PlayerControllerHuman: sortCreatureTypes refactor code for Changeling, Clone and other stuff

This commit is contained in:
Hanmac
2017-05-27 11:08:32 +00:00
parent f30a1d5950
commit 4ef6d1c5c0
2 changed files with 171 additions and 94 deletions

View File

@@ -8,8 +8,6 @@ import java.util.Map;
import java.util.Map.Entry; import java.util.Map.Entry;
import java.util.Set; import java.util.Set;
import forge.game.ability.AbilityFactory;
import forge.game.keyword.Keyword;
import org.apache.commons.lang3.StringUtils; import org.apache.commons.lang3.StringUtils;
import org.apache.commons.lang3.tuple.MutablePair; import org.apache.commons.lang3.tuple.MutablePair;
import org.apache.commons.lang3.tuple.Pair; import org.apache.commons.lang3.tuple.Pair;
@@ -28,6 +26,7 @@ import forge.deck.Deck;
import forge.deck.DeckSection; import forge.deck.DeckSection;
import forge.game.Game; import forge.game.Game;
import forge.game.GameObject; import forge.game.GameObject;
import forge.game.ability.AbilityFactory;
import forge.game.ability.AbilityUtils; import forge.game.ability.AbilityUtils;
import forge.game.ability.ApiType; import forge.game.ability.ApiType;
import forge.game.card.Card; import forge.game.card.Card;
@@ -41,9 +40,12 @@ import forge.game.card.CardUtil;
import forge.game.card.CounterType; import forge.game.card.CounterType;
import forge.game.combat.Combat; import forge.game.combat.Combat;
import forge.game.combat.CombatUtil; import forge.game.combat.CombatUtil;
import forge.game.keyword.Keyword;
import forge.game.phase.PhaseHandler; import forge.game.phase.PhaseHandler;
import forge.game.phase.PhaseType; import forge.game.phase.PhaseType;
import forge.game.player.Player; import forge.game.player.Player;
import forge.game.replacement.ReplacementEffect;
import forge.game.replacement.ReplacementLayer;
import forge.game.spellability.SpellAbility; import forge.game.spellability.SpellAbility;
import forge.game.staticability.StaticAbility; import forge.game.staticability.StaticAbility;
import forge.game.trigger.Trigger; import forge.game.trigger.Trigger;
@@ -606,64 +608,105 @@ public class ComputerUtilCard {
return ""; return "";
} }
final Map<String, Integer> map = Maps.newHashMap(); final Map<String, Integer> typesInDeck = Maps.newHashMap();
// TODO JAVA 8 use getOrDefault
for (final Card c : list) { for (final Card c : list) {
for (final String var : c.getType()) {
if (valid.contains(var)) { // Changeling are all creature types, they are not interesting for
if (!map.containsKey(var)) { // counting creature types
map.put(var, 1); if (c.hasStartOfKeyword(Keyword.CHANGELING.toString())) {
} else {
map.put(var, map.get(var) + 1);
}
}
}
//also take into account abilities that generate tokens
for(SpellAbility sa:c.getSpellAbilities()){
if(sa.getParam("TokenName")!=null){
for(String var:sa.getParam("TokenName").split(" ")){
if (valid.contains(var)) {
if (!map.containsKey(var)) {
map.put(var, 1);
} else {
map.put(var, map.get(var) + 1);
}
}
}
}
}
for(Trigger t:c.getTriggers()){
final String execute = t.getMapParams().get("Execute");
if (execute == null) {
continue; continue;
} }
final SpellAbility sa = AbilityFactory.getAbility(c.getSVar(execute), c); // ignore cards that does enter the battlefield as clones
if(sa.getParam("TokenName")!=null){ boolean isClone = false;
String tokenName=sa.getParam("TokenName"); for (ReplacementEffect re : c.getReplacementEffects()) {
for(String var:tokenName.split(" ")){ if (re.getLayer() == ReplacementLayer.Copy) {
if (valid.contains(var)) { isClone = true;
if (!map.containsKey(var)) { break;
map.put(var, 1); }
} else { }
map.put(var, map.get(var) + 1); if (isClone) {
continue;
}
Set<String> cardCreatureTypes = c.getType().getCreatureTypes();
for (String type : cardCreatureTypes) {
Integer count = typesInDeck.get(type);
if (count == null) {
count = 0;
}
typesInDeck.put(type, count + 1);
}
//also take into account abilities that generate tokens
for (SpellAbility sa : c.getAllSpellAbilities()) {
if (sa.getApi() != ApiType.Token) {
continue;
}
if (sa.hasParam("TokenTypes")) {
for (String var : sa.getParam("TokenTypes").split(",")) {
if (!CardType.isACreatureType(var)) {
continue;
}
Integer count = typesInDeck.get(var);
if (count == null) {
count = 0;
}
typesInDeck.put(var, count + 1);
} }
} }
} }
// same for Trigger that does make Tokens
for(Trigger t:c.getTriggers()){
SpellAbility sa = t.getOverridingAbility();
String sTokenTypes = null;
if (sa != null) {
if (sa.getApi() != ApiType.Token || !sa.hasParam("TokenTypes")) {
continue;
}
sTokenTypes = sa.getParam("TokenTypes");
} else if (t.hasParam("Execute")) {
String name = t.getParam("Execute");
if (!c.hasSVar(name)) {
continue;
}
Map<String, String> params = AbilityFactory.getMapParams(c.getSVar(name));
if (!params.containsKey("TokenTypes")) {
continue;
}
sTokenTypes = params.get("TokenTypes");
}
if (sTokenTypes == null) {
continue;
}
for (String var : sTokenTypes.split(",")) {
if (!CardType.isACreatureType(var)) {
continue;
}
Integer count = typesInDeck.get(var);
if (count == null) {
count = 0;
}
typesInDeck.put(var, count + 1);
} }
} }
// special rule for Fabricate and Servo
if(c.hasStartOfKeyword(Keyword.FABRICATE.toString())){ if(c.hasStartOfKeyword(Keyword.FABRICATE.toString())){
if (!map.containsKey("Servo")) { Integer count = typesInDeck.get("Servo");
map.put("Servo", 1); if (count == null) {
} else { count = 0;
map.put("Servo", map.get("Servo") + 1);
} }
typesInDeck.put("Servo", count + 1);
} }
} // for } // for
int max = 0; int max = 0;
String maxType = ""; String maxType = "";
for (final Entry<String, Integer> entry : map.entrySet()) { for (final Entry<String, Integer> entry : typesInDeck.entrySet()) {
final String type = entry.getKey(); final String type = entry.getKey();
// Log.debug(type + " - " + entry.getValue()); // Log.debug(type + " - " + entry.getValue());

View File

@@ -6,19 +6,17 @@ import java.io.FileInputStream;
import java.io.FileNotFoundException; import java.io.FileNotFoundException;
import java.io.FileWriter; import java.io.FileWriter;
import java.io.Serializable; import java.io.Serializable;
import java.util.ArrayList;
import java.util.Collection; import java.util.Collection;
import java.util.Collections; import java.util.Collections;
import java.util.Comparator; import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Set; import java.util.Set;
import java.util.Map.Entry; import java.util.Map.Entry;
import forge.game.ability.AbilityFactory; import forge.game.ability.AbilityFactory;
import forge.game.ability.ApiType;
import forge.game.keyword.Keyword; import forge.game.keyword.Keyword;
import org.apache.commons.lang3.Range; import org.apache.commons.lang3.Range;
import org.apache.commons.lang3.StringUtils; import org.apache.commons.lang3.StringUtils;
@@ -34,6 +32,7 @@ import com.google.common.collect.ListMultimap;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import com.google.common.collect.Maps; import com.google.common.collect.Maps;
import com.google.common.collect.Multimap; import com.google.common.collect.Multimap;
import com.google.common.collect.Sets;
import forge.FThreads; import forge.FThreads;
import forge.GuiBase; import forge.GuiBase;
@@ -42,6 +41,7 @@ import forge.achievement.AchievementCollection;
import forge.ai.GameState; import forge.ai.GameState;
import forge.assets.FSkinProp; import forge.assets.FSkinProp;
import forge.card.CardDb; import forge.card.CardDb;
import forge.card.CardType;
import forge.card.ColorSet; import forge.card.ColorSet;
import forge.card.ICardFace; import forge.card.ICardFace;
import forge.card.MagicColor; import forge.card.MagicColor;
@@ -80,6 +80,7 @@ import forge.game.player.PlayerActionConfirmMode;
import forge.game.player.PlayerController; import forge.game.player.PlayerController;
import forge.game.player.PlayerView; import forge.game.player.PlayerView;
import forge.game.replacement.ReplacementEffect; import forge.game.replacement.ReplacementEffect;
import forge.game.replacement.ReplacementLayer;
import forge.game.spellability.AbilityManaPart; import forge.game.spellability.AbilityManaPart;
import forge.game.spellability.AbilitySub; import forge.game.spellability.AbilitySub;
import forge.game.spellability.SpellAbility; import forge.game.spellability.SpellAbility;
@@ -186,7 +187,7 @@ public class PlayerControllerHuman
return mayLookAtAllCards; return mayLookAtAllCards;
} }
private final Set<Card> tempShownCards = new HashSet<Card>(); private final Set<Card> tempShownCards = Sets.newHashSet();
public <T> void tempShow(final Iterable<T> objects) { public <T> void tempShow(final Iterable<T> objects) {
for (final T t : objects) { for (final T t : objects) {
// assume you may see any card passed through here // assume you may see any card passed through here
@@ -791,7 +792,7 @@ public class PlayerControllerHuman
*/ */
@Override @Override
public Mana chooseManaFromPool(final List<Mana> manaChoices) { public Mana chooseManaFromPool(final List<Mana> manaChoices) {
final List<String> options = new ArrayList<String>(); final List<String> options = Lists.newArrayList();
for (int i = 0; i < manaChoices.size(); i++) { for (int i = 0; i < manaChoices.size(); i++) {
final Mana m = manaChoices.get(i); final Mana m = manaChoices.get(i);
options.add(String.format("%d. %s mana from %s", 1+i, MagicColor.toLongString(m.getColor()), m.getSourceCard())); options.add(String.format("%d. %s mana from %s", 1+i, MagicColor.toLongString(m.getColor()), m.getSourceCard()));
@@ -823,12 +824,28 @@ public class PlayerControllerHuman
private void sortCreatureTypes(List<String> types) { private void sortCreatureTypes(List<String> types) {
//build map of creature types in player's main deck against the occurrences of each //build map of creature types in player's main deck against the occurrences of each
CardCollection pool = CardLists.filterControlledBy(game.getCardsInGame(),player); CardCollection pool = CardLists.filterControlledBy(game.getCardsInGame(),player);
HashMap<String, Integer> typesInDeck = new HashMap<String, Integer>(); Map<String, Integer> typesInDeck = Maps.newHashMap();
// TODO JAVA 8 use getOrDefault
for (Card c : pool) { for (Card c : pool) {
if(c.getRules()==null || c.getRules().getType()==null){
// Changeling are all creature types, they are not interesting for counting creature types
if (c.hasStartOfKeyword(Keyword.CHANGELING.toString())) {
continue; continue;
} }
Set<String> cardCreatureTypes = c.getRules().getType().getCreatureTypes(); // ignore cards that does enter the battlefield as clones
boolean isClone = false;
for (ReplacementEffect re : c.getReplacementEffects()) {
if (re.getLayer() == ReplacementLayer.Copy) {
isClone = true;
break;
}
}
if (isClone) {
continue;
}
Set<String> cardCreatureTypes = c.getType().getCreatureTypes();
for (String type : cardCreatureTypes) { for (String type : cardCreatureTypes) {
Integer count = typesInDeck.get(type); Integer count = typesInDeck.get(type);
if (count == null) { count = 0; } if (count == null) { count = 0; }
@@ -836,48 +853,65 @@ public class PlayerControllerHuman
} }
//also take into account abilities that generate tokens //also take into account abilities that generate tokens
for(SpellAbility sa: c.getAllSpellAbilities()){ for(SpellAbility sa: c.getAllSpellAbilities()){
if(sa.getParam("TokenName")!=null){ if (sa.getApi() != ApiType.Token) {
for(String var:sa.getParam("TokenName").split(" ")){
if (types.contains(var)) {
if (!typesInDeck.containsKey(var)) {
typesInDeck.put(var, 1);
} else {
typesInDeck.put(var, typesInDeck.get(var) + 1);
}
}
}
}
}
for(Trigger t:c.getTriggers()){
final String execute = t.getMapParams().get("Execute");
if (execute == null) {
continue; continue;
} }
final SpellAbility sa = AbilityFactory.getAbility(c.getSVar(execute), c); if(sa.hasParam("TokenTypes")){
if(sa.getParam("TokenName")!=null){ for(String var: sa.getParam("TokenTypes").split(",")){
String tokenName=sa.getParam("TokenName"); if (!CardType.isACreatureType(var)) {
for(String var:tokenName.split(" ")){ continue;
if (types.contains(var)) { }
if (!typesInDeck.containsKey(var)) { Integer count = typesInDeck.get(var);
typesInDeck.put(var, 1); if (count == null) { count = 0; }
} else { typesInDeck.put(var, count + 1);
typesInDeck.put(var, typesInDeck.get(var) + 1);
} }
} }
} }
// same for Trigger that does make Tokens
for(Trigger t:c.getTriggers()){
SpellAbility sa = t.getOverridingAbility();
String sTokenTypes = null;
if (sa != null) {
if (sa.getApi() != ApiType.Token || !sa.hasParam("TokenTypes")) {
continue;
}
sTokenTypes = sa.getParam("TokenTypes");
} else if (t.hasParam("Execute")) {
String name = t.getParam("Execute");
if (!c.hasSVar(name)) {
continue;
}
Map<String,String> params = AbilityFactory.getMapParams(c.getSVar(name));
if (!params.containsKey("TokenTypes")) {
continue;
}
sTokenTypes = params.get("TokenTypes");
}
if (sTokenTypes == null) {
continue;
}
for(String var: sTokenTypes.split(",")){
if (!CardType.isACreatureType(var)) {
continue;
}
Integer count = typesInDeck.get(var);
if (count == null) { count = 0; }
typesInDeck.put(var, count + 1);
} }
} }
// special rule for Fabricate and Servo
if(c.hasStartOfKeyword(Keyword.FABRICATE.toString())){ if(c.hasStartOfKeyword(Keyword.FABRICATE.toString())){
if (!typesInDeck.containsKey("Servo")) { Integer count = typesInDeck.get("Servo");
typesInDeck.put("Servo", 1); if (count == null) { count = 0; }
} else { typesInDeck.put("Servo", count + 1);
typesInDeck.put("Servo", typesInDeck.get("Servo") + 1);
}
} }
} }
//create sorted list from map from least to most frequent //create sorted list from map from least to most frequent
List<Entry<String, Integer>> sortedList = new LinkedList<Entry<String, Integer>>(typesInDeck.entrySet()); List<Entry<String, Integer>> sortedList = Lists.newArrayList(typesInDeck.entrySet());
Collections.sort(sortedList, new Comparator<Entry<String, Integer>>() { Collections.sort(sortedList, new Comparator<Entry<String, Integer>>() {
public int compare(Entry<String, Integer> o1, Entry<String, Integer> o2) { public int compare(Entry<String, Integer> o1, Entry<String, Integer> o2) {
return o1.getValue().compareTo(o2.getValue()); return o1.getValue().compareTo(o2.getValue());
@@ -1041,7 +1075,7 @@ public class PlayerControllerHuman
for (final SpellAbility sa : usableFromOpeningHand) { for (final SpellAbility sa : usableFromOpeningHand) {
srcCards.add(sa.getHostCard()); srcCards.add(sa.getHostCard());
} }
final List<SpellAbility> result = new ArrayList<SpellAbility>(); final List<SpellAbility> result = Lists.newArrayList();
if (srcCards.isEmpty()) { if (srcCards.isEmpty()) {
return result; return result;
} }
@@ -1243,7 +1277,7 @@ public class PlayerControllerHuman
} }
//stores saved order for different sets of SpellAbilities //stores saved order for different sets of SpellAbilities
private final HashMap<String, List<Integer>> orderedSALookup = new HashMap<String, List<Integer>>(); private final Map<String, List<Integer>> orderedSALookup = Maps.newHashMap();
@Override @Override
public void orderAndPlaySimultaneousSa(final List<SpellAbility> activePlayerSAs) { public void orderAndPlaySimultaneousSa(final List<SpellAbility> activePlayerSAs) {
@@ -1274,7 +1308,7 @@ public class PlayerControllerHuman
List<Integer> savedOrder = orderedSALookup.get(saLookupKey); List<Integer> savedOrder = orderedSALookup.get(saLookupKey);
if (savedOrder != null) { if (savedOrder != null) {
orderedSAs = new ArrayList<SpellAbility>(); orderedSAs = Lists.newArrayList();
for (Integer index : savedOrder) { for (Integer index : savedOrder) {
orderedSAs.add(activePlayerSAs.get(index)); orderedSAs.add(activePlayerSAs.get(index));
} }
@@ -1282,12 +1316,12 @@ public class PlayerControllerHuman
if (savedOrder != null) { if (savedOrder != null) {
boolean preselect = FModel.getPreferences().getPrefBoolean(FPref.UI_PRESELECT_PREVIOUS_ABILITY_ORDER); boolean preselect = FModel.getPreferences().getPrefBoolean(FPref.UI_PRESELECT_PREVIOUS_ABILITY_ORDER);
orderedSAs = getGui().order("Reorder simultaneous abilities", "Resolve first", 0, 0, orderedSAs = getGui().order("Reorder simultaneous abilities", "Resolve first", 0, 0,
preselect ? new ArrayList<SpellAbility>() : orderedSAs, preselect ? orderedSAs : new ArrayList<SpellAbility>(), null, false); preselect ? Lists.<SpellAbility>newArrayList() : orderedSAs, preselect ? orderedSAs : Lists.<SpellAbility>newArrayList(), null, false);
} else { } else {
orderedSAs = getGui().order("Select order for simultaneous abilities", "Resolve first", orderedSAs, null); orderedSAs = getGui().order("Select order for simultaneous abilities", "Resolve first", orderedSAs, null);
} }
//save order to avoid needing to prompt a second time to order the same abilities //save order to avoid needing to prompt a second time to order the same abilities
savedOrder = new ArrayList<Integer>(activePlayerSAs.size()); savedOrder = Lists.newArrayListWithCapacity(activePlayerSAs.size());
for (SpellAbility sa : orderedSAs) { for (SpellAbility sa : orderedSAs) {
savedOrder.add(activePlayerSAs.indexOf(sa)); savedOrder.add(activePlayerSAs.indexOf(sa));
} }
@@ -1391,7 +1425,7 @@ public class PlayerControllerHuman
if (c.getShieldCount() < 2) { if (c.getShieldCount() < 2) {
return Iterables.getFirst(c.getShields(), null); return Iterables.getFirst(c.getShields(), null);
} }
final List<CardShields> shields = new ArrayList<CardShields>(); final List<CardShields> shields = Lists.newArrayList();
for (final CardShields shield : c.getShields()) { for (final CardShields shield : c.getShields()) {
shields.add(shield); shields.add(shield);
} }
@@ -1601,7 +1635,7 @@ public class PlayerControllerHuman
final Card dummy = new Card(-777777, game); final Card dummy = new Card(-777777, game);
dummy.setOwner(pPriority); dummy.setOwner(pPriority);
final Map<String, String> produced = new HashMap<String, String>(); final Map<String, String> produced = Maps.newHashMap();
produced.put("Produced", "W W W W W W W U U U U U U U B B B B B B B G G G G G G G R R R R R R R 7"); produced.put("Produced", "W W W W W W W U U U U U U U B B B B B B B G G G G G G G R R R R R R R 7");
final AbilityManaPart abMana = new AbilityManaPart(dummy, produced); final AbilityManaPart abMana = new AbilityManaPart(dummy, produced);
game.getAction().invoke(new Runnable() { game.getAction().invoke(new Runnable() {
@@ -1690,7 +1724,7 @@ public class PlayerControllerHuman
} }
final CardCollection lib = (CardCollection)pPriority.getCardsIn(ZoneType.Library); final CardCollection lib = (CardCollection)pPriority.getCardsIn(ZoneType.Library);
final List<ZoneType> origin = new ArrayList<ZoneType>(); final List<ZoneType> origin = Lists.newArrayList();
origin.add(ZoneType.Library); origin.add(ZoneType.Library);
final SpellAbility sa = new SpellAbility.EmptySa(new Card(-1, game)); final SpellAbility sa = new SpellAbility.EmptySa(new Card(-1, game));
final Card card = chooseSingleCardForZoneChange(ZoneType.Hand, origin, sa, lib, null, "Choose a card", true, pPriority); final Card card = chooseSingleCardForZoneChange(ZoneType.Hand, origin, sa, lib, null, "Choose a card", true, pPriority);
@@ -1984,7 +2018,7 @@ public class PlayerControllerHuman
if (!game.getRules().hasAppliedVariant(GameType.Planechase)) { return; } if (!game.getRules().hasAppliedVariant(GameType.Planechase)) { return; }
final Player p = game.getPhaseHandler().getPlayerTurn(); final Player p = game.getPhaseHandler().getPlayerTurn();
final List<PaperCard> allPlanars = new ArrayList<PaperCard>(); final List<PaperCard> allPlanars = Lists.newArrayList();
for (final PaperCard c : FModel.getMagicDb().getVariantCards().getAllCards()) { for (final PaperCard c : FModel.getMagicDb().getVariantCards().getAllCards()) {
if (c.getRules().getType().isPlane() || c.getRules().getType().isPhenomenon()) { if (c.getRules().getType().isPlane() || c.getRules().getType().isPhenomenon()) {
allPlanars.add(c); allPlanars.add(c);
@@ -2024,7 +2058,7 @@ public class PlayerControllerHuman
private int sequenceIndex = 0; private int sequenceIndex = 0;
// "Actions" are stored as a pair of the "action" recipient (the entity // "Actions" are stored as a pair of the "action" recipient (the entity
// to "click") and a boolean representing whether the entity is a player. // to "click") and a boolean representing whether the entity is a player.
private final List<Pair<GameEntityView, Boolean>> rememberedActions = new ArrayList<>(); private final List<Pair<GameEntityView, Boolean>> rememberedActions = Lists.newArrayList();
private String rememberedSequenceText = ""; private String rememberedSequenceText = "";
@Override @Override
@@ -2040,7 +2074,7 @@ public class PlayerControllerHuman
int currentIndex = sequenceIndex; int currentIndex = sequenceIndex;
sequenceIndex = 0; sequenceIndex = 0;
// Use a Pair so we can keep a flag for isPlayer // Use a Pair so we can keep a flag for isPlayer
final List<Pair<Integer, Boolean>> entityInfo = new ArrayList<>(); final List<Pair<Integer, Boolean>> entityInfo = Lists.newArrayList();
final int playerID = getPlayer().getId(); final int playerID = getPlayer().getId();
// Only support 1 opponent for now. There are some ideas about supporting // Only support 1 opponent for now. There are some ideas about supporting
// multiplayer games in the future, but for now it would complicate the parsing // multiplayer games in the future, but for now it would complicate the parsing