creature.OppCtrl
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Fear of Immobility enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Oracle:When Fear of Immobility enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

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Name:Fear of Impostors Name:Fear of Impostors
ManaCost:1 U U ManaCost:1 U U
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:3/2 PT:3/2
K:Flash K:Flash
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
SVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | SubAbility$ DBDread | TgtPrompt$ Select target spell SVar:TrigCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | SubAbility$ DBDread | TgtPrompt$ Select target spell
SVar:DBDread:DB$ ManifestDread | DefinedPlayer$ TargetedController SVar:DBDread:DB$ ManifestDread | DefinedPlayer$ TargetedController
Oracle:Flash\nWhen Fear of Impostors enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) Oracle:Flash\nWhen Fear of Impostors enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)

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Name:Fear of Infinity Name:Fear of Infinity
ManaCost:1 U B ManaCost:1 U B
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:2/2 PT:2/2
K:Flying K:Flying
K:Lifelink K:Lifelink
K:CARDNAME can't block. K:CARDNAME can't block.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return CARDNAME from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return CARDNAME from your graveyard to your hand.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return CARDNAME from your graveyard to your hand. T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return CARDNAME from your graveyard to your hand.
SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand SVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand
Oracle:Flying, lifelink\nFear of Infinity can't block.\nEerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand. Oracle:Flying, lifelink\nFear of Infinity can't block.\nEerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand.

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Name:Fear of Isolation Name:Fear of Isolation
ManaCost:1 U ManaCost:1 U
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:2/3 PT:2/3
A:SP$ PermanentCreature | Cost$ 1 U Return<1/Permanent> A:SP$ PermanentCreature | Cost$ 1 U Return<1/Permanent/permanent>
K:Flying K:Flying
Oracle:As an additional cost to cast this spell, return a permanent you control to its owner's hand.\nFlying Oracle:As an additional cost to cast this spell, return a permanent you control to its owner's hand.\nFlying

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Name:Fear of Lost Teeth Name:Fear of Lost Teeth
ManaCost:B ManaCost:B
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 1 damage to any target and you gain 1 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME dies, it deals 1 damage to any target and you gain 1 life.
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1 | SubAbility$ DBGainLife SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
Oracle:When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life. Oracle:When Fear of Lost Teeth dies, it deals 1 damage to any target and you gain 1 life.

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Name:Fear of Surveillance Name:Fear of Surveillance
ManaCost:1 W ManaCost:1 W
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:2/2 PT:2/2
K:Vigilance K:Vigilance
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
SVar:TrigSurveil:DB$ Surveil | Amount$ 1 SVar:TrigSurveil:DB$ Surveil | Amount$ 1
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
DeckHas:Ability$Surveil|Graveyard DeckHas:Ability$Surveil|Graveyard
Oracle:Vigilance\nWhenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Oracle:Vigilance\nWhenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

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Name:Fear of the Dark Name:Fear of the Dark
ManaCost:4 B ManaCost:4 B
Types:Enchantment Creature Nightmare Types:Enchantment Creature Nightmare
PT:5/5 PT:5/5
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | IsPresent$ Creature.Glimmer+DefenderCtrl | PresentCompare$ EQ0 | TriggerDescription$ Whenever CARDNAME attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.) T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | IsPresent$ Creature.Glimmer+DefenderCtrl | PresentCompare$ EQ0 | TriggerDescription$ Whenever CARDNAME attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Menace & Deathtouch SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Menace & Deathtouch
Oracle:Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.) Oracle:Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

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Name:Final Vengeance Name:Final Vengeance
ManaCost:B ManaCost:B
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ B Sac<1/Creature;Enchantment/creature or enchantment> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature. A:SP$ ChangeZone | Cost$ B Sac<1/Creature;Enchantment/creature or enchantment> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature.
Oracle:As an additional cost to cast this spell, sacrifice a creature or enchantment.\nExile target creature. Oracle:As an additional cost to cast this spell, sacrifice a creature or enchantment.\nExile target creature.

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Name:Flesh Burrower Name:Flesh Burrower
ManaCost:1 G ManaCost:1 G
Types:Creature Insect Types:Creature Insect
PT:2/2 PT:2/2
K:Deathtouch K:Deathtouch
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature you control gains deathtouch until end of turn. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature you control gains deathtouch until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | KW$ Deathtouch SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | KW$ Deathtouch
Oracle:Deathtouch\nWhenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn. Oracle:Deathtouch\nWhenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn.

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Name:Floodfarm Verge Name:Floodfarm Verge
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}. A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.
A:AB$ Mana | Cost$ T | Produced$ U | IsPresent$ Plains.YouCtrl,Island.YouCtrl | SpellDescription$ Add {U}. Activate only if you control a Plains or an Island. A:AB$ Mana | Cost$ T | Produced$ U | IsPresent$ Plains.YouCtrl,Island.YouCtrl | SpellDescription$ Add {U}. Activate only if you control a Plains or an Island.
Oracle:{T}: Add {W}.\n{T}: Add {U}. Activate only if you control a Plains or an Island. Oracle:{T}: Add {W}.\n{T}: Add {U}. Activate only if you control a Plains or an Island.

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Name:Floodpits Drowner Name:Floodpits Drowner
ManaCost:1 U ManaCost:1 U
Types:Creature Merfolk Types:Creature Merfolk
PT:2/1 PT:2/1
K:Flash K:Flash
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap target creature an opponent controls and put a stun counter on it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap target creature an opponent controls and put a stun counter on it.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | SubAbility$ DBCounter SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | SubAbility$ DBCounter
SVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1 SVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1
A:AB$ ChangeZone | Cost$ 1 U T | ValidTgts$ Creature.counters_GE1_STUN | TgtPrompt$ Select target creature with a stun counter on it | ThisDefinedAndTgts$ Self | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Shuffle CARDNAME and target creature with a stun counter on it into their owners' libraries. A:AB$ ChangeZone | Cost$ 1 U T | ValidTgts$ Creature.counters_GE1_STUN | TgtPrompt$ Select target creature with a stun counter on it | ThisDefinedAndTgts$ Self | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SpellDescription$ Shuffle CARDNAME and target creature with a stun counter on it into their owners' libraries.
Oracle:Flash\nVigilance\nWhen Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it.\n{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries. Oracle:Flash\nVigilance\nWhen Floodpits Drowner enters, tap target creature an opponent controls and put a stun counter on it.\n{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries.

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Name:Formless Genesis Name:Formless Genesis
ManaCost:2 G ManaCost:2 G
Types:Kindred Sorcery Shapeshifter Types:Kindred Sorcery Shapeshifter
K:Changeling K:Changeling
A:SP$ Token | TokenAmount$ 1 | TokenScript$ c_x_x_shapeshifter_changeling_deathtouch | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. A:SP$ Token | TokenAmount$ 1 | TokenScript$ c_x_x_shapeshifter_changeling_deathtouch | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.
K:Retrace K:Retrace
SVar:X:Count$TypeInYourYard.Land SVar:X:Count$TypeInYourYard.Land
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Changeling (This card is every creature type.)\nCreate an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) Oracle:Changeling (This card is every creature type.)\nCreate an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

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Name:Found Footage Name:Found Footage
ManaCost:1 ManaCost:1
Types:Artifact Clue Types:Artifact Clue
S:Mode$ Continuous | Affected$ Creature.faceDown+OppCtrl | AffectedZone$ Battlefield | MayLookAt$ You | Description$ You may look at face-down creatures your opponents control any time. S:Mode$ Continuous | Affected$ Creature.faceDown+OppCtrl | AffectedZone$ Battlefield | MayLookAt$ You | Description$ You may look at face-down creatures your opponents control any time.
A:AB$ Surveil | Cost$ 2 Sac<1/CARDNAME> | Amount$ 2 | SubAbility$ DBDraw | SpellDescription$ Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) A:AB$ Surveil | Cost$ 2 Sac<1/CARDNAME> | Amount$ 2 | SubAbility$ DBDraw | SpellDescription$ Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
SVar:DBDraw:DB$ Draw SVar:DBDraw:DB$ Draw
Oracle:You may look at face-down creatures your opponents control any time.\n{2}, Sacrifice Found Footage: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Oracle:You may look at face-down creatures your opponents control any time.\n{2}, Sacrifice Found Footage: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

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Name:Frantic Strength Name:Frantic Strength
ManaCost:2 G ManaCost:2 G
Types:Enchantment Aura Types:Enchantment Aura
K:Flash K:Flash
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Trample | Description$ Enchanted creature gets +2/+2 and has trample. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Trample | Description$ Enchanted creature gets +2/+2 and has trample.
Oracle:Flash\nEnchant creature\nEnchanted creature gets +2/+2 and has trample. Oracle:Flash\nEnchant creature\nEnchanted creature gets +2/+2 and has trample.

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Name:Friendly Ghost Name:Friendly Ghost
ManaCost:3 W ManaCost:3 W
Types:Creature Spirit Types:Creature Spirit
PT:2/4 PT:2/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, target creature gets +2/+4 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, target creature gets +2/+4 until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 4 SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 4
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Flying\nWhen Friendly Spirit enters, target creature gets +2/+4 until end of turn. Oracle:Flying\nWhen Friendly Spirit enters, target creature gets +2/+4 until end of turn.

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Name:Friendly Teddy Name:Friendly Teddy
ManaCost:2 ManaCost:2
Types:Artifact Creature Bear Toy Types:Artifact Creature Bear Toy
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, each player draws a card. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, each player draws a card.
SVar:TrigDraw:DB$ Draw | Defined$ Player SVar:TrigDraw:DB$ Draw | Defined$ Player
Oracle:When Friendly Teddy dies, each player draws a card. Oracle:When Friendly Teddy dies, each player draws a card.

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Name:Ghost Vacuum Name:Ghost Vacuum
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
A:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard. A:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.
A:AB$ ChangeZoneAll | Cost$ 6 T Sac<1/CARDNAME> | ChangeType$ Creature.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SorcerySpeed$ True | WithCountersType$ Flying | AnimateSubAbility$ DBAnimate | SpellDescription$ Put each creature card exiled with CARDNAME onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery. A:AB$ ChangeZoneAll | Cost$ 6 T Sac<1/CARDNAME> | ChangeType$ Creature.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SorcerySpeed$ True | WithCountersType$ Flying | AnimateSubAbility$ DBAnimate | SpellDescription$ Put each creature card exiled with CARDNAME onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 1 | Toughness$ 1 | Types$ Spirit | Duration$ Permanent SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 1 | Toughness$ 1 | Types$ Spirit | Duration$ Permanent
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:{T}: Exile target card from a graveyard.\n{6}, {T}, Sacrifice Ghost Vacuum: Put each creature card exiled with Ghost Vacuum onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery. Oracle:{T}: Exile target card from a graveyard.\n{6}, {T}, Sacrifice Ghost Vacuum: Put each creature card exiled with Ghost Vacuum onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.

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Name:Giggling Skitterspike Name:Giggling Skitterspike
ManaCost:4 ManaCost:4
Types:Artifact Creature Toy Types:Artifact Creature Toy
PT:1/1 PT:1/1
K:Indestructible K:Indestructible
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigDealDamage | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigDealDamage | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigDealDamage | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent. T:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell | TriggerZones$ Battlefield | Execute$ TrigDealDamage | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
SVar:TrigDealDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ X SVar:TrigDealDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ X
K:Monstrosity:5:5 K:Monstrosity:5:5
SVar:X:Count$CardPower SVar:X:Count$CardPower
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
SVar:HasBlockEffect:TRUE SVar:HasBlockEffect:TRUE
Oracle:Indestructible\nWhenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.\n{5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.) Oracle:Indestructible\nWhenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.\n{5}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

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Name:Give In to Violence Name:Give In to Violence
ManaCost:1 B ManaCost:1 B
Types:Instant Types:Instant
A:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Lifelink | SpellDescription$ Target creature gets +2/+2 and gains lifelink until end of turn. A:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Lifelink | SpellDescription$ Target creature gets +2/+2 and gains lifelink until end of turn.
Oracle:Target creature gets +2/+2 and gains lifelink until end of turn. Oracle:Target creature gets +2/+2 and gains lifelink until end of turn.

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Name:Gleeful Arsonist Name:Gleeful Arsonist
ManaCost:2 R ManaCost:2 R
Types:Creature Human Wizard Types:Creature Human Wizard
PT:1/2 PT:1/2
T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an opponent casts a noncreature spell, CARDNAME deals damage equal to its power to that player. T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an opponent casts a noncreature spell, CARDNAME deals damage equal to its power to that player.
SVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ X SVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ X
K:Undying K:Undying
SVar:X:Count$CardPower SVar:X:Count$CardPower
Oracle:Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Oracle:Whenever an opponent casts a noncreature spell, Gleeful Arsonist deals damage equal to its power to that player.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Name:Glimmer Seeker Name:Glimmer Seeker
ManaCost:2 W ManaCost:2 W
Types:Creature Human Survivor Types:Creature Human Survivor
PT:3/3 PT:3/3
T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigBranch | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigBranch | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.
SVar:TrigBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ DBDraw | FalseSubAbility$ DBToken SVar:TrigBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ DBDraw | FalseSubAbility$ DBToken
SVar:DBDraw:DB$ Draw SVar:DBDraw:DB$ Draw
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_e_glimmer | TokenOwner$ You SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_e_glimmer | TokenOwner$ You
SVar:X:Count$Valid Creature.Glimmer+YouCtrl SVar:X:Count$Valid Creature.Glimmer+YouCtrl
Oracle:Survival — At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token. Oracle:Survival — At the beginning of your second main phase, if Glimmer Seeker is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.

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Name:Glimmerburst Name:Glimmerburst
ManaCost:3 U ManaCost:3 U
Types:Instant Types:Instant
A:SP$ Draw | NumCards$ 2 | SubAbility$ DBToken | SpellDescription$ Draw two cards. Create a 1/1 white Glimmer enchantment creature token. A:SP$ Draw | NumCards$ 2 | SubAbility$ DBToken | SpellDescription$ Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_e_glimmer | TokenOwner$ You SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_e_glimmer | TokenOwner$ You
Oracle:Draw two cards. Create a 1/1 white Glimmer enchantment creature token. Oracle:Draw two cards. Create a 1/1 white Glimmer enchantment creature token.

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Name:Glimmerlight Name:Glimmerlight
ManaCost:2 ManaCost:2
Types:Artifact Equipment Types:Artifact Equipment
K:Equip:1 K:Equip:1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Glimmer enchantment creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 1/1 white Glimmer enchantment creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_e_glimmer | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_e_glimmer | TokenOwner$ You
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.
Oracle:When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Oracle:When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token.\nEquipped creature gets +1/+1.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

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Name:Glitch Interpreter Name:Glitch Interpreter
ManaCost:2 U ManaCost:2 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/3 PT:2/3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | IsPresent$ Permanent.faceDown+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, if you control no face-down permanents, return CARDNAME to its owner's hand and manifest dread. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | IsPresent$ Permanent.faceDown+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, if you control no face-down permanents, return CARDNAME to its owner's hand and manifest dread.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDread SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDread
SVar:DBDread:DB$ ManifestDread SVar:DBDread:DB$ ManifestDread
T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.Colorless+YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigDraw | TriggerDescription$ Whenever one or more colorless creatures you control deal combat damage to a player, draw a card. T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.Colorless+YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigDraw | TriggerDescription$ Whenever one or more colorless creatures you control deal combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw SVar:TrigDraw:DB$ Draw
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Glitch Interpreter enters, if you control no face-down permanents, return Glitch Interpreter to its owner's hand and manifest dread.\nWhenever one or more colorless creatures you control deal combat damage to a player, draw a card. Oracle:When Glitch Interpreter enters, if you control no face-down permanents, return Glitch Interpreter to its owner's hand and manifest dread.\nWhenever one or more colorless creatures you control deal combat damage to a player, draw a card.

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Name:Gloomlake Verge Name:Gloomlake Verge
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}. A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.
A:AB$ Mana | Cost$ T | Produced$ B | IsPresent$ Island.YouCtrl,Swamp.YouCtrl | SpellDescription$ Add {B}. Activate only if you control an Island or a Swamp. A:AB$ Mana | Cost$ T | Produced$ B | IsPresent$ Island.YouCtrl,Swamp.YouCtrl | SpellDescription$ Add {B}. Activate only if you control an Island or a Swamp.
Oracle:{T}: Add {U}.\n{T}: Add {B}. Activate only if you control an Island or a Swamp. Oracle:{T}: Add {U}.\n{T}: Add {B}. Activate only if you control an Island or a Swamp.

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Name:Grab the Prize Name:Grab the Prize
ManaCost:1 R ManaCost:1 R
Types:Sorcery Types:Sorcery
A:SP$ Draw | Cost$ 1 R Discard<1/Card> | CostDesc$ As an additional cost to cast this spell, discard a card. | NumCards$ 2 | SubAbility$ DBDealDamage | SpellDescription$ Draw two cards. If the discarded card wasn't a land card, CARDNAME deals 2 damage to each opponent. A:SP$ Draw | Cost$ 1 R Discard<1/Card> | CostDesc$ As an additional cost to cast this spell, discard a card. | NumCards$ 2 | SubAbility$ DBDealDamage | SpellDescription$ Draw two cards. If the discarded card wasn't a land card, CARDNAME deals 2 damage to each opponent.
SVar:DBDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X SVar:DBDealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ X
SVar:X:Discarded$Valid Card.nonLand/Times.2 SVar:X:Discarded$Valid Card.nonLand/Times.2
DeckHas:Ability$Discard DeckHas:Ability$Discard
DeckHints:Keyword$Madness & Ability$Delirium DeckHints:Keyword$Madness & Ability$Delirium
Oracle:As an additional cost to cast this spell, discard a card.\nDraw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent. Oracle:As an additional cost to cast this spell, discard a card.\nDraw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.

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Name:Grasping Longneck Name:Grasping Longneck
ManaCost:2 G ManaCost:2 G
Types:Enchantment Creature Horror Types:Enchantment Creature Horror
PT:4/2 PT:4/2
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain 2 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain 2 life.
SVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 2 SVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ 2
Oracle:Reach\nWhen Grasping Longneck dies, you gain 2 life. Oracle:Reach\nWhen Grasping Longneck dies, you gain 2 life.

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Name:Gremlin Tamer Name:Gremlin Tamer
ManaCost:W U ManaCost:W U
Types:Creature Human Scout Types:Creature Human Scout
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token. T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_gremlin | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_gremlin | TokenOwner$ You
DeckHas:Ability$Token DeckHas:Ability$Token
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment
Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token. Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

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Name:Grievous Wound Name:Grievous Wound
ManaCost:3 B B ManaCost:3 B B
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant player K:Enchant player
A:SP$ Attach | Cost$ 3 B B | ValidTgts$ Player | AILogic$ Curse A:SP$ Attach | Cost$ 3 B B | ValidTgts$ Player | AILogic$ Curse
S:Mode$ CantGainLife | ValidPlayer$ Player.EnchantedBy | Description$ Enchanted player can't gain life. S:Mode$ CantGainLife | ValidPlayer$ Player.EnchantedBy | Description$ Enchanted player can't gain life.
T:Mode$ DamageDoneOnce | Execute$ TrigLoseLife | ValidTarget$ Player.EnchantedBy | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is dealt damage, they lose half their life, rounded up. T:Mode$ DamageDoneOnce | Execute$ TrigLoseLife | ValidTarget$ Player.EnchantedBy | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is dealt damage, they lose half their life, rounded up.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredTarget | LifeAmount$ X SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredTarget | LifeAmount$ X
SVar:X:TriggeredTarget$LifeTotal/HalfUp SVar:X:TriggeredTarget$LifeTotal/HalfUp
Oracle:Enchant player\nEnchanted player can't gain life.\nWhenever enchanted player is dealt damage, they lose half their life, rounded up. Oracle:Enchant player\nEnchanted player can't gain life.\nWhenever enchanted player is dealt damage, they lose half their life, rounded up.

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Name:Growing Dread Name:Growing Dread
ManaCost:G U ManaCost:G U
Types:Enchantment Types:Enchantment
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ ManifestDread SVar:TrigDread:DB$ ManifestDread
T:Mode$ TurnFaceUp | ValidCard$ Permanent | ValidCause$ SpellAbility.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you turn a permanent face up, put a +1/+1 counter on it. T:Mode$ TurnFaceUp | ValidCard$ Permanent | ValidCause$ SpellAbility.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you turn a permanent face up, put a +1/+1 counter on it.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1
Oracle:Flash\nWhen Growing Dread enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\nWhenever you turn a permanent face up, put a +1/+1 counter on it. Oracle:Flash\nWhen Growing Dread enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\nWhenever you turn a permanent face up, put a +1/+1 counter on it.

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Name:Hand That Feeds Name:Hand That Feeds
ManaCost:1 R ManaCost:1 R
Types:Creature Mutant Types:Creature Mutant
PT:2/2 PT:2/2
T:Mode$ Attacks | ValidCard$ Card.Self | Delirium$ True | Execute$ TrigPump | NoResolvingCheck$ True | TriggerDescription$ Delirium — Whenever CARDNAME attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) T:Mode$ Attacks | ValidCard$ Card.Self | Delirium$ True | Execute$ TrigPump | NoResolvingCheck$ True | TriggerDescription$ Delirium — Whenever CARDNAME attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | KW$ Menace SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | KW$ Menace
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
DeckHints:Ability$Graveyard|Discard DeckHints:Ability$Graveyard|Discard
DeckHas:Ability$Delirium DeckHas:Ability$Delirium
Oracle:Delirium — Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Oracle:Delirium — Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

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Name:Hardened Escort Name:Hardened Escort
ManaCost:2 W ManaCost:2 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/4 PT:2/4
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | KW$ Indestructible | NumAtt$ +1 SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | KW$ Indestructible | NumAtt$ +1
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
Oracle:Trample\nWhenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Oracle:Trample\nWhenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Name:Haunted Screen Name:Haunted Screen
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
A:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}. A:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.
A:AB$ Mana | Cost$ T PayLife<1> | Produced$ Combo G U R | SpellDescription$ Add {G}, {U}, or {R}. A:AB$ Mana | Cost$ T PayLife<1> | Produced$ Combo G U R | SpellDescription$ Add {G}, {U}, or {R}.
A:AB$ PutCounter | Cost$ 7 | CounterType$ P1P1 | CounterNum$ 7 | SubAbility$ DBAnimate | GameActivationLimit$ 1 | SpellDescription$ Put seven +1/+1 counters on CARDNAME. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once. A:AB$ PutCounter | Cost$ 7 | CounterType$ P1P1 | CounterNum$ 7 | SubAbility$ DBAnimate | GameActivationLimit$ 1 | SpellDescription$ Put seven +1/+1 counters on CARDNAME. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.
SVar:DBAnimate:DB$ Animate | Defined$ Self | Power$ 0 | Toughness$ 0 | Types$ Creature,Spirit | Duration$ Permanent SVar:DBAnimate:DB$ Animate | Defined$ Self | Power$ 0 | Toughness$ 0 | Types$ Creature,Spirit | Duration$ Permanent
Oracle:{T}: Add {W} or {B}.\n{T}, Pay 1 life: Add {G}, {U}, or {R}.\n{7}: Put seven +1/+1 counters on Haunted Screen. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once. Oracle:{T}: Add {W} or {B}.\n{T}, Pay 1 life: Add {G}, {U}, or {R}.\n{7}: Put seven +1/+1 counters on Haunted Screen. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.

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Name:Hedge Shredder Name:Hedge Shredder
ManaCost:2 G G ManaCost:2 G G
Types:Artifact Vehicle Types:Artifact Vehicle
PT:5/5 PT:5/5
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, you may mill two cards. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ Whenever CARDNAME attacks, you may mill two cards.
SVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You | Optional$ True SVar:TrigMill:DB$ Mill | NumCards$ 2 | Defined$ You | Optional$ True
T:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn | Origin$ Library | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigChangeZoneAll | TriggerDescription$ Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. T:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn | Origin$ Library | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigChangeZoneAll | TriggerDescription$ Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.TriggeredCards | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.TriggeredCards | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
K:Crew:1 K:Crew:1
Oracle:Whenever Hedge Shredder attacks, you may mill two cards.\nWhenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Oracle:Whenever Hedge Shredder attacks, you may mill two cards.\nWhenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

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Name:Horrid Vigor Name:Horrid Vigor
ManaCost:1 G ManaCost:1 G
Types:Instant Types:Instant
A:SP$ Pump | ValidTgts$ Creature | KW$ Deathtouch & Indestructible | SpellDescription$ Target creature gains deathtouch and indestructible until end of turn. A:SP$ Pump | ValidTgts$ Creature | KW$ Deathtouch & Indestructible | SpellDescription$ Target creature gains deathtouch and indestructible until end of turn.
DeckHas:Keyword$Deathtouch|Indestructible DeckHas:Keyword$Deathtouch|Indestructible
Oracle:Target creature gains deathtouch and indestructible until end of turn. Oracle:Target creature gains deathtouch and indestructible until end of turn.