diff --git a/forge-gui/res/puzzle/PP18.pzl b/forge-gui/res/puzzle/PP18.pzl index ed426a25417..40f23e4f80e 100644 --- a/forge-gui/res/puzzle/PP18.pzl +++ b/forge-gui/res/puzzle/PP18.pzl @@ -11,7 +11,7 @@ HumanLife=1 AILife=16 humanhand=Shrivel;Exhume;Disturbing Plot;Grim Affliction;Scatter the Seeds humangraveyard=Shambling Shell;Ivy Lane Denizen -humanbattlefield=Swamp;Swamp;Swamp;Forest;Forest;Forest;Forest;Rendclaw Trow;Falkenrath Noble|Countres:P1P1=1;Deathspore Thallid|Counters:SPORE=2;t:Saproling,,P:1,T:1,Cost:no cost,Types:Creature-Saproling,Keywords:,Image:g_1_1_saproling_M12;t:Saproling,,P:1,T:1,Cost:no cost,Types:Creature-Saproling,Keywords:,Image:g_1_1_saproling_M12;t:Saproling,,P:1,T:1,Cost:no cost,Types:Creature-Saproling,Keywords:,Image:g_1_1_saproling_M12 +humanbattlefield=Swamp;Swamp;Swamp;Forest;Forest;Forest;Forest;Rendclaw Trow;Falkenrath Noble|Counters:P1P1=1;Deathspore Thallid|Counters:SPORE=2;t:Saproling,,P:1,T:1,Cost:no cost,Types:Creature-Saproling,Keywords:,Image:g_1_1_saproling_M12;t:Saproling,,P:1,T:1,Cost:no cost,Types:Creature-Saproling,Keywords:,Image:g_1_1_saproling_M12;t:Saproling,,P:1,T:1,Cost:no cost,Types:Creature-Saproling,Keywords:,Image:g_1_1_saproling_M12 ailibrary=Mnemonic Wall;Ghostly Flicker aigraveyard=Stonehorn Dignitary -aibattlefield=Urza's Tower;Urza's Tower;Urza's Mine;Urza's Mine;Urza's Power Plant;Urza's Power Plant;Mulldrifter;Sea Gate Oracle;Lone Missionary;Rhystic Circle \ No newline at end of file +aibattlefield=Urza's Tower;Urza's Tower;Urza's Mine;Urza's Mine;Urza's Power Plant;Urza's Power Plant;Mulldrifter;Sea Gate Oracle;Lone Missionary;Rhystic Circle diff --git a/forge-gui/res/puzzle/PS_HOU6.pzl b/forge-gui/res/puzzle/PS_HOU6.pzl index d6aaada1282..46971b076a6 100644 --- a/forge-gui/res/puzzle/PS_HOU6.pzl +++ b/forge-gui/res/puzzle/PS_HOU6.pzl @@ -15,7 +15,7 @@ humanlibrary=Blur of Blades|Id:420;Mountain|Id:421|Set:AKH humangraveyard=Kari Zev's Expertise;Renegade Tactics;Shard of Broken Glass;Uncaged Fury humanbattlefield=Mountain|Set:AKH;Mountain|Set:AKH;Mountain|Set:AKH;Mountain|Set:AKH;Blooming Marsh;Blooming Marsh;Blooming Marsh;Grim Flayer;Grim Flayer #TODO: make it possible for the player to see the top two cards of the library at the beginning of the puzzle -#humanprecast=Preordain +humanprecast=Preordain|CustomScript:DB$ Draw | NumCards$ 3 | Defined$ You humanexile= humancommand= aihand=