Fix Archangel of Strife

This commit is contained in:
tool4EvEr
2022-04-11 21:18:24 +02:00
parent ac05891bf5
commit 4c06d157bb
5 changed files with 22 additions and 14 deletions

View File

@@ -19,8 +19,8 @@ import java.util.List;
public class ChooseEntityEffect extends SpellAbilityEffect { public class ChooseEntityEffect extends SpellAbilityEffect {
@Override @Override
protected String getStackDescription(SpellAbility sa) { protected String getStackDescription(SpellAbility sa) {
return (sa.hasParam("StackDescription") ? sa.getParam("StackDescription") : return sa.hasParam("StackDescription") ? sa.getParam("StackDescription") :
sa.getParamOrDefault("SpellDescription", "Write a Stack/SpellDescription!")); sa.getParamOrDefault("SpellDescription", "Write a Stack/SpellDescription!");
} }
@Override @Override

View File

@@ -67,7 +67,7 @@ public class ChooseGenericEffect extends SpellAbilityEffect {
} }
List<SpellAbility> chosenSAs = Lists.newArrayList(); List<SpellAbility> chosenSAs = Lists.newArrayList();
String prompt = sa.getParamOrDefault("ChoicePrompt","Choose"); String prompt = sa.getParamOrDefault("ChoicePrompt", "Choose");
boolean random = false; boolean random = false;
if (sa.hasParam("AtRandom")) { if (sa.hasParam("AtRandom")) {
random = true; random = true;

View File

@@ -42,17 +42,13 @@ public class ChoosePlayerEffect extends SpellAbilityEffect {
for (final Player p : tgtPlayers) { for (final Player p : tgtPlayers) {
if ((tgt == null) || p.canBeTargetedBy(sa)) { if ((tgt == null) || p.canBeTargetedBy(sa)) {
// Was if (sa.getActivatingPlayer().isHuman()) but defined player was being
// overwritten by activatingPlayer (or controller if no activator was set).
// Revert if it causes issues and remove Goblin Festival from card database.
Player chosen; Player chosen;
if (random) { if (random) {
chosen = choices.isEmpty() ? null : Aggregates.random(choices); chosen = choices.isEmpty() ? null : Aggregates.random(choices);
} else { } else {
chosen = choices.isEmpty() ? null : p.getController().chooseSingleEntityForEffect(choices, sa, choiceDesc, null); chosen = choices.isEmpty() ? null : p.getController().chooseSingleEntityForEffect(choices, sa, choiceDesc, null);
} }
if( null != chosen ) { if (null != chosen) {
if (sa.hasParam("Secretly")) { if (sa.hasParam("Secretly")) {
card.setSecretChosenPlayer(chosen); card.setSecretChosenPlayer(chosen);
} else { } else {

View File

@@ -391,7 +391,18 @@ public class PlayerProperty {
if (player.getVenturedThisTurn() < 1) { if (player.getVenturedThisTurn() < 1) {
return false; return false;
} }
} } else if (property.startsWith("NotedFor")) {
final String key = property.substring("NotedFor".length());
for (String note : player.getNotesForName(key)) {
if (note.equals("Name:" + source.getName())) {
return true;
}
if (note.equals("Id:" + source.getId())) {
return true;
}
}
return false;
}
return true; return true;
} }

View File

@@ -4,11 +4,12 @@ Types:Creature Angel
PT:6/6 PT:6/6
K:Flying K:Flying
K:ETBReplacement:Other:ChooseEach K:ETBReplacement:Other:ChooseEach
SVar:ChooseEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoice | SpellDescription$ As CARDNAME enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. SVar:ChooseEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoice | SubAbility$ DBRemember | ClearRememberedBeforeLoop$ True | SpellDescription$ As CARDNAME enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.
SVar:DBChoice:DB$ GenericChoice | Defined$ Player.IsRemembered | Choices$ WarChoice,PeaceChoice SVar:DBChoice:DB$ GenericChoice | Defined$ Player.IsRemembered | Choices$ WarChoice,PeaceChoice
SVar:WarChoice:DB$ Effect | Name$ Archangel War Effect | StaticAbilities$ WarPump | SpellDescription$ War | EffectOwner$ Player.IsRemembered | Duration$ UntilHostLeavesPlay SVar:WarChoice:DB$ Pump | Defined$ Player.IsRemembered | NoteCards$ Self | NoteCardsFor$ Strife | SpellDescription$ War
SVar:PeaceChoice:DB$ Effect | Name$ Archangel Peace Effect | StaticAbilities$ PeacePump | SpellDescription$ Peace | EffectOwner$ Player.IsRemembered | Duration$ UntilHostLeavesPlay SVar:PeaceChoice:DB$ Pump | Defined$ Player.IsRemembered | ClearNotedCardsFor$ Strife | SpellDescription$ Peace
SVar:WarPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddPower$ 3 | Description$ Creatures you control get +3/+0. SVar:DBRemember:DB$ Pump | RememberObjects$ Player.NotedForStrife
SVar:PeacePump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddToughness$ 3 | Description$ Creatures you control get +0/+3. S:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.ControlledBy Remembered | AddPower$ 3 | Description$ Creatures controlled by players who chose war get +3/+0.
S:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.!ControlledBy Remembered | AddToughness$ 3 | Description$ Creatures controlled by players who chose peace get +0/+3.
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Flying\nAs Archangel of Strife enters the battlefield, each player chooses war or peace.\nCreatures controlled by players who chose war get +3/+0.\nCreatures controlled by players who chose peace get +0/+3. Oracle:Flying\nAs Archangel of Strife enters the battlefield, each player chooses war or peace.\nCreatures controlled by players who chose war get +3/+0.\nCreatures controlled by players who chose peace get +0/+3.