Merge branch 'Card-Forge:master' into master

This commit is contained in:
Suthro
2022-06-12 12:59:50 -05:00
committed by GitHub
120 changed files with 1394 additions and 358 deletions

View File

@@ -3,7 +3,7 @@
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<modelVersion>4.0.0</modelVersion>
@@ -290,7 +290,7 @@
<dependency>
<groupId>forge</groupId>
<artifactId>forge-gui-mobile</artifactId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
<scope>compile</scope>
</dependency>
</dependencies>

View File

@@ -6,7 +6,7 @@
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<artifactId>forge-ai</artifactId>

View File

@@ -1925,8 +1925,8 @@ public class AiController {
return Math.min(player.getLife() -1,MyRandom.getRandom().nextInt(Math.max(player.getLife() / 3, player.getWeakestOpponent().getLife())) + 1);
} else if ("HighestGetCounter".equals(logic)) {
return MyRandom.getRandom().nextInt(3);
} else if (source.hasSVar("EnergyToPay")) {
return AbilityUtils.calculateAmount(source, source.getSVar("EnergyToPay"), sa);
} else if (sa.hasSVar("EnergyToPay")) {
return AbilityUtils.calculateAmount(source, sa.getSVar("EnergyToPay"), sa);
} else if ("Vermin".equals(logic)) {
return MyRandom.getRandom().nextInt(Math.max(player.getLife() - 5, 0));
} else if ("SweepCreatures".equals(logic)) {

View File

@@ -185,7 +185,6 @@ public enum SpellApiToAi {
.put(ApiType.WinsGame, GameWinAi.class)
.put(ApiType.DamageResolve, AlwaysPlayAi.class)
.put(ApiType.InternalEtbReplacement, CanPlayAsDrawbackAi.class)
.put(ApiType.InternalLegendaryRule, LegendaryRuleAi.class)
.put(ApiType.InternalIgnoreEffect, CannotPlayAi.class)
.build());

View File

@@ -500,17 +500,19 @@ public class AnimateAi extends SpellAbilityAi {
}
// give sVars
if (sVars.size() > 0) {
for (final String s : sVars) {
String actualsVar = source.getSVar(s);
if (sa.hasParam("sVars")) {
Map<String, String> sVarsMap = Maps.newHashMap();
for (final String s : sa.getParam("sVars").split(",")) {
String actualsVar = AbilityUtils.getSVar(sa, s);
String name = s;
if (actualsVar.startsWith("SVar:")) {
actualsVar = actualsVar.split("SVar:")[1];
name = actualsVar.split(":")[0];
actualsVar = actualsVar.split(":")[1];
}
card.setSVar(name, actualsVar);
sVarsMap.put(name, actualsVar);
}
card.addChangedSVars(sVarsMap, timestamp, 0);
}
ComputerUtilCard.applyStaticContPT(game, card, null);
}

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@@ -1,35 +0,0 @@
package forge.ai.ability;
import forge.ai.SpellAbilityAi;
import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
public class CanPlayAsDrawbackAi extends SpellAbilityAi {
/* (non-Javadoc)
* @see forge.card.abilityfactory.SpellAiLogic#canPlayAI(forge.game.player.Player, java.util.Map, forge.card.spellability.SpellAbility)
*/
@Override
protected boolean canPlayAI(Player aiPlayer, SpellAbility sa) {
return false;
}
/**
* <p>
* copySpellTriggerAI.
* </p>
* @param sa
* a {@link forge.game.spellability.SpellAbility} object.
* @param mandatory
* a boolean.
* @param af
* a {@link forge.game.ability.AbilityFactory} object.
*
* @return a boolean.
*/
@Override
protected boolean doTriggerAINoCost(Player aiPlayer, SpellAbility sa, boolean mandatory) {
return false;
}
}

View File

@@ -53,6 +53,7 @@ import forge.util.MyRandom;
public class DamageDealAi extends DamageAiBase {
@Override
public boolean chkAIDrawback(SpellAbility sa, Player ai) {
final SpellAbility root = sa.getRootAbility();
final String damage = sa.getParam("NumDmg");
Card source = sa.getHostCard();
int dmg = AbilityUtils.calculateAmount(source, damage, sa);
@@ -76,7 +77,7 @@ public class DamageDealAi extends DamageAiBase {
if (dmg > energy || dmg < 1) {
continue; // in case the calculation gets messed up somewhere
}
source.setSVar("EnergyToPay", "Number$" + dmg);
root.setSVar("EnergyToPay", "Number$" + dmg);
return true;
}
}

View File

@@ -731,7 +731,7 @@ public class PumpAi extends PumpAiBase {
if (minus > energy || minus < 1) {
continue; // in case the calculation gets messed up somewhere
}
source.setSVar("EnergyToPay", "Number$" + minus);
root.setSVar("EnergyToPay", "Number$" + minus);
return true;
}
}

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@@ -6,7 +6,7 @@
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<artifactId>forge-core</artifactId>

View File

@@ -6,7 +6,7 @@
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<artifactId>forge-game</artifactId>

View File

@@ -55,15 +55,13 @@ public abstract class CardTraitBase extends GameObject implements IHasCardView,
/** Keys of descriptive (text) parameters. */
private static final ImmutableList<String> descriptiveKeys = ImmutableList.<String>builder()
.add("Description", "SpellDescription", "StackDescription", "TriggerDescription").build();
/** Keys to be followed as SVar names when changing text. */
private static final ImmutableList<String> mutableKeys = ImmutableList.<String>builder()
.add("AddAbility").build();
/**
* Keys that should not changed
*/
private static final ImmutableList<String> noChangeKeys = ImmutableList.<String>builder()
.add("TokenScript", "LegacyImage", "TokenImage", "NewName", "ChooseFromList").build();
.add("TokenScript", "LegacyImage", "TokenImage", "NewName", "ChooseFromList")
.add("AddAbility").build();
/**
* <p>
@@ -259,6 +257,18 @@ public abstract class CardTraitBase extends GameObject implements IHasCardView,
}
if (params.containsKey("Revolt")) {
if ("True".equalsIgnoreCase(params.get("Revolt")) != hostController.hasRevolt()) return false;
else if ("None".equalsIgnoreCase(params.get("Revolt"))) {
boolean none = true;
for (Player p : game.getRegisteredPlayers()) {
if (p.hasRevolt()) {
none = false;
break;
}
}
if (!none) {
return false;
}
}
}
if (params.containsKey("Desert")) {
if ("True".equalsIgnoreCase(params.get("Desert")) != hostController.hasDesert()) return false;
@@ -422,6 +432,16 @@ public abstract class CardTraitBase extends GameObject implements IHasCardView,
if (!Expressions.compare(sVar, svarOperator, operandValue)) {
return false;
}
if (hasParam("CheckSecondSVar")) {
final int sVar2 = AbilityUtils.calculateAmount(this.hostCard, getParam("CheckSecondSVar"), this);
final String comparator2 = getParamOrDefault("SecondSVarCompare", "GE1");
final String svarOperator2 = comparator2.substring(0, 2);
final String svarOperand2 = comparator2.substring(2);
final int operandValue2 = AbilityUtils.calculateAmount(this.hostCard, svarOperand2, this);
if (!Expressions.compare(sVar2, svarOperator2, operandValue2)) {
return false;
}
}
}
if (params.containsKey("ManaSpent")) {
@@ -489,11 +509,6 @@ public abstract class CardTraitBase extends GameObject implements IHasCardView,
} else if (descriptiveKeys.contains(key)) {
// change descriptions differently
newValue = AbilityUtils.applyDescriptionTextChangeEffects(value, this);
} else if (mutableKeys.contains(key)) {
// follow SVar and change it
final String originalSVarValue = hostCard.getSVar(value);
hostCard.changeSVar(value, AbilityUtils.applyAbilityTextChangeEffects(originalSVarValue, this));
newValue = null;
} else if (this.getHostCard().hasSVar(value)) {
// don't change literal SVar names!
newValue = null;

View File

@@ -233,13 +233,6 @@ public class GameAction {
}
}
// Clean up the temporary Dash/Blitz SVar when the card leaves the battlefield
// Clean up the temporary AtEOT SVar
String endofTurn = c.getSVar("EndOfTurnLeavePlay");
if (fromBattlefield && (endofTurn.equals("Dash") || endofTurn.equals("Blitz") || endofTurn.equals("AtEOT"))) {
c.removeSVar("EndOfTurnLeavePlay");
}
if (fromBattlefield && !toBattlefield) {
c.getController().setRevolt(true);
}
@@ -337,7 +330,7 @@ public class GameAction {
CardCollectionView comCards = c.getOwner().getCardsIn(ZoneType.Command);
for (final Card effCard : comCards) {
for (final ReplacementEffect re : effCard.getReplacementEffects()) {
if (re.hasSVar("CommanderMoveReplacement") && effCard.getEffectSource().getName().equals(c.getRealCommander().getName())) {
if (re.hasParam("CommanderMoveReplacement") && effCard.getEffectSource().getName().equals(c.getRealCommander().getName())) {
commanderEffect = effCard;
break;
}
@@ -365,7 +358,7 @@ public class GameAction {
}
ReplacementResult repres = game.getReplacementHandler().run(ReplacementType.Moved, repParams);
if (repres != ReplacementResult.NotReplaced) {
if (repres != ReplacementResult.NotReplaced && repres != ReplacementResult.Updated) {
// reset failed manifested Cards back to original
if (c.isManifested() && !c.isInPlay()) {
c.forceTurnFaceUp();

View File

@@ -677,13 +677,12 @@ public final class GameActionUtil {
if (!StringUtils.isNumeric(amount)) {
sa.setSVar(amount, sourceCard.getSVar(amount));
}
CardFactoryUtil.setupETBReplacementAbility(sa);
String desc = "It enters the battlefield with ";
desc += Lang.nounWithNumeral(amount, CounterType.getType(counter).getName() + " counter");
desc += " on it.";
String repeffstr = "Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | Description$ " + desc;
String repeffstr = "Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplacementResult$ Updated | Description$ " + desc;
ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, eff, true);
re.setLayer(ReplacementLayer.Other);

View File

@@ -288,6 +288,8 @@ public class StaticEffect {
affectedCard.removeCanBlockAdditional(getTimestamp());
}
affectedCard.removeChangedSVars(getTimestamp(), ability.getId());
affectedCard.updateAbilityTextForView(); // only update keywords and text for view to avoid flickering
}
return affectedCards;

View File

@@ -55,6 +55,7 @@ import forge.game.phase.PhaseHandler;
import forge.game.player.Player;
import forge.game.player.PlayerCollection;
import forge.game.player.PlayerPredicates;
import forge.game.replacement.ReplacementType;
import forge.game.spellability.AbilitySub;
import forge.game.spellability.LandAbility;
import forge.game.spellability.OptionalCost;
@@ -217,10 +218,15 @@ public class AbilityUtils {
else if (defined.startsWith("Replaced") && sa instanceof SpellAbility) {
final SpellAbility root = ((SpellAbility)sa).getRootAbility();
AbilityKey type = AbilityKey.fromString(defined.substring(8));
// for Moved Effects, if it wants to know the affected Card, it might need to return the LKI
// or otherwise the timestamp does match
if (type == AbilityKey.Card && root.isReplacementAbility() && root.getReplacementEffect().getMode() == ReplacementType.Moved) {
type = AbilityKey.CardLKI;
}
final Object crd = root.getReplacingObject(type);
if (crd instanceof Card) {
c = game.getCardState((Card) crd);
c = (Card) crd;
} else if (crd instanceof Iterable<?>) {
cards.addAll(Iterables.filter((Iterable<?>) crd, Card.class));
}
@@ -1415,11 +1421,7 @@ public class AbilityUtils {
// Needed - Equip an untapped creature with Sword of the Paruns then cast Deadshot on it. Should deal 2 more damage.
game.getAction().checkStaticAbilities(); // this will refresh continuous abilities for players and permanents.
if (sa.isReplacementAbility() && abSub.getApi() == ApiType.InternalEtbReplacement) {
game.getTriggerHandler().resetActiveTriggers(false);
} else {
game.getTriggerHandler().resetActiveTriggers();
}
game.getTriggerHandler().resetActiveTriggers(!sa.isReplacementAbility());
AbilityUtils.resolveApiAbility(abSub, game);
}

View File

@@ -189,7 +189,6 @@ public enum ApiType {
DamageResolve (DamageResolveEffect.class),
ChangeZoneResolve (ChangeZoneResolveEffect.class),
InternalEtbReplacement (ETBReplacementEffect.class),
InternalLegendaryRule (CharmEffect.class),
InternalIgnoreEffect (CharmEffect.class),
UpdateRemember (UpdateRememberEffect.class);

View File

@@ -300,13 +300,12 @@ public abstract class SpellAbilityEffect {
delTrig.append("| TriggerDescription$ ").append(desc);
final Trigger trig = TriggerHandler.parseTrigger(delTrig.toString(), CardUtil.getLKICopy(sa.getHostCard()), intrinsic);
long ts = sa.getHostCard().getGame().getNextTimestamp();
for (final Card c : crds) {
trig.addRemembered(c);
// Svar for AI
if (!c.hasSVar("EndOfTurnLeavePlay")) {
c.setSVar("EndOfTurnLeavePlay", "AtEOT");
}
c.addChangedSVars(Collections.singletonMap("EndOfTurnLeavePlay", "AtEOT"), ts, 0);
}
String trigSA = "";
if (location.equals("Hand")) {
@@ -346,9 +345,7 @@ public abstract class SpellAbilityEffect {
card.addTrigger(trig);
// Svar for AI
if (!card.hasSVar("EndOfTurnLeavePlay")) {
card.setSVar("EndOfTurnLeavePlay", "AtEOT");
}
card.addChangedSVars(Collections.singletonMap("EndOfTurnLeavePlay", "AtEOT"), card.getGame().getNextTimestamp(), 0);
}
protected static SpellAbility getForgetSpellAbility(final Card card) {

View File

@@ -1,10 +1,12 @@
package forge.game.ability.effects;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import forge.GameCommand;
import forge.card.CardType;
@@ -64,17 +66,17 @@ public class AnimateAllEffect extends AnimateEffectBase {
types.add(host.getChosenType2());
}
final List<String> keywords = new ArrayList<>();
final List<String> keywords = Lists.newArrayList();
if (sa.hasParam("Keywords")) {
keywords.addAll(Arrays.asList(sa.getParam("Keywords").split(" & ")));
}
final List<String> removeKeywords = new ArrayList<>();
final List<String> removeKeywords = Lists.newArrayList();
if (sa.hasParam("RemoveKeywords")) {
removeKeywords.addAll(Arrays.asList(sa.getParam("RemoveKeywords").split(" & ")));
}
final List<String> hiddenKeywords = new ArrayList<>();
final List<String> hiddenKeywords = Lists.newArrayList();
if (sa.hasParam("HiddenKeywords")) {
hiddenKeywords.addAll(Arrays.asList(sa.getParam("HiddenKeywords").split(" & ")));
}
@@ -99,27 +101,32 @@ public class AnimateAllEffect extends AnimateEffectBase {
}
// abilities to add to the animated being
final List<String> abilities = new ArrayList<>();
final List<String> abilities = Lists.newArrayList();
if (sa.hasParam("Abilities")) {
abilities.addAll(Arrays.asList(sa.getParam("Abilities").split(",")));
}
// replacement effects to add to the animated being
final List<String> replacements = new ArrayList<>();
final List<String> replacements = Lists.newArrayList();
if (sa.hasParam("Replacements")) {
replacements.addAll(Arrays.asList(sa.getParam("Replacements").split(",")));
}
// triggers to add to the animated being
final List<String> triggers = new ArrayList<>();
final List<String> triggers = Lists.newArrayList();
if (sa.hasParam("Triggers")) {
triggers.addAll(Arrays.asList(sa.getParam("Triggers").split(",")));
}
// sVars to add to the animated being
final List<String> sVars = new ArrayList<>();
final List<String> sVars = Lists.newArrayList();
if (sa.hasParam("sVars")) {
sVars.addAll(Arrays.asList(sa.getParam("sVars").split(",")));
}
Map<String, String> sVarsMap = Maps.newHashMap();
for (final String s : sVars) {
sVarsMap.put(s, AbilityUtils.getSVar(sa, s));
}
final String valid = sa.getParamOrDefault("ValidCards", "");
CardCollectionView list;
@@ -139,9 +146,10 @@ public class AnimateAllEffect extends AnimateEffectBase {
timestamp);
// give sVars
for (final String s : sVars) {
c.setSVar(s, AbilityUtils.getSVar(sa, s));
if (!sVarsMap.isEmpty() ) {
c.addChangedSVars(sVarsMap, timestamp, 0);
}
game.fireEvent(new GameEventCardStatsChanged(c));
final GameCommand unanimate = new GameCommand() {

View File

@@ -2,7 +2,9 @@ package forge.game.ability.effects;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import com.google.common.collect.Maps;
import com.google.common.collect.Lists;
import forge.card.CardType;
@@ -138,11 +140,22 @@ public class AnimateEffect extends AnimateEffectBase {
}
// sVars to add to the animated being
final List<String> sVars = Lists.newArrayList();
Map<String, String> sVarsMap = Maps.newHashMap();
if (sa.hasParam("sVars")) {
sVars.addAll(Arrays.asList(sa.getParam("sVars").split(",")));
for (final String s : sa.getParam("sVars").split(",")) {
String actualsVar = AbilityUtils.getSVar(sa, s);
String name = s;
if (actualsVar.startsWith("SVar:")) {
actualsVar = actualsVar.split("SVar:")[1];
name = actualsVar.split(":")[0];
actualsVar = actualsVar.split(":")[1];
}
sVarsMap.put(name, actualsVar);
}
}
List<Card> tgts = getCardsfromTargets(sa);
if (sa.hasParam("Optional")) {
@@ -166,15 +179,8 @@ public class AnimateEffect extends AnimateEffectBase {
}
// give sVars
for (final String s : sVars) {
String actualsVar = AbilityUtils.getSVar(sa, s);
String name = s;
if (actualsVar.startsWith("SVar:")) {
actualsVar = actualsVar.split("SVar:")[1];
name = actualsVar.split(":")[0];
actualsVar = actualsVar.split(":")[1];
}
c.setSVar(name, actualsVar);
if (!sVarsMap.isEmpty()) {
c.addChangedSVars(sVarsMap, timestamp, 0);
}
// give Remembered

View File

@@ -137,6 +137,7 @@ public abstract class AnimateEffectBase extends SpellAbilityEffect {
public void run() {
doUnanimate(c, timestamp);
c.removeChangedSVars(timestamp, 0);
c.removeChangedName(timestamp, 0);
c.updateStateForView();

View File

@@ -21,7 +21,7 @@ import forge.game.spellability.SpellAbilityStackInstance;
import forge.game.spellability.TargetRestrictions;
import forge.util.CardTranslation;
import forge.util.Localizer;
import forge.util.collect.FCollectionView;
import forge.util.collect.FCollection;
public class ChangeCombatantsEffect extends SpellAbilityEffect {
@@ -47,7 +47,8 @@ public class ChangeCombatantsEffect extends SpellAbilityEffect {
if ((tgt == null) || c.canBeTargetedBy(sa)) {
final Combat combat = game.getCombat();
final GameEntity originalDefender = combat.getDefenderByAttacker(c);
final FCollectionView<GameEntity> defs = combat.getDefenders();
final FCollection<GameEntity> defs = new FCollection<>();
defs.addAll(sa.hasParam("PlayerOnly") ? combat.getDefendingPlayers() : combat.getDefenders());
String title = Localizer.getInstance().getMessage("lblChooseDefenderToAttackWithCard", CardTranslation.getTranslatedName(c.getName()));
Map<String, Object> params = Maps.newHashMap();

View File

@@ -1,5 +1,9 @@
package forge.game.ability.effects;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import com.google.common.collect.Lists;
import forge.GameCommand;
@@ -16,9 +20,6 @@ import forge.game.spellability.SpellAbility;
import forge.game.zone.ZoneType;
import forge.util.Localizer;
import java.util.Arrays;
import java.util.List;
public class ControlGainEffect extends SpellAbilityEffect {
@Override
@@ -210,11 +211,11 @@ public class ControlGainEffect extends SpellAbilityEffect {
}
if (lose.contains("EOT")) {
game.getEndOfTurn().addUntil(loseControl);
tgtC.setSVar("SacMe", "6");
tgtC.addChangedSVars(Collections.singletonMap("SacMe", "6"), tStamp, 0);
}
if (lose.contains("EndOfCombat")) {
game.getEndOfCombat().addUntil(loseControl);
tgtC.setSVar("SacMe", "6");
tgtC.addChangedSVars(Collections.singletonMap("SacMe", "6"), tStamp, 0);
}
if (lose.contains("StaticCommandCheck")) {
String leftVar = sa.getSVar(sa.getParam("StaticCommandCheckSVar"));
@@ -276,7 +277,7 @@ public class ControlGainEffect extends SpellAbilityEffect {
@Override
public void run() {
doLoseControl(c, hostCard, bTapOnLose, tStamp);
c.removeSVar("SacMe");
c.removeChangedSVars(tStamp, 0);
}
};

View File

@@ -299,7 +299,7 @@ public class DamageDealEffect extends DamageBaseEffect {
} else {
damageMap.put(sourceLKI, c, dmg);
if (sa.hasParam("ExcessSVar")) {
hostCard.setSVar(sa.getParam("ExcessSVar"), Integer.toString(excess));
sa.setSVar(sa.getParam("ExcessSVar"), Integer.toString(excess));
}
}
}

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@@ -1,32 +0,0 @@
package forge.game.ability.effects;
import java.util.Map;
import forge.game.Game;
import forge.game.ability.AbilityKey;
import forge.game.ability.SpellAbilityEffect;
import forge.game.card.Card;
import forge.game.spellability.SpellAbility;
/**
* TODO: Write javadoc for this type.
*
*/
public class ETBReplacementEffect extends SpellAbilityEffect {
@Override
public void resolve(SpellAbility sa) {
final Game game = sa.getActivatingPlayer().getGame();
final Card card = (Card) sa.getReplacingObject(AbilityKey.Card);
Map<AbilityKey, Object> params = AbilityKey.newMap();
params.put(AbilityKey.CardLKI, sa.getReplacingObject(AbilityKey.CardLKI));
params.put(AbilityKey.ReplacementEffect, sa.getReplacementEffect());
params.put(AbilityKey.LastStateBattlefield, sa.getReplacingObject(AbilityKey.LastStateBattlefield));
params.put(AbilityKey.LastStateGraveyard, sa.getReplacingObject(AbilityKey.LastStateGraveyard));
final SpellAbility root = sa.getRootAbility();
SpellAbility cause = (SpellAbility) root.getReplacingObject(AbilityKey.Cause);
game.getAction().moveToPlay(card, card.getController(), cause, params);
}
}

View File

@@ -2,7 +2,6 @@ package forge.game.ability.effects;
import forge.game.ability.AbilityUtils;
import forge.game.ability.ApiType;
import forge.game.ability.SpellAbilityEffect;
import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
@@ -41,14 +40,7 @@ public class LifeLoseEffect extends SpellAbilityEffect {
lifeLost += p.loseLife(lifeAmount, false, false);
}
}
sa.getHostCard().setSVar("AFLifeLost", "Number$" + lifeLost);
// Exceptional case for Extort: must propagate the amount of life lost to subability,
// otherwise the first Extort trigger per game won't work
if (sa.getSubAbility() != null && ApiType.GainLife.equals(sa.getSubAbility().getApi())) {
sa.getSubAbility().setSVar("AFLifeLost", "Number$" + lifeLost);
}
sa.setSVar("AFLifeLost", "Number$" + lifeLost);
}
}

View File

@@ -1,5 +1,6 @@
package forge.game.ability.effects;
import java.util.Collections;
import java.util.Map;
import com.google.common.collect.Lists;
@@ -42,12 +43,12 @@ public class PermanentEffect extends SpellAbilityEffect {
// some extra for Dashing
if (sa.isDash() && c.isInPlay()) {
c.setSVar("EndOfTurnLeavePlay", "Dash");
c.addChangedSVars(Collections.singletonMap("EndOfTurnLeavePlay", "Dash"), c.getGame().getNextTimestamp(), 0);
registerDelayedTrigger(sa, "Hand", Lists.newArrayList(c));
}
// similar for Blitz keyword
if (sa.isBlitz() && c.isInPlay()) {
c.setSVar("EndOfTurnLeavePlay", "Blitz");
c.addChangedSVars(Collections.singletonMap("EndOfTurnLeavePlay", "Blitz"), c.getGame().getNextTimestamp(), 0);
registerDelayedTrigger(sa, "Sacrifice", Lists.newArrayList(c));
}

View File

@@ -126,13 +126,13 @@ public class RollDiceEffect extends SpellAbilityEffect {
total += modifier;
if (sa.hasParam("ResultSVar")) {
host.setSVar(sa.getParam("ResultSVar"), Integer.toString(total));
sa.setSVar(sa.getParam("ResultSVar"), Integer.toString(total));
}
if (sa.hasParam("ChosenSVar")) {
int chosen = player.getController().chooseNumber(sa, Localizer.getInstance().getMessage("lblChooseAResult"), rolls, player);
String message = Localizer.getInstance().getMessage("lblPlayerChooseValue", player, chosen);
player.getGame().getAction().notifyOfValue(sa, player, message, player);
host.setSVar(sa.getParam("ChosenSVar"), Integer.toString(chosen));
sa.setSVar(sa.getParam("ChosenSVar"), Integer.toString(chosen));
if (sa.hasParam("OtherSVar")) {
int other = rolls.get(0);
for (int i = 1; i < rolls.size(); ++i) {
@@ -141,7 +141,7 @@ public class RollDiceEffect extends SpellAbilityEffect {
break;
}
}
host.setSVar(sa.getParam("OtherSVar"), Integer.toString(other));
sa.setSVar(sa.getParam("OtherSVar"), Integer.toString(other));
}
}

View File

@@ -126,7 +126,7 @@ public class VoteEffect extends SpellAbilityEffect {
}
if (sa.hasParam("StoreVoteNum")) {
for (final Object type : voteType) {
host.setSVar("VoteNum" + type, "Number$" + votes.get(type).size());
sa.setSVar("VoteNum" + type, "Number$" + votes.get(type).size());
}
} else {
for (final String subAb : subAbs) {

View File

@@ -159,6 +159,8 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
private final NavigableMap<Long, CardCloneStates> clonedStates = Maps.newTreeMap(); // Layer 1
private final Table<Long, Long, Map<String, String>> changedSVars = TreeBasedTable.create();
private final Map<Long, PlayerCollection> mayLook = Maps.newHashMap();
private final PlayerCollection mayLookFaceDownExile = new PlayerCollection();
private final PlayerCollection mayLookTemp = new PlayerCollection();
@@ -175,9 +177,6 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
private final CardChangedWords changedTextColors = new CardChangedWords();
private final CardChangedWords changedTextTypes = new CardChangedWords();
/** Original values of SVars changed by text changes. */
private Map<String, String> originalSVars = Maps.newHashMap();
private final Set<Object> rememberedObjects = Sets.newLinkedHashSet();
private Map<Player, String> flipResult;
@@ -1586,10 +1585,20 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
}
public final String getSVar(final String var) {
for (Map<String, String> map : changedSVars.values()) {
if (map.containsKey(var)) {
return map.get(var);
}
}
return currentState.getSVar(var);
}
public final boolean hasSVar(final String var) {
for (Map<String, String> map : changedSVars.values()) {
if (map.containsKey(var)) {
return true;
}
}
return currentState.hasSVar(var);
}
@@ -1615,6 +1624,13 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
currentState.removeSVar(var);
}
public final void addChangedSVars(Map<String, String> map, long timestamp, long staticId) {
this.changedSVars.put(timestamp, staticId, map);
}
public final void removeChangedSVars(long timestamp, long staticId) {
this.changedSVars.remove(timestamp, staticId);
}
public final int getTurnInZone() {
return turnInZone;
}
@@ -4596,7 +4612,6 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
* Update the changed text of the intrinsic spell abilities and keywords.
*/
public void updateChangedText() {
resetChangedSVars();
// update type
List<String> toAdd = Lists.newArrayList();
@@ -4664,26 +4679,6 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
changedTextTypes.copyFrom(other.changedTextTypes);
}
/**
* Change a SVar due to a text change effect. Change is volatile and will be
* reverted upon refreshing text changes (unless it is changed again at that
* time).
*
* @param key the SVar name.
* @param value the new SVar value.
*/
public final void changeSVar(final String key, final String value) {
originalSVars.put(key, getSVar(key));
setSVar(key, value);
}
private void resetChangedSVars() {
for (final Entry<String, String> svar : originalSVars.entrySet()) {
setSVar(svar.getKey(), svar.getValue());
}
originalSVars.clear();
}
public final KeywordInterface addIntrinsicKeyword(final String s) {
KeywordInterface inst = currentState.addIntrinsicKeyword(s, true);
if (inst != null) {

View File

@@ -52,7 +52,6 @@ import forge.game.GameLogEntryType;
import forge.game.ability.AbilityFactory;
import forge.game.ability.AbilityKey;
import forge.game.ability.AbilityUtils;
import forge.game.ability.ApiType;
import forge.game.cost.Cost;
import forge.game.keyword.Keyword;
import forge.game.keyword.KeywordInterface;
@@ -651,14 +650,13 @@ public class CardFactoryUtil {
final boolean intrinsic, final String valid, final String zone) {
Card host = card.getCard();
String desc = repAb.getDescription();
setupETBReplacementAbility(repAb);
if (!intrinsic) {
repAb.setIntrinsic(false);
}
StringBuilder repEffsb = new StringBuilder();
repEffsb.append("Event$ Moved | ValidCard$ ").append(valid);
repEffsb.append(" | Destination$ Battlefield | Description$ ").append(desc);
repEffsb.append(" | Destination$ Battlefield | ReplacementResult$ Updated | Description$ ").append(desc);
if (optional) {
repEffsb.append(" | Optional$ True");
}
@@ -751,13 +749,12 @@ public class CardFactoryUtil {
}
SpellAbility sa = AbilityFactory.getAbility(abStr, card);
setupETBReplacementAbility(sa);
if (!intrinsic) {
sa.setIntrinsic(false);
}
String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield "
+ "| Secondary$ True | Description$ " + desc + (!extraparams.equals("") ? " | " + extraparams : "");
+ "| Secondary$ True | ReplacementResult$ Updated | Description$ " + desc + (!extraparams.equals("") ? " | " + extraparams : "");
ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, card.getCard(), intrinsic, card);
@@ -2055,7 +2052,7 @@ public class CardFactoryUtil {
// Setup ETB replacement effects
final String actualRep = "Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self |"
+ " | Description$ Amplify " + amplifyMagnitude + " ("
+ " | ReplacementResult$ Updated | Description$ Amplify " + amplifyMagnitude + " ("
+ inst.getReminderText() + ")";
final String abString = "DB$ Reveal | AnyNumber$ True | RevealValid$ "
@@ -2075,7 +2072,6 @@ public class CardFactoryUtil {
AbilitySub saCleanup = (AbilitySub) AbilityFactory.getAbility(dbClean, card);
saPut.setSubAbility(saCleanup);
setupETBReplacementAbility(saCleanup);
saReveal.setSubAbility(saPut);
@@ -2168,13 +2164,12 @@ public class CardFactoryUtil {
inst.addReplacement(re);
} else if (keyword.equals("Daybound")) {
final String actualRep = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Night | Secondary$ True | Layer$ Transform | Description$ If it is night, this permanent enters the battlefield transformed.";
final String actualRep = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Night | Secondary$ True | Layer$ Transform | ReplacementResult$ Updated | Description$ If it is night, this permanent enters the battlefield transformed.";
final String abTransform = "DB$ SetState | Defined$ ReplacedCard | Mode$ Transform | ETB$ True | Daybound$ True";
ReplacementEffect re = ReplacementHandler.parseReplacement(actualRep, host, intrinsic, card);
SpellAbility saTransform = AbilityFactory.getAbility(abTransform, card);
setupETBReplacementAbility(saTransform);
re.setOverridingAbility(saTransform);
inst.addReplacement(re);
@@ -2206,11 +2201,10 @@ public class CardFactoryUtil {
AbilitySub cleanupSA = (AbilitySub) AbilityFactory.getAbility(cleanupStr, card);
counterSA.setSubAbility(cleanupSA);
String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | Secondary$ True | Description$ Devour " + magnitude + " ("+ inst.getReminderText() + ")";
String repeffstr = "Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | Secondary$ True | ReplacementResult$ Updated | Description$ Devour " + magnitude + " ("+ inst.getReminderText() + ")";
ReplacementEffect re = ReplacementHandler.parseReplacement(repeffstr, host, intrinsic, card);
setupETBReplacementAbility(cleanupSA);
re.setOverridingAbility(sacrificeSA);
inst.addReplacement(re);
@@ -3693,14 +3687,6 @@ public class CardFactoryUtil {
return altCostSA;
}
private static final Map<String,String> emptyMap = Maps.newTreeMap();
public static SpellAbility setupETBReplacementAbility(SpellAbility sa) {
AbilitySub as = new AbilitySub(ApiType.InternalEtbReplacement, sa.getHostCard(), null, emptyMap);
sa.appendSubAbility(as);
return as;
// ETBReplacementMove(sa.getHostCard(), null));
}
public static void setupAdventureAbility(Card card) {
if (card.getCurrentStateName() != CardStateName.Adventure) {
return;

View File

@@ -98,6 +98,7 @@ import forge.game.keyword.KeywordsChange;
import forge.game.mana.ManaPool;
import forge.game.phase.PhaseHandler;
import forge.game.phase.PhaseType;
import forge.game.replacement.ReplacementEffect;
import forge.game.replacement.ReplacementHandler;
import forge.game.replacement.ReplacementResult;
import forge.game.replacement.ReplacementType;
@@ -3032,7 +3033,9 @@ public class Player extends GameEntity implements Comparable<Player> {
String addToHandAbility = "Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouOwn+EffectSource | AffectedZone$ Command | AddAbility$ MoveToHand";
String moveToHand = "ST$ ChangeZone | Cost$ 3 | Defined$ Self | Origin$ Command | Destination$ Hand | SorcerySpeed$ True | ActivationZone$ Command | SpellDescription$ Companion - Put CARDNAME in to your hand";
eff.setSVar("MoveToHand", moveToHand);
StaticAbility stAb = StaticAbility.create(addToHandAbility, eff, eff.getCurrentState(), true);
stAb.setSVar("MoveToHand", moveToHand);
eff.addStaticAbility(addToHandAbility);
return eff;
@@ -3044,11 +3047,13 @@ public class Player extends GameEntity implements Comparable<Player> {
if (game.getRules().hasAppliedVariant(GameType.Oathbreaker) && commander.getRules().canBeSignatureSpell()) {
//signature spells can only reside on the stack or in the command zone
eff.setSVar("SignatureSpellMoveReplacement", "DB$ ChangeZone | Origin$ Stack | Destination$ Command | Defined$ ReplacedCard");
String effStr = "DB$ ChangeZone | Origin$ Stack | Destination$ Command | Defined$ ReplacedCard";
String moved = "Event$ Moved | ValidCard$ Card.EffectSource+YouOwn | Secondary$ True | ReplaceWith$ SignatureSpellMoveReplacement | Destination$ Graveyard,Exile,Hand,Library | " +
String moved = "Event$ Moved | ValidCard$ Card.EffectSource+YouOwn | Secondary$ True | Destination$ Graveyard,Exile,Hand,Library | " +
"Description$ If a signature spell would be put into another zone from the stack, put it into the command zone instead.";
eff.addReplacementEffect(ReplacementHandler.parseReplacement(moved, eff, true));
ReplacementEffect re = ReplacementHandler.parseReplacement(moved, eff, true);
re.setOverridingAbility(AbilityFactory.getAbility(eff, effStr));
eff.addReplacementEffect(re);
//signature spells can only be cast if your oathbreaker is in on the battlefield under your control
String castRestriction = "Mode$ CantBeCast | ValidCard$ Card.EffectSource+YouOwn | EffectZone$ Command | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | PresentZone$ Battlefield | PresentCompare$ EQ0 | " +
@@ -3056,9 +3061,9 @@ public class Player extends GameEntity implements Comparable<Player> {
eff.addStaticAbility(castRestriction);
}
else {
eff.setSVar("CommanderMoveReplacement", "DB$ ChangeZone | Origin$ Battlefield,Graveyard,Exile,Library,Hand | Destination$ Command | Defined$ ReplacedCard");
String effStr = "DB$ ChangeZone | Origin$ Battlefield,Graveyard,Exile,Library,Hand | Destination$ Command | Defined$ ReplacedCard";
String moved = "Event$ Moved | ValidCard$ Card.EffectSource+YouOwn | Secondary$ True | Optional$ True | OptionalDecider$ You | ReplaceWith$ CommanderMoveReplacement ";
String moved = "Event$ Moved | ValidCard$ Card.EffectSource+YouOwn | Secondary$ True | Optional$ True | OptionalDecider$ You | CommanderMoveReplacement$ True ";
if (game.getRules().hasAppliedVariant(GameType.TinyLeaders)) {
moved += " | Destination$ Graveyard,Exile | Description$ If a commander would be put into its owner's graveyard or exile from anywhere, that player may put it into the command zone instead.";
}
@@ -3068,7 +3073,9 @@ public class Player extends GameEntity implements Comparable<Player> {
// rule 903.9b
moved += " | Destination$ Hand,Library | Description$ If a commander would be put into its owner's hand or library from anywhere, its owner may put it into the command zone instead.";
}
eff.addReplacementEffect(ReplacementHandler.parseReplacement(moved, eff, true));
ReplacementEffect re = ReplacementHandler.parseReplacement(moved, eff, true);
re.setOverridingAbility(AbilityFactory.getAbility(eff, effStr));
eff.addReplacementEffect(re);
}
String mayBePlayedAbility = "Mode$ Continuous | EffectZone$ Command | MayPlay$ True | Affected$ Card.YouOwn+EffectSource | AffectedZone$ Command";
@@ -3206,7 +3213,7 @@ public class Player extends GameEntity implements Comparable<Player> {
final String damageTrig = "Mode$ DamageDoneOnceByController | ValidSource$ Player | ValidTarget$ You | " +
"CombatDamage$ True | TriggerZones$ Command | TriggerDescription$ Whenever one or more " +
"creatures a player controls deal combat damage to you, that player takes the initiative.";
final String damageEff = "DB$ TakeInitiative | Defined$ TriggeredAttackingPlayer";
final String damageEff = "DB$ TakeInitiative | Defined$ TriggeredSource";
final Trigger damageTrigger = TriggerHandler.parseTrigger(damageTrig, initiativeEffect, true);

View File

@@ -96,7 +96,7 @@ public class ReplaceMoved extends ReplacementEffect {
@Override
public void setReplacingObjects(Map<AbilityKey, Object> runParams, SpellAbility sa) {
sa.setReplacingObject(AbilityKey.Card, runParams.get(AbilityKey.Affected));
sa.setReplacingObjectsFrom(runParams, AbilityKey.CardLKI, AbilityKey.Cause, AbilityKey.LastStateBattlefield, AbilityKey.LastStateGraveyard);
sa.setReplacingObjectsFrom(runParams, AbilityKey.NewCard, AbilityKey.CardLKI, AbilityKey.Cause, AbilityKey.LastStateBattlefield, AbilityKey.LastStateGraveyard);
}
}

View File

@@ -211,6 +211,7 @@ public class ReplacementHandler {
re.setHostCard(affectedCard);
}
runParams.put(AbilityKey.Affected, affectedCard);
runParams.put(AbilityKey.NewCard, CardUtil.getLKICopy(affectedLKI));
}
game.getAction().checkStaticAbilities(false);
}
@@ -418,8 +419,8 @@ public class ReplacementHandler {
}
}
if ("Replaced".equals(replacementEffect.getParam("ReplacementResult"))) {
return ReplacementResult.Replaced; // Event is replaced without SA.
if (replacementEffect.hasParam("ReplacementResult")) {
return ReplacementResult.valueOf(replacementEffect.getParam("ReplacementResult")); // Event is replaced without SA.
}
// if the spellability is a replace effect then its some new logic

View File

@@ -109,7 +109,7 @@ public class StaticAbilityCantBeCast {
return false;
}
if (stAb.hasParam("OnlySorcerySpeed") && (activator != null) && activator.canCastSorcery()) {
if (stAb.hasParam("OnlySorcerySpeed") && activator != null && activator.canCastSorcery()) {
return false;
}
@@ -120,12 +120,12 @@ public class StaticAbilityCantBeCast {
}
}
if (stAb.hasParam("NonCasterTurn") && (activator != null)
if (stAb.hasParam("NonCasterTurn") && activator != null
&& activator.getGame().getPhaseHandler().isPlayerTurn(activator)) {
return false;
}
if (stAb.hasParam("cmcGT") && (activator != null)) {
if (stAb.hasParam("cmcGT") && activator != null) {
if (stAb.getParam("cmcGT").equals("Turns")) {
if (card.getCMC() <= activator.getTurn()) {
return false;
@@ -176,7 +176,7 @@ public class StaticAbilityCantBeCast {
return false;
}
if (stAb.hasParam("NonActivatorTurn") && (activator != null)
if (stAb.hasParam("NonActivatorTurn") && activator != null
&& activator.getGame().getPhaseHandler().isPlayerTurn(activator)) {
return false;
}

View File

@@ -30,6 +30,7 @@ import com.google.common.base.Predicate;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import forge.GameCommand;
import forge.card.CardStateName;
@@ -779,6 +780,7 @@ public final class StaticAbilityContinuous {
// add SVars
if (addSVars != null) {
Map<String, String> map = Maps.newHashMap();
for (final String sVar : addSVars) {
String actualSVar = AbilityUtils.getSVar(stAb, sVar);
String name = sVar;
@@ -787,8 +789,9 @@ public final class StaticAbilityContinuous {
name = actualSVar.split(":")[0];
actualSVar = actualSVar.split(":")[1];
}
affectedCard.setSVar(name, actualSVar);
map.put(name, actualSVar);
}
affectedCard.addChangedSVars(map, se.getTimestamp(), stAb.getId());
}
if (layer == StaticAbilityLayer.ABILITIES) {

View File

@@ -36,7 +36,6 @@ public class TriggerDamageDoneOnceByController extends Trigger {
@Override
public void setTriggeringObjects(SpellAbility sa, Map<AbilityKey, Object> runParams) {
Object target = runParams.get(AbilityKey.DamageTarget);
if (target instanceof Card) {
target = CardUtil.getLKICopy((Card)runParams.get(AbilityKey.DamageTarget));

View File

@@ -2,7 +2,7 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="forge.app"
android:versionCode="1"
android:versionName="1.6.49" > <!-- versionName should be updated and it's used for Sentry releases tag -->
android:versionName="1.6.53" > <!-- versionName should be updated and it's used for Sentry releases tag -->
<uses-sdk
android:minSdkVersion="19"

View File

@@ -6,7 +6,7 @@
<packaging.type>jar</packaging.type>
<build.min.memory>-Xms1024m</build.min.memory>
<build.max.memory>-Xmx1536m</build.max.memory>
<alpha-version>1.6.49.001</alpha-version>
<alpha-version>1.6.53.001</alpha-version>
<sign.keystore>keystore</sign.keystore>
<sign.alias>alias</sign.alias>
<sign.storepass>storepass</sign.storepass>
@@ -19,7 +19,7 @@
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<artifactId>forge-gui-android</artifactId>

View File

@@ -4,7 +4,7 @@
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<artifactId>forge-gui-desktop</artifactId>

View File

@@ -52,7 +52,7 @@ import forge.util.MyRandom;
import forge.util.collect.FCollectionView;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.testng.collections.Lists;
import com.google.common.collect.Lists;
import java.util.Collection;
import java.util.HashMap;

View File

@@ -6,13 +6,13 @@
<packaging.type>jar</packaging.type>
<build.min.memory>-Xms128m</build.min.memory>
<build.max.memory>-Xmx2048m</build.max.memory>
<alpha-version>1.6.49.001</alpha-version>
<alpha-version>1.6.53.001</alpha-version>
</properties>
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<artifactId>forge-gui-ios</artifactId>

View File

@@ -4,7 +4,7 @@
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<artifactId>forge-gui-mobile-dev</artifactId>

View File

@@ -4,7 +4,7 @@
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<artifactId>forge-gui-mobile</artifactId>

View File

@@ -59,7 +59,7 @@ import java.util.List;
import java.util.Map;
public class Forge implements ApplicationListener {
public static final String CURRENT_VERSION = "1.6.49.001";
public static final String CURRENT_VERSION = "1.6.53.001";
private static ApplicationListener app = null;
static Scene currentScene = null;
@@ -403,8 +403,12 @@ public class Forge implements ApplicationListener {
} else if (selector.equals("Adventure")) {
openAdventure();
clearSplashScreen();
} else
} else if (splashScreen != null) {
splashScreen.setShowModeSelector(true);
} else {//default mode in case splashscreen is null at some point as seen on resume..
openHomeDefault();
clearSplashScreen();
}
//start background music
SoundSystem.instance.setBackgroundMusic(MusicPlaylist.MENUS);
safeToClose = true;

View File

@@ -4,7 +4,7 @@
<parent>
<artifactId>forge</artifactId>
<groupId>forge</groupId>
<version>1.6.51-SNAPSHOT</version>
<version>1.6.54-SNAPSHOT</version>
</parent>
<artifactId>forge-gui</artifactId>

View File

@@ -2,7 +2,7 @@ Name:Abnormal Endurance
ManaCost:1 B
Types:Instant
A:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Triggers$ AbnormalEnduranceChangeZone | sVars$ AbnormalEnduranceTrigChangeZone | Defined$ ParentTarget
SVar:DBAnimate:DB$ Animate | Triggers$ AbnormalEnduranceChangeZone | Defined$ ParentTarget
SVar:AbnormalEnduranceChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ AbnormalEnduranceTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control.
SVar:AbnormalEnduranceTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy
Oracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

View File

@@ -2,7 +2,7 @@ Name:Aethermage's Touch
ManaCost:2 W U
Types:Instant
A:SP$ Dig | Cost$ 2 W U | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | RememberChanged$ True | SubAbility$ DBAnimate | SpellDescription$ Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. | StackDescription$ SpellDescription
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ TrigAethermage | sVars$ BounceAethermage | SubAbility$ DBCleanup | StackDescription$ None
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Duration$ Permanent | Triggers$ TrigAethermage | SubAbility$ DBCleanup | StackDescription$ None
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:TrigAethermage:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ BounceAethermage | TriggerDescription$ At the beginning of your end step, return CARDNAME to its owner's hand.
SVar:BounceAethermage:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand

View File

@@ -1,7 +1,7 @@
Name:Arm with Aether
ManaCost:2 U
Types:Sorcery
A:SP$ AnimateAll | Cost$ 2 U | ValidCards$ Creature.YouCtrl | Triggers$ Trig | sVars$ Eff | SpellDescription$ Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
A:SP$ AnimateAll | Cost$ 2 U | ValidCards$ Creature.YouCtrl | Triggers$ Trig | SpellDescription$ Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
SVar:Trig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ Eff | TriggerDescription$ Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand.
SVar:Eff:DB$ ChangeZone | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | TgtPrompt$ Select target creature that player controls. | Origin$ Battlefield | Destination$ Hand
Oracle:Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."

View File

@@ -4,9 +4,8 @@ Types:Snow Creature Elf Warrior
PT:3/2
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | Execute$ TrigEffect | TriggerZones$ Battlefield | SnowSpentForCardsColor$ True | TriggerDescription$ Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
SVar:TrigEffect:DB$ Effect | RememberObjects$ TriggeredCard | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ That creature enters the battlefield with an additional +1/+1 counter on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ That creature enters the battlefield with an additional +1/+1 counter on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHints:Type$Snow
DeckHas:Ability$Counters

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@@ -1,7 +1,7 @@
Name:Brawl
ManaCost:3 R R
Types:Instant
A:SP$ AnimateAll | Cost$ 3 R R | ValidCards$ Creature | Abilities$ ThrowPunch | sVars$ BrawlX | SpellDescription$ Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
A:SP$ AnimateAll | Cost$ 3 R R | ValidCards$ Creature | Abilities$ ThrowPunch | SpellDescription$ Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
SVar:ThrowPunch:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ BrawlX | SpellDescription$ This creature deals damage equal to its power to target creature.
SVar:BrawlX:Count$CardPower
AI:RemoveDeck:All

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@@ -1,7 +1,7 @@
Name:Breath of the Sleepless
ManaCost:3 U
Types:Enchantment
S:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Spirit.nonToken+YouCtrl | MayPlay$ True | MayPlayPlayer$ CardOwner | MayPlayWithFlash$ True | MayPlayDontGrantZonePermissions$ True | AffectedZone$ Hand,Graveyard,Library,Exile | Description$ You may cast Spirit spells as though they had flash.
S:Mode$ CastWithFlash | ValidCard$ Spirit | ValidSA$ Spell | EffectZone$ Battlefield | Caster$ You | Description$ You may cast Spirit spells as though they had flash.
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OpponentTurn$ True | Execute$ TrigTap | TriggerDescription$ Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.
SVar:TrigTap:DB$ Tap | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature
DeckHints:Type$Spirit

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@@ -3,9 +3,8 @@ ManaCost:2 R
Types:Creature Devil
PT:2/3
K:Menace
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, CARDNAME deals 1 damage to each opponent.
SVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1
Oracle:Menace (This creature can't be blocked except by two or more creatures.)\nIf it's neither day nor night, it becomes day as Brimstone Vandal enters the battlefield.\nWhenever day becomes night or night becomes day, Brimstone Vandal deals 1 damage to each opponent.

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@@ -4,7 +4,7 @@ Types:Creature Goat Hydra
PT:0/0
K:etbCounter:P1P1:X
SVar:X:Count$xPaid
A:AB$ PutCounter | Cost$ 2 | Activator$ Player.attackedBySourceThisCombat | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBReselect | ActivationPhases$ Declare Attackers | AILogic$ AlwaysWithNoTgt | SpellDescription$ Put a +1/+1 counter on CARDNAME, then you may reselect which player CARDNAME is attacking. Only the player CARDNAME is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
SVar:DBReselect:DB$ ChangeCombatants | Defined$ Self | AILogic$ WeakestOppExceptCtrl
A:AB$ PutCounter | Cost$ 2 | Activator$ Player | IsPresent$ Card.Self+attackingYou | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBReselect | ActivationPhases$ Declare Attackers | AILogic$ AlwaysWithNoTgt | SpellDescription$ Put a +1/+1 counter on CARDNAME, then you may reselect which player CARDNAME is attacking. Only the player CARDNAME is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
SVar:DBReselect:DB$ ChangeCombatants | Defined$ Self | AILogic$ WeakestOppExceptCtrl | PlayerOnly$ True
DeckHas:Ability$Counters
Oracle:Capricopian enters the battlefield with X +1/+1 counters on it.\n{2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)

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@@ -2,9 +2,8 @@ Name:Celestus Sanctifier
ManaCost:2 W
Types:Creature Human Cleric
PT:3/2
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ DBDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
SVar:DBDig:DB$ Dig | DigNum$ 2 | DestinationZone$ Graveyard | LibraryPosition2$ 0
DeckHas:Ability$Graveyard

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@@ -4,9 +4,9 @@ Types:Creature Dinosaur
PT:2/1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigEffect | TriggerDescription$ When CARDNAME dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
SVar:TrigEffect:DB$ Effect | Name$ Cherished Hatchling Effect | StaticAbilities$ STFlash | Triggers$ HatchlingCast
SVar:STFlash:Mode$ Continuous | EffectZone$ Command | Affected$ Dinosaur.nonToken+YouCtrl | MayPlay$ True | MayPlayPlayer$ CardOwner | MayPlayWithFlash$ True | MayPlayDontGrantZonePermissions$ True | AffectedZone$ Hand,Graveyard,Library,Exile | Description$ You may cast Dinosaur spells this turn as though they had flash.
SVar:STFlash:Mode$ CastWithFlash | ValidCard$ Dinosaur | ValidSA$ Spell | EffectZone$ Command | Caster$ You | Description$ You may cast Dinosaur spells this turn as though they had flash.
SVar:HatchlingCast:Mode$ SpellCast | ValidCard$ Dinosaur | ValidActivatingPlayer$ You | Execute$ TrigHatchlingAnimate | TriggerZones$ Command | TriggerDescription$ Whenever you cast a Dinosaur spell this turn, it gains "When this creature enters the battlefield, you may have it fight another target creature."
SVar:TrigHatchlingAnimate:DB$ Animate | Defined$ TriggeredCard | Duration$ Permanent | Triggers$ TrigETBHatchling | sVars$ HatchlingFight
SVar:TrigHatchlingAnimate:DB$ Animate | Defined$ TriggeredCard | Duration$ Permanent | Triggers$ TrigETBHatchling
SVar:TrigETBHatchling:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ HatchlingFight | OptionalDecider$ You | TriggerDescription$ When this creature enters the battlefield, you may have it fight another target creature.
SVar:HatchlingFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature
DeckHints:Type$Dinosaur

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@@ -4,7 +4,6 @@ Types:Creature Illusion
PT:3/3
K:Flying
K:Vanishing:3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create two tokens that are copies of it.
SVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCard | NumCopies$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0
SVar:X:TriggeredCard$CardCounters.TIME
T:Mode$ ChangesZone | ValidCard$ Card.Self+counters_EQ0_TIME | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create two tokens that are copies of it.
SVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCard | NumCopies$ 2
Oracle:Flying\nVanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.

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@@ -1,7 +1,7 @@
Name:Commando Raid
ManaCost:2 R
Types:Instant
A:SP$ Animate | Cost$ 2 R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Triggers$ TrigDamage | sVars$ Damage,CommandoRaidX | SpellDescription$ Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
A:SP$ Animate | Cost$ 2 R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Triggers$ TrigDamage | SpellDescription$ Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
SVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ Damage | OptionalDecider$ You | TriggerDescription$ When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls.
SVar:Damage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls | NumDmg$ CommandoRaidX
SVar:CommandoRaidX:Count$CardPower

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@@ -2,9 +2,8 @@ Name:Component Collector
ManaCost:2 U
Types:Creature Homunculus
PT:1/4
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigTapOrUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent.
SVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent
Oracle:If it's neither day nor night, it becomes day as Component Collector enters the battlefield.\nWhenever day becomes night or night becomes day, you may tap or untap target nonland permanent.

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@@ -4,7 +4,7 @@ Types:Legendary Creature God
PT:2/4
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigExile | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may exile NICKNAME. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Triggers$ LandEnter | Duration$ Permanent | sVars$ TrigReturn,DBDraw,X | SubAbility$ DBCleanup
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Triggers$ LandEnter | Duration$ Permanent | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:LandEnter:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Exile | ValidCard$ Land.YouCtrl | Execute$ TrigAddCounter | TriggerDescription$ Whenever a land enters the battlefield under your control, if NICKNAME is exiled, you may put a voyage counter on it. If you don't, return NICKNAME to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it.
SVar:TrigAddCounter:DB$ PutCounter | Optional$ True | Defined$ Self | CounterType$ VOYAGE | CounterNum$ 1 | RememberAmount$ True | SubAbility$ DBReturn

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@@ -4,7 +4,7 @@ Types:Creature Spirit
PT:2/1
A:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library.
A:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBAnimate | SpellDescription$ Reveal the top card of your library.
SVar:DBAnimate:DB$ Animate | Defined$ Self | Triggers$ TrigDamage | sVars$ TrigDestroy | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If it's a land card, CARDNAME gains "Whenever CARDNAME deals damage to a creature, destroy that creature" until end of turn.
SVar:DBAnimate:DB$ Animate | Defined$ Self | Triggers$ TrigDamage | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If it's a land card, CARDNAME gains "Whenever CARDNAME deals damage to a creature, destroy that creature" until end of turn.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | StackDescription$ None | SpellDescription$ Activate only once each turn.
SVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals damage to a creature, destroy that creature.
SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy

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@@ -2,7 +2,7 @@ Name:Demonic Gifts
ManaCost:1 B
Types:Instant
A:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Choose target creature | NumAtt$ +2 | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control." | StackDescription$ Spelldescription
SVar:DBAnimate:DB$ Animate | Triggers$ TrigDies | sVars$ TrigReturn | Defined$ ParentTarget | StackDescription$ None
SVar:DBAnimate:DB$ Animate | Triggers$ TrigDies | Defined$ ParentTarget | StackDescription$ None
SVar:TrigDies:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield under its owner's control.
SVar:TrigReturn:DB$ ChangeZone | DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield
Oracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."

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@@ -1,7 +1,7 @@
Name:Driven
ManaCost:1 G
Types:Sorcery
A:SP$ AnimateAll | Cost$ 1 G | ValidCards$ Creature.YouCtrl | Keywords$ Trample | Triggers$ Trig1 | sVars$ Eff1 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
A:SP$ AnimateAll | Cost$ 1 G | ValidCards$ Creature.YouCtrl | Keywords$ Trample | Triggers$ Trig1 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
SVar:Trig1:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ Eff1 | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.
SVar:Eff1:DB$ Draw | NumCards$ 1
AlternateMode:Split
@@ -13,7 +13,7 @@ Name:Despair
ManaCost:1 B
Types:Sorcery
K:Aftermath
A:SP$ AnimateAll | Cost$ 1 B | ValidCards$ Creature.YouCtrl | Keywords$ Menace | Triggers$ Trig2 | sVars$ Eff2 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
A:SP$ AnimateAll | Cost$ 1 B | ValidCards$ Creature.YouCtrl | Keywords$ Menace | Triggers$ Trig2 | StackDescription$ SpellDescription | SpellDescription$ Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
SVar:Trig2:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ Eff2 | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, that player discards a card.
SVar:Eff2:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
Oracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nUntil end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

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@@ -2,7 +2,7 @@ Name:Epic Experiment
ManaCost:X U R
Types:Sorcery
A:SP$ Dig | Cost$ X U R | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBPlay | SpellDescription$ Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
SVar:DBPlay:DB$ Play | Valid$ Instant.cmcLEX+IsRemembered+YouOwn,Sorcery.cmcLEX+IsRemembered+YouOwn | ValidZone$ Exile | ValidSA$ Spell | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ All | SubAbility$ DBGrave
SVar:DBPlay:DB$ Play | Valid$ Card.IsRemembered+YouOwn | ValidZone$ Exile | ValidSA$ Instant.cmcLEX,Sorcery.cmcLEX | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ All | SubAbility$ DBGrave
SVar:DBGrave:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Graveyard | ChangeType$ Card.IsRemembered+YouOwn | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$xPaid

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@@ -2,9 +2,8 @@ Name:Firmament Sage
ManaCost:3 U
Types:Creature Human Wizard
PT:2/3
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ DBDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, draw a card.
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.\nWhenever day becomes night or night becomes day, draw a card.

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@@ -2,7 +2,7 @@ Name:Flash Conscription
ManaCost:5 R
Types:Instant
A:SP$ GainControl | Cost$ 5 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | AddKWs$ Haste | LoseControl$ EOT | Untap$ True | SubAbility$ DBAnimate | SpellDescription$ Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigDamage | sVars$ GainLife,X | ConditionManaSpent$ W
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigDamage | ConditionManaSpent$ W
SVar:TrigDamage:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ GainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever this creature deals combat damage, you gain that much life.
SVar:GainLife:DB$ GainLife | LifeAmount$ X
SVar:X:TriggerCount$DamageAmount

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@@ -3,9 +3,8 @@ ManaCost:1 W W
Types:Creature Human Soldier
PT:3/3
K:Ward:1
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
SVar:TrigDig:DB$ Dig | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.cmcLE3
Oracle:Ward {1}\nIf it's neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.\nWhenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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@@ -3,7 +3,7 @@ ManaCost:W
Types:Enchantment Aura
K:Enchant Plains
A:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Triggers$ PseudoLifelink | sVars$ GenjuTrigGain,GenjuX | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Triggers$ PseudoLifelink | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand.
SVar:TrigReturnOwner:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Hand
SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ GenjuTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.

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@@ -4,7 +4,7 @@ Types:Instant
A:SP$ Pump | Cost$ U | ValidTgts$ Wall.blockedThisTurn | TgtPrompt$ Select target Wall that blocked this turn | SubAbility$ DBPutCounter | StackDescription$ SpellDescription | SpellDescription$ Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."
SVar:DBPutCounter:DB$ PutCounter | CounterType$ GLYPH | CounterNum$ X | ValidTgts$ Creature.blockedByValidThisTurn ParentTarget | TgtPrompt$ Select target creature blocked by target Wall this turn to put counters on | SubAbility$ Delude | IsCurse$ True
SVar:X:Targeted$CardPower
SVar:Delude:DB$ Animate | Defined$ ParentTarget | staticAbilities$ Delusional | Triggers$ TrigGlyphUpkeep | sVars$ LoseGlyph | Duration$ Permanent | StackDescription$ None
SVar:Delude:DB$ Animate | Defined$ ParentTarget | staticAbilities$ Delusional | Triggers$ TrigGlyphUpkeep | Duration$ Permanent | StackDescription$ None
SVar:Delusional:Mode$ Continuous | Affected$ Card.Self+counters_GE1_GLYPH | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a glyph counter on it.
SVar:TrigGlyphUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ LoseGlyph | TriggerDescription$ At the beginning of your upkeep, remove a glyph counter from CARDNAME.
SVar:LoseGlyph:DB$ RemoveCounter | CounterType$ GLYPH | CounterNum$ 1

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@@ -1,7 +1,7 @@
Name:Gruesome Slaughter
ManaCost:6
Types:Sorcery
A:SP$ AnimateAll | Cost$ 6 | ValidCards$ Creature.Colorless+YouCtrl | Abilities$ ThrowPunch | sVars$ GruesomeX | SpellDescription$ Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
A:SP$ AnimateAll | Cost$ 6 | ValidCards$ Creature.Colorless+YouCtrl | Abilities$ ThrowPunch | SpellDescription$ Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
SVar:ThrowPunch:AB$ DealDamage | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ GruesomeX | SpellDescription$ This creature deals damage equal to its power to target creature.
SVar:GruesomeX:Count$CardPower
AI:RemoveDeck:Random

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@@ -2,7 +2,7 @@ Name:Hunter's Prowess
ManaCost:4 G
Types:Sorcery
A:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." | StackDescription$ SpellDescription
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ HunterProwessTrig | sVars$ HunterProwessX,HunterProwessY | StackDescription$ None
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ HunterProwessTrig | StackDescription$ None
SVar:HunterProwessTrig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ HunterProwessX | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw that many cards.
SVar:HunterProwessX:DB$ Draw | Defined$ You | NumCards$ HunterProwessY
SVar:HunterProwessY:TriggerCount$DamageAmount

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@@ -18,9 +18,7 @@ Types:Legendary Snow Artifact
A:AB$ Effect | Cost$ T | TgtZone$ Graveyard | ValidTgts$ Permanent.Snow+YouCtrl | TgtPrompt$ Choose target snow permanent card in your graveyard | StaticAbilities$ STPlay | RememberObjects$ Targeted | ForgetOnMoved$ Graveyard | SubAbility$ DBEffect | SpellDescription$ You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.
SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ You may play target snow permanent card from your graveyard this turn.
SVar:DBEffect:DB$ Effect | RememberObjects$ ParentTarget | ForgetOnMoved$ Stack | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBTap | Description$ If you do, it enters the battlefield tapped.
SVar:DBTap:DB$ Tap | Defined$ ReplacedCard | ETB$ True | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:ETBCreat:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBTap | ReplacementResult$ Updated | Description$ If you do, it enters the battlefield tapped.
SVar:DBTap:DB$ Tap | Defined$ ReplacedCard | ETB$ True | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:STTapped:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ CARDNAME enters the battlefield tapped.
Oracle:{T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters the battlefield tapped.

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@@ -2,7 +2,7 @@ Name:Launch the Fleet
ManaCost:W
Types:Sorcery
K:Strive:1
A:SP$ Animate | Cost$ W | TargetMin$ 0 | TargetMax$ MaxTargets | AILogic$ Attacking | ValidTgts$ Creature | Triggers$ AttackTrigger | sVars$ LaunchTokenAttacking | SpellDescription$ Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
A:SP$ Animate | Cost$ W | TargetMin$ 0 | TargetMax$ MaxTargets | AILogic$ Attacking | ValidTgts$ Creature | Triggers$ AttackTrigger | SpellDescription$ Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
SVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ LaunchTokenAttacking | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
SVar:LaunchTokenAttacking:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenAttacking$ True | TokenTapped$ True
SVar:MaxTargets:Count$Valid Creature

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@@ -2,7 +2,7 @@ Name:Malakir Rebirth
ManaCost:B
Types:Instant
A:SP$ LoseLife | Cost$ B | Defined$ You | LifeAmount$ 2 | SubAbility$ DBAnimate | SpellDescription$ Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Choose target creature | Triggers$ TrigDies | sVars$ TrigReturn | StackDescription$ Until end of turn, {c:Targeted} gains "When this creature dies, return it to the battlefield tapped under its owner's control."
SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Choose target creature | Triggers$ TrigDies | StackDescription$ Until end of turn, {c:Targeted} gains "When this creature dies, return it to the battlefield tapped under its owner's control."
SVar:TrigDies:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to the battlefield tapped under its owner's control.
SVar:TrigReturn:DB$ ChangeZone | DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
AlternateMode:Modal

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@@ -5,5 +5,5 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Goad$ True | Description$ Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
T:Mode$ Attacks | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.NotEnchantedBy+attackingOpponent | NumAtt$ +1 | NumDef$ +1
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.NotEnchantedBy+attacking Opponent | NumAtt$ +1 | NumDef$ +1
Oracle:Enchant creature\nEnchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

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@@ -1,7 +1,7 @@
Name:Martyrdom
ManaCost:1 W W
Types:Instant
A:SP$ Animate | Cost$ 1 W W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Abilities$ Martyr | sVars$ DamageEvent,DamageEventDmg,IsCreature | StackDescription$ Until end of turn, {c:Targeted} gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." | SpellDescription$ Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
A:SP$ Animate | Cost$ 1 W W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Abilities$ Martyr | StackDescription$ Until end of turn, {c:Targeted} gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." | SpellDescription$ Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.
SVar:Martyr:AB$ Effect | Name$ Martyrdom Effect | Cost$ 0 | Activator$ Player.IsRemembered | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target to redirect damage from | Amount$ 1 | ReplacementEffects$ DamageEvent | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ You,Targeted | ImprintCards$ Self | ExileOnMoved$ Battlefield | StackDescription$ The next 1 damage that would be dealt to {c:Targeted}{p:Targeted} this turn is dealt to {c:Self} instead. | SpellDescription$ The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to CARDNAME instead.
SVar:DamageEvent:Event$ DamageDone | IsPresent$ Card.IsImprinted+Creature | ValidTarget$ Player.IsRemembered,Card.IsRemembered | ReplaceWith$ DamageEventDmg | DamageTarget$ Imprinted | Description$ The next 1 damage that would be dealt to this target this turn is dealt to EFFECTSOURCE instead.
SVar:DamageEventDmg:DB$ ReplaceSplitDamage | DamageTarget$ Imprinted

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@@ -6,7 +6,7 @@ K:Defender
K:Flying
T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ AddSpores | TriggerDescription$ Whenever CARDNAME blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
SVar:AddSpores:DB$ PutCounter | CounterType$ FUNGUS | CounterNum$ 4 | Defined$ TriggeredAttackerLKICopy | SubAbility$ AddFungalEffects
SVar:AddFungalEffects:DB$ Animate | Defined$ TriggeredAttacker | staticAbilities$ FungalFunk | Triggers$ TrigSporeUpkeep | sVars$ LoseSpores | Duration$ Permanent
SVar:AddFungalEffects:DB$ Animate | Defined$ TriggeredAttacker | staticAbilities$ FungalFunk | Triggers$ TrigSporeUpkeep | Duration$ Permanent
SVar:FungalFunk:Mode$ Continuous | Affected$ Card.Self+counters_GE1_FUNGUS | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a fungus counter on it.
SVar:TrigSporeUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ LoseSpores | TriggerDescription$ At the beginning of your upkeep, remove a fungus counter from CARDNAME.
SVar:LoseSpores:DB$ RemoveCounter | CounterType$ FUNGUS | CounterNum$ 1

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@@ -6,9 +6,8 @@ K:Changeling
K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Permanent.Other+YouCtrl | AddTypes$ Legendary & Snow | SubAbility$ DBConditionEffect | AddKeywords$ Changeling | SpellDescription$ You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Moritte of the Frost Effect | ReplacementEffects$ ETBCreat
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ If it's a creature, it enters with two additional +1/+1 counters on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ If it's a creature, it enters with two additional +1/+1 counters on it.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHas:Ability$Counters
Oracle:Changeling (This card is every creature type.)\nYou may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.

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@@ -4,7 +4,7 @@ Types:Creature Human Wizard
PT:1/3
K:Cumulative upkeep:1
A:AB$ PutCounter | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | CounterType$ MUSIC | CounterNum$ 1 | SubAbility$ PayThePiper | SpellDescription$ Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it," it gains that ability.
SVar:PayThePiper:DB$ Animate | Defined$ Targeted | Duration$ Permanent | Keywords$ At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | Triggers$ TrigMusicianPay | sVars$ MusiciansSpite,MusicX | ConditionDefined$ Targeted | ConditionPresent$ Card.withoutAt the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | ConditionCompare$ GE1
SVar:PayThePiper:DB$ Animate | Defined$ Targeted | Duration$ Permanent | Keywords$ At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | Triggers$ TrigMusicianPay | ConditionDefined$ Targeted | ConditionPresent$ Card.withoutAt the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it | ConditionCompare$ GE1
#The keyword added does nothing itself other than create a keyword string to check against in the conditional
SVar:TrigMusicianPay:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ MusiciansSpite | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, destroy this creature unless you pay 1 for each music counter on it.
SVar:MusiciansSpite:DB$ Destroy | Defined$ Self | UnlessCost$ MusicX | UnlessPayer$ You

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@@ -2,9 +2,8 @@ Name:Mystic Reflection
ManaCost:1 U
Types:Instant
A:SP$ Effect | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Choose target nonlegendary creature | RememberObjects$ Targeted | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove | SpellDescription$ Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.
SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature,Planeswalker | ReplaceWith$ EnterAsCopy | Description$ The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.
SVar:EnterAsCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ ReplacedCard | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBImprint
SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature,Planeswalker | ReplaceWith$ EnterAsCopy | ReplacementResult$ Updated | Description$ The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature.
SVar:EnterAsCopy:DB$ Clone | Defined$ Remembered | CloneTarget$ ReplacedCard | SubAbility$ DBImprint
SVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard
SVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self

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@@ -8,7 +8,7 @@ K:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2
SVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverStomp | SpellDescription$ If CARDNAME was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
SVar:VolverStomp:DB$ Animate | Defined$ Self | Keywords$ Trample | Duration$ Permanent
SVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever CARDNAME deals damage, you gain that much life."
SVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | sVars$ VolverTrigGain,VolverX | Duration$ Permanent
SVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | Duration$ Permanent
SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.
SVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX
SVar:VolverX:TriggerCount$DamageAmount

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@@ -5,7 +5,7 @@ PT:2/1
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ Unblockable | CheckSVar$ JoinedParty | SVarCompare$ GE1 | Description$ CARDNAME can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
SVar:JoinedParty:Count$ThisTurnEntered_Battlefield_Cleric.YouCtrl+Other,Rogue.YouCtrl+Other,Warrior.YouCtrl+Other,Wizard.YouCtrl+Other
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ4 | Execute$ TrigAnimateAll | TriggerDescription$ At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
SVar:TrigAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ TrigCDPlayer | sVars$ TrigDraw
SVar:TrigAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ TrigCDPlayer
SVar:TrigCDPlayer:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw | NumCards$ 1
SVar:X:Count$Party

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@@ -2,9 +2,8 @@ Name:Obsessive Astronomer
ManaCost:1 R
Types:Creature Human Wizard
PT:2/2
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup

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@@ -2,7 +2,7 @@ Name:Open into Wonder
ManaCost:X U U
Types:Sorcery
A:SP$ Pump | Cost$ X U U | ValidTgts$ Creature | KW$ HIDDEN Unblockable | AILogic$ Pump | TargetMin$ X | TargetMax$ X | TgtPrompt$ Select X target creatures | SubAbility$ DBAnimate | StackDescription$ X target creatures [{c:Targeted}] can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card." | SpellDescription$ X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ OpenIntoWonderTrigger | sVars$ OpenIntoWonderDraw | StackDescription$ None
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ OpenIntoWonderTrigger | StackDescription$ None
SVar:OpenIntoWonderTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ OpenIntoWonderDraw | CombatDamage$ True | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.
SVar:OpenIntoWonderDraw:DB$ Draw | NumCards$ 1
SVar:X:Count$xPaid

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@@ -6,7 +6,7 @@ K:Kicker:1 W:U
K:ETBReplacement:Other:VolverStrength:Mandatory::Card.Self+kicked 1
K:ETBReplacement:Other:VolverPumped:Mandatory::Card.Self+kicked 2
SVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ETB$ True | SubAbility$ VolverLife | SpellDescription$ If CARDNAME was kicked with its {1}{W} kicker, it enters the battlefield with two +1/+1 counters on it and with "Whenever CARDNAME deals damage, you gain that much life."
SVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | sVars$ VolverTrigGain,VolverX | Duration$ Permanent
SVar:VolverLife:DB$ Animate | Defined$ Self | Triggers$ PseudoLifelink | Duration$ Permanent
SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ VolverTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.
SVar:VolverTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ VolverX
SVar:VolverX:TriggerCount$DamageAmount

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@@ -5,12 +5,10 @@ A:SP$ ChangeZone | Cost$ 3 W | ValidTgts$ Creature.YouCtrl,Planeswalker.YouCtrl
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI | AnimateSubAbility$ DBConditionEffect
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Remembered | Name$ Semester's End Effect | ReplacementEffects$ ETBCreat,ETBPlans
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ It enters with an additional +1/+1 counter on it if it's a creature.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ETBPlans:Event$ Moved | ValidCard$ Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutLOYALTY | Description$ It enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Remembered | Name$ Semester's End Effect | ReplacementEffects$ ETBCreatPlans
SVar:ETBCreatPlans:Event$ Moved | ValidCard$ Creature.IsRemembered,Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ It enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedNewCard.Creature | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBPutLOYALTY
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedNewCard.Planeswalker | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:X:Count$Valid Permanent.YouCtrl
DeckHas:Ability$Counters

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@@ -2,7 +2,7 @@ Name:Shackles of Treachery
ManaCost:2 R
Types:Sorcery
A:SP$ GainControl | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBAnimate | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ Shackles | sVars$ TrigDestroy
SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Triggers$ Shackles
SVar:Shackles:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Whenever this creature deals damage, destroy target Equipment attached to it.
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment.Attached | TgtPrompt$ Select target Equipment attached to the creature
Oracle:Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

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@@ -1,7 +1,7 @@
Name:Showstopper
ManaCost:1 B R
Types:Instant
A:SP$ AnimateAll | Cost$ 1 B R | ValidCards$ Creature.YouCtrl | Triggers$ DiesTrigger | sVars$ ShowstopperTrigDamage | SpellDescription$ Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
A:SP$ AnimateAll | Cost$ 1 B R | ValidCards$ Creature.YouCtrl | Triggers$ DiesTrigger | SpellDescription$ Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
SVar:DiesTrigger:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ ShowstopperTrigDamage | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, it deals 2 damage to target creature an opponent controls.
SVar:ShowstopperTrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 2
AI:RemoveDeck:All

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@@ -3,7 +3,7 @@ ManaCost:4 G G
Types:Creature Basilisk Mutant
PT:0/0
K:Graft:3
A:AB$ Animate | Cost$ 1 G | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter on it | Triggers$ DestroyTrigger | sVars$ DelTrigSimic,TrigDestroySimic | SpellDescription$ Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
A:AB$ Animate | Cost$ 1 G | ValidTgts$ Creature.counters_GE1_P1P1 | TgtPrompt$ Select target creature with a +1/+1 counter on it | Triggers$ DestroyTrigger | SpellDescription$ Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
SVar:DestroyTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, destroy that creature at end of combat.
SVar:DelTrigSimic:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroySimic | RememberObjects$ TriggeredTargetLKICopy | TriggerDescription$ Destroy damaged creature at end of combat.
SVar:TrigDestroySimic:DB$ Destroy | Defined$ DelayTriggerRememberedLKI

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@@ -4,12 +4,10 @@ Types:Creature Illusion
PT:0/0
K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Creature.Other+YouCtrl,Planeswalker.Other+YouCtrl | NonLegendary$ True | SubAbility$ DBConditionEffect | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary if that permanent is legendary.
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Spark Double Effect | ReplacementEffects$ ETBCreat,ETBPlans
SVar:ETBCreat:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | Description$ It enters with an additional +1/+1 counter on it if it's a creature.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ETBPlans:Event$ Moved | ValidCard$ Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutLOYALTY | Description$ It enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBConditionEffect:DB$ Effect | RememberObjects$ Self | Name$ Spark Double Effect | ReplacementEffects$ ETBCreatPlans
SVar:ETBCreatPlans:Event$ Moved | ValidCard$ Creature.IsRemembered,Planeswalker.IsRemembered | Destination$ Battlefield | ReplaceWith$ DBPutP1P1 | ReplacementResult$ Updated | Description$ It enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker.
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedNewCard.Creature | CounterType$ P1P1 | ETB$ True | CounterNum$ 1 | SubAbility$ DBPutLOYALTY
SVar:DBPutLOYALTY:DB$ PutCounter | Defined$ ReplacedNewCard.Planeswalker | CounterType$ LOYALTY | ETB$ True | CounterNum$ 1 | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHas:Ability$Counters
SVar:NeedsToPlayVar:Z GE1

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@@ -4,7 +4,7 @@ Types:Instant
K:Entwine:1 W
A:SP$ Charm | Cost$ 4 W | Choices$ DBPumpAll,DBAnimateAll | CharmNum$ 1
SVar:DBPumpAll:DB$ PumpAll | NumAtt$ 2 | NumDef$ 2 | ValidCards$ Creature.YouCtrl | SpellDescription$ Creatures you control get +2/+2 until end of turn.
SVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ TrigPrideDamage | sVars$ GainLife,GainLifeX | SpellDescription$ Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
SVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ TrigPrideDamage | SpellDescription$ Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."
SVar:TrigPrideDamage:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ GainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.
SVar:GainLife:DB$ GainLife | LifeAmount$ GainLifeX
SVar:GainLifeX:TriggerCount$DamageAmount

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@@ -2,7 +2,7 @@ Name:Storm the Citadel
ManaCost:4 G
Types:Sorcery
A:SP$ PumpAll | Cost$ 4 G | ValidCards$ Creature.YouCtrl | NumAtt$ 2 | NumDef$ 2 | SubAbility$ DBAnimateAll | SpellDescription$ Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
SVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ Trig | sVars$ Eff
SVar:DBAnimateAll:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Triggers$ Trig
SVar:Trig:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Planeswalker | CombatDamage$ True | Execute$ Eff | TriggerDescription$ Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls.
SVar:Eff:DB$ Destroy | ValidTgts$ Artifact,Enchantment | TargetsWithDefinedController$ TriggeredDefendingPlayer | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target artifact or enchantment defending player controls.
SVar:PlayMain1:TRUE

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@@ -6,8 +6,7 @@ SVar:P1P1:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select targe
SVar:Lore:DB$ PutCounter | ValidTgts$ Saga.YouCtrl | TgtPrompt$ Select target Saga you control | CounterType$ LORE | CounterNum$ 2 | SubAbility$ DBEffect | SpellDescription$ Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.
SVar:DBEffect:DB$ Effect | ReplacementEffects$ ReplaceETB | Triggers$ TrigRemove
SVar:ReplaceETB:Event$ Moved | Destination$ Battlefield | ValidCard$ Creature.Enchantment | ReplaceWith$ DBPutP1P1
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBImprint
SVar:DBPutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | CounterNum$ 2 | SubAbility$ DBImprint
SVar:DBImprint:DB$ Pump | ImprintCards$ ReplacedCard
SVar:TrigRemove:Mode$ ChangesZoneAll | CheckSVar$ Z | Execute$ ExileSelf | Static$ True
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self

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@@ -4,9 +4,8 @@ Types:Creature Human Knight
PT:3/3
K:Trample
K:Haste
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters

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@@ -3,9 +3,8 @@ ManaCost:2 R R
Types:Creature Phoenix
PT:4/2
K:Flying
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
T:Mode$ DayTimeChanges | Execute$ TrigReturn | TriggerZones$ Graveyard | TriggerDescription$ Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return CARDNAME from your graveyard to the battlefield tapped.
SVar:TrigReturn:AB$ ChangeZone | Cost$ 1 R | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
DeckHas:Ability$Graveyard

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@@ -2,7 +2,7 @@ Name:Supernatural Stamina
ManaCost:B
Types:Instant
A:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | SpellDescription$ Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Triggers$ SupernaturalStaminaChangeZone | sVars$ SupernaturalStaminaTrigChangeZone | Defined$ ParentTarget
SVar:DBAnimate:DB$ Animate | Triggers$ SupernaturalStaminaChangeZone | Defined$ ParentTarget
SVar:SupernaturalStaminaChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ SupernaturalStaminaTrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When this creature dies, return it to the battlefield tapped under its owner's control.
SVar:SupernaturalStaminaTrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ TriggeredNewCardLKICopy
Oracle:Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

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@@ -5,9 +5,8 @@ A:SP$ ChangeZone | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target perma
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | Triggers$ ReturnEOT | ReplacementEffects$ EntersAsCreature | SubAbility$ DBCleanup | SpellDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
SVar:ReturnEOT:Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ RememberedLKI
SVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True
SVar:PutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:EntersAsCreature:Event$ Moved | ValidCard$ Creature.IsRemembered | Destination$ Battlefield | ReplaceWith$ PutP1P1 | Secondary$ True | ReplacementResult$ Updated
SVar:PutP1P1:DB$ PutCounter | Defined$ ReplacedCard | CounterType$ P1P1 | ETB$ True | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Counters

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@@ -5,10 +5,10 @@ PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDelayedTrigger
SVar:DBDelayedTrigger:DB$ DelayedTrigger | Execute$ TrigAddAPI | Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerDescription$ When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
SVar:TrigAddAPI:DB$ Animate | Defined$ TriggeredCard | sVars$ AddExtraCounter,DBTrample,DBVigilance | SubAbility$ DBAddETBRep
SVar:DBAddETBRep:DB$ Animate | Defined$ TriggeredCard | Keywords$ ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Card.Self
SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBTrample
SVar:DBTrample:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ Trample | CounterNum$ 1 | SubAbility$ DBVigilance
SVar:DBVigilance:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ Vigilance | CounterNum$ 1
SVar:TrigAddAPI:DB$ Effect | RememberObjects$ TriggeredCard | ForgetOnMoved$ Stack | ReplacementEffects$ ReplaceEnter
SVar:ReplaceEnter:Event$ Moved | ValidCard$ Card.IsRemembered | Destination$ Battlefield | ReplaceWith$ AddExtraCounter | Description$ That creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterTypes$ P1P1,Trample,Vigilance | CounterNum$ 1 | SubAbility$ ToBattlefield
SVar:ToBattlefield:DB$ InternalEtbReplacement | SubAbility$ DBExile
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
DeckHas:Ability$LifeGain|Counters
Oracle:When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.

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@@ -1,9 +1,8 @@
Name:The Celestus
ManaCost:3
Types:Legendary Artifact
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day | SubAbility$ ETB
SVar:ETB:DB$ InternalEtbReplacement
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | DayTime$ Neither | ReplaceWith$ DoDay | ReplacementResult$ Updated | Description$ If it's neither day nor night, it becomes day as CARDNAME enters the battlefield.
SVar:DoDay:DB$ DayTime | Value$ Day
A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
A:AB$ DayTime | Cost$ 3 T | Value$ Switch | SorcerySpeed$ True | SpellDescription$ If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
T:Mode$ DayTimeChanges | Execute$ DBGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

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@@ -2,7 +2,7 @@ Name:Tower Above
ManaCost:2/G 2/G 2/G
Types:Sorcery
A:SP$ Pump | Cost$ 2G 2G 2G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 4 | NumDef$ 4 | KW$ Trample & Wither | SubAbility$ DBAnimate | SpellDescription$ Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigAttack | sVars$ TowerAboveTrigBlock
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Triggers$ TrigAttack
SVar:TrigAttack:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TowerAboveTrigBlock | TriggerDescription$ Whenever CARDNAME attacks, target creature blocks it this turn if able
SVar:TowerAboveTrigBlock:DB$ MustBlock | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Target creature blocks CARDNAME this turn if able.
Oracle:({2/G} can be paid with any two mana or with {G}. This card's mana value is 6.)\nUntil end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)

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@@ -0,0 +1,10 @@
Name:Jan Jansen, Chaos Crafter
ManaCost:R W B
Types:Legendary Creature Gnome Artificer
PT:3/3
K:Haste
A:AB$ Token | Cost$ T Sac<1/Creature.Artifact/artifact creature> | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | SpellDescription$ Create two Treasure tokens.
A:AB$ Token | Cost$ T Sac<1/Artifact.nonCreature/noncreature artifact> | TokenAmount$ 2 | TokenScript$ c_1_1_a_construct | SpellDescription$ Create two 1/1 colorless Construct artifact creature tokens.
SVar:AIPreference:SacCost$Artifact.nonCreature+Token+powerLE1+toughnessEQ1
DeckHas:Ability$Token|Sacrifice & Type$Treasure
Oracle:Haste\n{T}, Sacrifice an artifact creature: Create two Treasure tokens.\n{T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.

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