diff --git a/forge-gui/res/cardsfolder/upcoming/innkeepers_talent.txt b/forge-gui/res/cardsfolder/upcoming/innkeepers_talent.txt index dd91f8595ab..a93cd326fd2 100644 --- a/forge-gui/res/cardsfolder/upcoming/innkeepers_talent.txt +++ b/forge-gui/res/cardsfolder/upcoming/innkeepers_talent.txt @@ -3,10 +3,10 @@ ManaCost:1 G Types:Enchantment Class T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select another target creature you control | CounterType$ P1P1 | CounterNum$ 1 -K:Class:2:2 R:AddStaticAbility$ WardForCounters +K:Class:2:G:AddStaticAbility$ WardForCounters SVar:WardForCounters:Mode$ Continuous | Affected$ Permanent.YouCtrl+HasCounters | AddKeyword$ Ward:1 | Description$ Permanents you control with counters on them have ward {1}. -K:Class:3:2 R:AddReplacementEffects$ DoubleCounters +K:Class:3:3 G:AddReplacementEffects$ DoubleCounters SVar:DoubleCounters:Event$ AddCounter | ActiveZones$ Battlefield | ValidSource$ You | ValidObject$ Permanent.inZoneBattlefield,Player | ReplaceWith$ AddTwiceCounters | Description$ If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. SVar:AddTwiceCounters:DB$ ReplaceCounter | ChooseCounter$ True | Amount$ X SVar:X:ReplaceCount$CounterNum/Twice -Oracle:(Gain the next level as a sorcery to add its ability.)\nAt the beginning of combat on your turn, put a +1/+1 counter on target creature you control.\n{G}: Level 2\nPermanents you control with counters on them have ward {1}.\n{3}{G}: Level 3\nIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. \ No newline at end of file +Oracle:(Gain the next level as a sorcery to add its ability.)\nAt the beginning of combat on your turn, put a +1/+1 counter on target creature you control.\n{G}: Level 2\nPermanents you control with counters on them have ward {1}.\n{3}{G}: Level 3\nIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.