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IKO - Mythos cycle tweaks
This commit is contained in:
committed by
Hans Mackowiak
parent
84519d10ea
commit
4be26f575c
@@ -448,7 +448,7 @@ public class SpellAbilityCondition extends SpellAbilityVariables {
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for (String s : getManaNotSpent().split(" ")) {
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for (String s : getManaNotSpent().split(" ")) {
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toPay |= MagicColor.fromName(s);
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toPay |= MagicColor.fromName(s);
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}
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}
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if (0 != (toPay & sa.getHostCard().getColorsPaid())) {
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if (toPay == (toPay & sa.getHostCard().getColorsPaid())) {
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return false;
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return false;
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}
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}
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}
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}
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@@ -1,6 +1,6 @@
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Name:Mythos of Nethroi
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Name:Mythos of Nethroi
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ManaCost:2 B
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ManaCost:2 B
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Types:Instant
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Types:Instant
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A:SP$ Destroy | Cost$ 2 B | ValidTgts$ Permanent.nonLand | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ EQ1 | ConditionManaNotSpent$ G W | SubAbility$ DBDestroy | StackDescription$ SpellDescription | SpellDescription$ Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
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A:SP$ Destroy | Cost$ 2 B | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ EQ1 | ConditionManaNotSpent$ G W | SubAbility$ DBDestroy | StackDescription$ SpellDescription | SpellDescription$ Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
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SVar:DBDestroy:DB$ Destroy | Defined$ Targeted | ConditionManaSpent$ G W | StackDescription$ None
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SVar:DBDestroy:DB$ Destroy | Defined$ Targeted | ConditionManaSpent$ G W | StackDescription$ None
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Oracle:Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
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Oracle:Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
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@@ -11,7 +11,7 @@ SVar:ChooseArtf:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Arti
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SVar:ChooseCrtr:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Creature.nonLand+RememberedPlayerCtrl | ChoiceTitle$ Choose a creature to keep | SubAbility$ ChooseEnch | RememberChosen$ True | Mandatory$ True
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SVar:ChooseCrtr:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Creature.nonLand+RememberedPlayerCtrl | ChoiceTitle$ Choose a creature to keep | SubAbility$ ChooseEnch | RememberChosen$ True | Mandatory$ True
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SVar:ChooseEnch:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Enchantment.nonLand+RememberedPlayerCtrl | ChoiceTitle$ Choose an enchantment to keep | SubAbility$ ChooseWalk | RememberChosen$ True | Mandatory$ True
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SVar:ChooseEnch:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Enchantment.nonLand+RememberedPlayerCtrl | ChoiceTitle$ Choose an enchantment to keep | SubAbility$ ChooseWalk | RememberChosen$ True | Mandatory$ True
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SVar:ChooseWalk:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Planeswalker.RememberedPlayerCtrl | ChoiceTitle$ Choose a planeswalker to keep | RememberChosen$ True | Mandatory$ True
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SVar:ChooseWalk:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Planeswalker.RememberedPlayerCtrl | ChoiceTitle$ Choose a planeswalker to keep | RememberChosen$ True | Mandatory$ True
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SVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Permanent.nonLand+IsNotRemembered | SubAbility$ DBCleanup
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SVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Permanent.nonLand+IsNotRemembered | SubAbility$ DBCleanup | StackDescription$ None
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True
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AI:RemoveDeck:All
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AI:RemoveDeck:All
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Oracle:Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.
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Oracle:Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.
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@@ -1,6 +1,6 @@
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Name:Mythos of Vadrok
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Name:Mythos of Vadrok
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ManaCost:2 R R
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ManaCost:2 R R
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Types:Sorcery
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Types:Sorcery
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A:SP$ DealDamage | Cost$ 2 R R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker to distribute damage to | NumDmg$ 5 | TargetMin$ 1 | TargetMax$ 5 | DividedAsYouChoose$ 5 | SubAbility$ DBPump | SpellDescription$ CARDNAME deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can’t attack or block and their activated abilities can’t be activated.
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A:SP$ DealDamage | Cost$ 2 R R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select any number of target creatures or planeswalkers to distribute damage to | NumDmg$ 5 | TargetMin$ 1 | TargetMax$ 5 | DividedAsYouChoose$ 5 | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can’t attack or block and their activated abilities can’t be activated.
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SVar:DBPump:DB$ Pump | Defined$ Targeted | UntilYourNextTurn$ True | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | ConditionManaSpent W U | SpellDescription$ None
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SVar:DBPump:DB$ Pump | Defined$ Targeted | UntilYourNextTurn$ True | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | ConditionManaSpent$ W U | StackDescription$ None
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Oracle:Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can’t attack or block and their activated abilities can’t be activated.
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Oracle:Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can’t attack or block and their activated abilities can’t be activated.
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