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- Removed the old no longer used showDialog() method from GameActionUitl.
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@@ -4648,18 +4648,7 @@ public class GameActionUtil {
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return false;
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}
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}
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/*
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private static boolean showDialog(Card c) {
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String[] choices = {"Yes", "No"};
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Object q = null;
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q = AllZone.Display.getChoiceOptional("Use " + c.getName() + " effect?", choices);
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if(q == null || q.equals("No")) return false;
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else return true;
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}
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*/
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//***CREATURES START HERE***
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public static void executeDestroyCreatureCardEffects(Card c, Card destroyed) {
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