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- Changed some ETB triggers of Evoke cards from AB to DB.
This commit is contained in:
@@ -5,7 +5,7 @@ Text:no text
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +3/+3 until end of turn.
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K:Evoke:1 G
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SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3
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SVar:TrigPump:DB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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SVar:PlayMain1:TRUE
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@@ -7,7 +7,7 @@ K:Flash
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K:Reach
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamageAllFlyersAndPlayers | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to each creature with flying and each player.
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K:Evoke:2 G G
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SVar:TrigDamageAllFlyersAndPlayers:AB$DamageAll | Cost$ 0 | ValidCards$ Creature.withFlying | ValidPlayers$ Each | NumDmg$ 2 | ValidDescription$ each creature with flying and each player.
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SVar:TrigDamageAllFlyersAndPlayers:DB$DamageAll | Cost$ 0 | ValidCards$ Creature.withFlying | ValidPlayers$ Each | NumDmg$ 2 | ValidDescription$ each creature with flying and each player.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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SVar:Rarity:Rare
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@@ -6,7 +6,7 @@ PT:0/3
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K:Flash
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K:Evoke:W
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPrevent | TriggerDescription$ When CARDNAME enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn.
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SVar:TrigPrevent:AB$ PreventDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Amount$ 3
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SVar:TrigPrevent:DB$ PreventDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Amount$ 3
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SVar:RemAIDeck:True
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/dawnfluke.jpg
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@@ -5,7 +5,7 @@ Text:no text
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PT:3/1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, up to two target creatures can't block this turn.
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K:Evoke:1 R
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SVar:TrigPump:AB$Pump | Cost$ 0 | TargetMin$ 0 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature
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SVar:TrigPump:DB$Pump | Cost$ 0 | TargetMin$ 0 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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K:Haste
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@@ -5,7 +5,7 @@ Text:no text
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ When CARDNAME leaves the battlefield, put a +1/+1 counter on each creature target player controls.
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K:Evoke:3 W
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SVar:TrigPutCounterAll:AB$PutCounterAll | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select a player | ValidCards$ Creature | CounterType$ P1P1 | CounterNum$ 1
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SVar:TrigPutCounterAll:DB$PutCounterAll | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select a player | ValidCards$ Creature | CounterType$ P1P1 | CounterNum$ 1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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SVar:Rarity:Uncommon
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@@ -4,7 +4,7 @@ Types:Creature Elemental
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Text:no text
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards two cards.
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SVar:TrigDiscard:AB$Discard | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose
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SVar:TrigDiscard:DB$Discard | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose
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K:Evoke:3 B
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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@@ -6,7 +6,7 @@ PT:2/2
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards.
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K:Evoke:2 U
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SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 2
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SVar:TrigDraw:DB$Draw | Cost$ 0 | Defined$ You | NumCards$ 2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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SVar:Rarity:Common
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@@ -5,7 +5,7 @@ Text:no text
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PT:2/2
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K:Flash
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME leaves the battlefield, exile target card from a graveyard.
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SVar:TrigExile:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card
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SVar:TrigExile:DB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card
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K:Evoke:B
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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@@ -6,7 +6,7 @@ PT:4/3
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K:Flying
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturnCreatures | TriggerDescription$ When CARDNAME leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
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K:Evoke:5 W
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SVar:TrigReturnCreatures:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.powerLE2+YouCtrl | TgtPrompt$ Choose target creature
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SVar:TrigReturnCreatures:DB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.powerLE2+YouCtrl | TgtPrompt$ Choose target creature
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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SVar:Rarity:Rare
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@@ -5,7 +5,7 @@ Text:no text
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PT:3/3
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K:Evoke:3 U
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigDraw | TriggerDescription$ When CARDNAME leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
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SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ X | Defined$ You | IsPresent$ Card.YouDontCtrl | PresentCompare$ GTY | PresentZone$ Hand
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SVar:TrigDraw:DB$Draw | Cost$ 0 | NumCards$ X | Defined$ You | IsPresent$ Card.YouDontCtrl | PresentCompare$ GTY | PresentZone$ Hand
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SVar:Y:Count$InYourHand
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SVar:X:Count$InOppHand/Minus.Y
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SVar:Rarity:Rare
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@@ -5,7 +5,7 @@ Text:no text
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PT:7/7
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.
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K:Evoke:4 G
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SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4
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SVar:TrigToken:DB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it.
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SVar:TrigSac:AB$Sacrifice | Cost$ 0
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SVar:Rarity:Uncommon
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