creatureAttackedThisTurn: switch to LKI

This commit is contained in:
tool4EvEr
2022-03-21 20:08:14 +01:00
parent 16281b0e2a
commit 4e8effe8d5

View File

@@ -39,6 +39,7 @@ import forge.game.card.CardCollection;
import forge.game.card.CardCollectionView; import forge.game.card.CardCollectionView;
import forge.game.card.CardLists; import forge.game.card.CardLists;
import forge.game.card.CardPredicates; import forge.game.card.CardPredicates;
import forge.game.card.CardUtil;
import forge.game.cost.Cost; import forge.game.cost.Cost;
import forge.game.keyword.Keyword; import forge.game.keyword.Keyword;
import forge.game.keyword.KeywordInterface; import forge.game.keyword.KeywordInterface;
@@ -403,9 +404,9 @@ public class CombatUtil {
c.getDamageHistory().setCreatureAttackedThisCombat(true); c.getDamageHistory().setCreatureAttackedThisCombat(true);
c.getDamageHistory().clearNotAttackedSinceLastUpkeepOf(); c.getDamageHistory().clearNotAttackedSinceLastUpkeepOf();
c.getController().addCreaturesAttackedThisTurn(c); c.getController().addCreaturesAttackedThisTurn(CardUtil.getLKICopy(c));
c.getController().incrementAttackersDeclaredThisTurn(); c.getController().incrementAttackersDeclaredThisTurn();
} // checkDeclareAttackers }
/** /**
* Create a {@link Map} mapping each possible attacker for the attacking * Create a {@link Map} mapping each possible attacker for the attacking