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Refactor so CardZoom can support multiple cards
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@@ -79,6 +79,7 @@ public class CardView extends GameEntityView {
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this(id0, name0);
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set(TrackableProperty.Owner, ownerAndController);
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set(TrackableProperty.Controller, ownerAndController);
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set(TrackableProperty.ImageKey, imageKey);
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}
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public PlayerView getOwner() {
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