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- Fixed a bug with xcount used by stPump.
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@@ -11953,7 +11953,7 @@ public class GameActionUtil {
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int x = 0;
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if (k[2].contains("X"))
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x = CardFactoryUtil.xCount(cardWithKeyword, cardWithKeyword.getSVar("X"));
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x = CardFactoryUtil.xCount(cardWithKeyword, cardWithKeyword.getSVar("X").split("\\$")[1]);
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se.setXValue(x);
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addStaticEffects(affectedCards,k[2],x); //give the boni to the affected cards
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