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Add ETB counters before checking statics
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@@ -577,6 +577,8 @@ public class GameAction {
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}
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}
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table.replaceCounterEffect(game, null, true);
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// Need to apply any static effects to produce correct triggers
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checkStaticAbilities();
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@@ -592,8 +594,6 @@ public class GameAction {
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}
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game.getTriggerHandler().registerActiveTrigger(copied, false);
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table.replaceCounterEffect(game, null, true);
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// play the change zone sound
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game.fireEvent(new GameEventCardChangeZone(c, zoneFrom, zoneTo));
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