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- Added the missing AILogic for Lurebound Scarecrow and fixed the script.
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@@ -657,6 +657,10 @@ public final class AbilityFactoryChoose {
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}
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chosen = CardFactoryUtil.getMostProminentColor(list);
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}
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if (logic.equals("MostProminentComputerControls")) {
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chosen = CardFactoryUtil.getMostProminentColor(AllZone.getComputerPlayer()
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.getCardsIn(Zone.Battlefield));
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}
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if (logic.equals("MostProminentPermanent")) {
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final CardList list = AllZoneUtil.getCardsIn(Zone.Battlefield);
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chosen = CardFactoryUtil.getMostProminentColor(list);
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