From 4f61ca9f3b2bc0a58e6eee8c8345b82a8fcac045 Mon Sep 17 00:00:00 2001 From: Myrd Date: Mon, 26 Dec 2016 05:42:19 +0000 Subject: [PATCH] [Simulated AI] Remove limitation of playing spells only in MAIN2 which I added a few commits ago. --- .../src/main/java/forge/ai/simulation/SpellAbilityPicker.java | 4 ---- 1 file changed, 4 deletions(-) diff --git a/forge-ai/src/main/java/forge/ai/simulation/SpellAbilityPicker.java b/forge-ai/src/main/java/forge/ai/simulation/SpellAbilityPicker.java index 4bccb407e79..658bf6b9715 100644 --- a/forge-ai/src/main/java/forge/ai/simulation/SpellAbilityPicker.java +++ b/forge-ai/src/main/java/forge/ai/simulation/SpellAbilityPicker.java @@ -81,10 +81,6 @@ public class SpellAbilityPicker { public SpellAbility chooseSpellAbilityToPlay(SimulationController controller) { printOutput = (controller == null); - - if (game.getPhaseHandler().getPhase().isBefore(PhaseType.MAIN2)) { - return null; - } // Pass if top of stack is owned by me. if (!game.getStack().isEmpty() && game.getStack().peekAbility().getActivatingPlayer().equals(player)) {