diff --git a/forge-gui/res/cardsfolder/upcoming/rendmaw_creaking_nest.txt b/forge-gui/res/cardsfolder/upcoming/rendmaw_creaking_nest.txt index 471c09791aa..f43cd850d13 100644 --- a/forge-gui/res/cardsfolder/upcoming/rendmaw_creaking_nest.txt +++ b/forge-gui/res/cardsfolder/upcoming/rendmaw_creaking_nest.txt @@ -5,8 +5,8 @@ PT:5/5 K:Menace K:Reach T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBTokens | TriggerDescription$ When CARDNAME enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. -T:Mode$ SpellCast | ValidCard$ Card.numTypesGE2 | TriggerZones$ Battlefield | Execute$ DBTokens | Secondary$ True | TriggerDescription$ When CARDNAME enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. -T:Mode$ LandPlayed | ValidCard$ Land.numTypesGE2 | TriggerZones$ Battlefield | Execute$ DBTokens | Secondary$ True | TriggerDescription$ When CARDNAME enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. +T:Mode$ SpellCast | ValidCard$ Card.numTypesGE2 | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ DBTokens | Secondary$ True | TriggerDescription$ When CARDNAME enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. +T:Mode$ LandPlayed | ValidCard$ Land.numTypesGE2+YouCtrl | TriggerZones$ Battlefield | Execute$ DBTokens | Secondary$ True | TriggerDescription$ When CARDNAME enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. SVar:DBTokens:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_bird_flying | TokenTapped$ True | TokenOwner$ Player | RememberTokens$ True | SubAbility$ DBGoad SVar:DBGoad:DB$ Goad | Defined$ Remembered | Duration$ Permanent | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True