- Removed the old no longer used showDialog() method from GameActionUitl.

This commit is contained in:
jendave
2011-08-06 14:00:55 +00:00
parent e1f04e7739
commit 4b865a6329

View File

@@ -4648,18 +4648,7 @@ public class GameActionUtil {
return false; return false;
} }
} }
/*
private static boolean showDialog(Card c) {
String[] choices = {"Yes", "No"};
Object q = null;
q = AllZone.Display.getChoiceOptional("Use " + c.getName() + " effect?", choices);
if(q == null || q.equals("No")) return false;
else return true;
}
*/
//***CREATURES START HERE*** //***CREATURES START HERE***
public static void executeDestroyCreatureCardEffects(Card c, Card destroyed) { public static void executeDestroyCreatureCardEffects(Card c, Card destroyed) {