From 4b98b8d715fa460ba820554411cafae8beece4ea Mon Sep 17 00:00:00 2001 From: Myrd Date: Wed, 21 Jan 2015 04:50:23 +0000 Subject: [PATCH] Fix: bestowed enchantments should animate into creatures when the enchanted permanent leaves the battlefield. --- forge-game/src/main/java/forge/game/GameAction.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/forge-game/src/main/java/forge/game/GameAction.java b/forge-game/src/main/java/forge/game/GameAction.java index a2c4f87590e..88b0681a9c6 100644 --- a/forge-game/src/main/java/forge/game/GameAction.java +++ b/forge-game/src/main/java/forge/game/GameAction.java @@ -820,8 +820,11 @@ public class GameAction { final ZoneType tgtZone = tgt.getZone().get(0); if (!perm.isInZone(tgtZone) || !perm.canBeEnchantedBy(c, true) || (perm.isPhasedOut() && !c.isPhasedOut())) { + boolean bestowed = c.isBestowed(); c.unEnchantEntity(perm); - moveToGraveyard(c); + if (!bestowed) { + moveToGraveyard(c); + } checkAgain = true; } } else if (entity instanceof Player) {