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https://github.com/Card-Forge/forge.git
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Fixes to ensure deckchooser AI status is set correctly before decks are generated and that the list of card-based decks is updated to show only AI playable cards as required.
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@@ -1,5 +1,8 @@
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package forge.interfaces;
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public interface IUpdateable {
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import forge.match.LobbySlotType;
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public interface IUpdateable{
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void update(boolean fullUpdate);
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void update(int slot, LobbySlotType type);
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}
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@@ -111,6 +111,7 @@ public abstract class GameLobby implements IHasGameType {
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final boolean archenemyRemoved = triesToChangeArchenemy && !event.getArchenemy().booleanValue();
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final boolean hasArchenemyChanged = triesToChangeArchenemy && slot.isArchenemy() != event.getArchenemy().booleanValue();
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final boolean changed = slot.apply(event) || hasArchenemyChanged;
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// Change archenemy teams
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@@ -129,6 +130,12 @@ public abstract class GameLobby implements IHasGameType {
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}
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}
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if (event.getType() != null) {
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//refresh decklist for slot
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listener.update(index,event.getType());
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}
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if (changed) {
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updateView(false);
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}
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@@ -1,5 +1,6 @@
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package forge.net;
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import forge.match.LobbySlotType;
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import org.apache.commons.lang3.ObjectUtils;
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import org.apache.commons.lang3.StringUtils;
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@@ -54,6 +55,8 @@ public class NetConnectUtil {
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view.update(fullUpdate);
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server.updateLobbyState();
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}
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@Override
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public final void update(final int slot, final LobbySlotType type) {return;}
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});
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view.setPlayerChangeListener(new IPlayerChangeListener() {
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@Override
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