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Added Sovereigns of Lost Alara and fixed AI targeting for Temporal Fissure
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@@ -7362,8 +7362,8 @@ public class CardFactory implements NewConstants {
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CardList human3 = CardFactoryUtil.AI_getHumanEnchantment(card, true);
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CardList human4 = CardFactoryUtil.getLandsInPlay(player);
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if(human != null) setTargetCard(CardFactoryUtil.AI_getBestCreature(human));
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else if(human2 != null) setTargetCard(CardFactoryUtil.AI_getBestArtifact(human));
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else if(human3 != null) setTargetCard(CardFactoryUtil.AI_getBestEnchantment(human,card, true));
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else if(human2 != null) setTargetCard(CardFactoryUtil.AI_getBestArtifact(human2));
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else if(human3 != null) setTargetCard(CardFactoryUtil.AI_getBestEnchantment(human3,card, true));
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else if(human4 != null) setTargetCard(CardFactoryUtil.AI_getBestLand(human4));
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}
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