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- More cards ready for multiplayer
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@@ -3,10 +3,8 @@ ManaCost:2 U U
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Types:Creature Illusion
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Types:Creature Illusion
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PT:2/2
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PT:2/2
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K:Flying
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K:Flying
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T:Mode$ DamageDone | ValidSource$ Creature.Self | ValidTarget$ Opponent | Execute$ TrigTapOpp | TriggerDescription$ Whenever CARDNAME deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield.
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield.
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T:Mode$ DamageDone | ValidSource$ Creature.Self | ValidTarget$ You | Execute$ TrigTapYou | Secondary$ True | TriggerDescription$ Whenever CARDNAME deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield.
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SVar:TrigTap:AB$ Tap | Cost$ 0 | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | SubAbility$ DBSomnophoreAnimate
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SVar:TrigTapOpp:AB$ Tap | Cost$ 0 | ValidTgts$ Creature.YouDontCtrl | SubAbility$ DBSomnophoreAnimate
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SVar:TrigTapYou:AB$ Tap | Cost$ 0 | ValidTgts$ Creature.YouCtrl | SubAbility$ DBSomnophoreAnimate
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SVar:DBSomnophoreAnimate:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | UntilHostLeavesPlay$ True
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SVar:DBSomnophoreAnimate:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | UntilHostLeavesPlay$ True
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SVar:RemAIDeck:True
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/somnophore.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/somnophore.jpg
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@@ -1,9 +1,7 @@
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Name:Spiritual Sanctuary
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Name:Spiritual Sanctuary
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ManaCost:2 W W
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ManaCost:2 W W
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Types:Enchantment
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Types:Enchantment
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Plains.YouCtrl | PresentCompare$ GE1 | Execute$ TrigGainLifeYou | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | IsPresent$ Plains.ActivePlayerCtrl | PresentCompare$ GE1 | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Plains.YouDontCtrl | PresentCompare$ GE1 | Execute$ TrigGainLifeOpp | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.
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SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ TriggeredPlayer | LifeAmount$ 1
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SVar:TrigGainLifeYou:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1
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SVar:TrigGainLifeOpp:AB$GainLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 1
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SVar:Picture:http://www.wizards.com/global/images/magic/general/spiritual_sanctuary.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/spiritual_sanctuary.jpg
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Oracle:At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.
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Oracle:At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.
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@@ -2,15 +2,14 @@ Name:Tombstone Stairwell
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ManaCost:2 B B
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ManaCost:2 B B
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Types:World Enchantment
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Types:World Enchantment
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K:Cumulative upkeep:1 B
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K:Cumulative upkeep:1 B
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self | Execute$ TrigTokenYou | TriggerDescription$ At the beginning of each upkeep, if CARDNAME is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ At the beginning of each upkeep, if CARDNAME is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.
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SVar:TrigTokenYou:DB$Token | TokenAmount$ X | References$ X | TokenName$ Tombspawn | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Haste | SubAbility$ TrigTokenOpp | RememberTokens$ True
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SVar:TrigRepeat:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ Player | RepeatSubAbility$ DBToken
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SVar:TrigTokenOpp:DB$Token | TokenAmount$ Y | References$ Y | TokenName$ Tombspawn | TokenTypes$ Creature,Zombie | TokenOwner$ Opponent | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Haste | RememberTokens$ True
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SVar:DBToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Tombspawn | TokenTypes$ Creature,Zombie | TokenOwner$ Player.IsRemembered | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Haste | RememberTokens$ True
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SVar:X:Count$TypeInYourYard.Creature
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SVar:X:Count$ValidGraveyard Creature.RememberedPlayerCtrl
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SVar:Y:Count$TypeInOppYard.Creature
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ DestroyRemembered | TriggerDescription$ At the beginning of each end step or when CARDNAME leaves the battlefield, destroy all tokens put onto the battlefield with CARDNAME. They can't be regenerated.
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ DestroyRemembered | TriggerDescription$ At the beginning of each end step or when CARDNAME leaves the battlefield, destroy all tokens put onto the battlefield with CARDNAME. They can't be regenerated.
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ DestroyRemembered | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ At the beginning of each end step or when CARDNAME leaves the battlefield, destroy all tokens put onto the battlefield with CARDNAME. They can't be regenerated.
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ DestroyRemembered | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ At the beginning of each end step or when CARDNAME leaves the battlefield, destroy all tokens put onto the battlefield with CARDNAME. They can't be regenerated.
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SVar:DestroyRemembered:DB$DestroyAll | Cost$ 0 | ValidCards$ Card.IsRemembered | NoRegen$ True | SubAbility$ DBCleanUp
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SVar:DestroyRemembered:DB$ DestroyAll | Cost$ 0 | ValidCards$ Card.IsRemembered | NoRegen$ True | SubAbility$ DBCleanUp
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SVar:DBCleanUp:DB$Cleanup | ClearRemembered$ True
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SVar:DBCleanUp:DB$ Cleanup | ClearRemembered$ True
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SVar:RemRandomDeck:True
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/tombstone_stairwell.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/tombstone_stairwell.jpg
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Oracle:Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.\nAt the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
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Oracle:Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.\nAt the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
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