- More cards ready for multiplayer

This commit is contained in:
swordshine
2013-08-08 12:01:34 +00:00
parent c0de6f7721
commit 4b3c8b555e
3 changed files with 10 additions and 15 deletions

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@@ -3,10 +3,8 @@ ManaCost:2 U U
Types:Creature Illusion Types:Creature Illusion
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Creature.Self | ValidTarget$ Opponent | Execute$ TrigTapOpp | TriggerDescription$ Whenever CARDNAME deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield.
T:Mode$ DamageDone | ValidSource$ Creature.Self | ValidTarget$ You | Execute$ TrigTapYou | Secondary$ True | TriggerDescription$ Whenever CARDNAME deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield. SVar:TrigTap:AB$ Tap | Cost$ 0 | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | SubAbility$ DBSomnophoreAnimate
SVar:TrigTapOpp:AB$ Tap | Cost$ 0 | ValidTgts$ Creature.YouDontCtrl | SubAbility$ DBSomnophoreAnimate
SVar:TrigTapYou:AB$ Tap | Cost$ 0 | ValidTgts$ Creature.YouCtrl | SubAbility$ DBSomnophoreAnimate
SVar:DBSomnophoreAnimate:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | UntilHostLeavesPlay$ True SVar:DBSomnophoreAnimate:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | UntilHostLeavesPlay$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/somnophore.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/somnophore.jpg

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@@ -1,9 +1,7 @@
Name:Spiritual Sanctuary Name:Spiritual Sanctuary
ManaCost:2 W W ManaCost:2 W W
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Plains.YouCtrl | PresentCompare$ GE1 | Execute$ TrigGainLifeYou | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | IsPresent$ Plains.ActivePlayerCtrl | PresentCompare$ GE1 | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Plains.YouDontCtrl | PresentCompare$ GE1 | Execute$ TrigGainLifeOpp | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life. SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ TriggeredPlayer | LifeAmount$ 1
SVar:TrigGainLifeYou:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1
SVar:TrigGainLifeOpp:AB$GainLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/spiritual_sanctuary.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/spiritual_sanctuary.jpg
Oracle:At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life. Oracle:At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.

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@@ -2,15 +2,14 @@ Name:Tombstone Stairwell
ManaCost:2 B B ManaCost:2 B B
Types:World Enchantment Types:World Enchantment
K:Cumulative upkeep:1 B K:Cumulative upkeep:1 B
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self | Execute$ TrigTokenYou | TriggerDescription$ At the beginning of each upkeep, if CARDNAME is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ At the beginning of each upkeep, if CARDNAME is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.
SVar:TrigTokenYou:DB$Token | TokenAmount$ X | References$ X | TokenName$ Tombspawn | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Haste | SubAbility$ TrigTokenOpp | RememberTokens$ True SVar:TrigRepeat:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ Player | RepeatSubAbility$ DBToken
SVar:TrigTokenOpp:DB$Token | TokenAmount$ Y | References$ Y | TokenName$ Tombspawn | TokenTypes$ Creature,Zombie | TokenOwner$ Opponent | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Haste | RememberTokens$ True SVar:DBToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Tombspawn | TokenTypes$ Creature,Zombie | TokenOwner$ Player.IsRemembered | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Haste | RememberTokens$ True
SVar:X:Count$TypeInYourYard.Creature SVar:X:Count$ValidGraveyard Creature.RememberedPlayerCtrl
SVar:Y:Count$TypeInOppYard.Creature
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ DestroyRemembered | TriggerDescription$ At the beginning of each end step or when CARDNAME leaves the battlefield, destroy all tokens put onto the battlefield with CARDNAME. They can't be regenerated. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ DestroyRemembered | TriggerDescription$ At the beginning of each end step or when CARDNAME leaves the battlefield, destroy all tokens put onto the battlefield with CARDNAME. They can't be regenerated.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ DestroyRemembered | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ At the beginning of each end step or when CARDNAME leaves the battlefield, destroy all tokens put onto the battlefield with CARDNAME. They can't be regenerated. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ DestroyRemembered | Secondary$ True | TriggerController$ TriggeredCardController | TriggerDescription$ At the beginning of each end step or when CARDNAME leaves the battlefield, destroy all tokens put onto the battlefield with CARDNAME. They can't be regenerated.
SVar:DestroyRemembered:DB$DestroyAll | Cost$ 0 | ValidCards$ Card.IsRemembered | NoRegen$ True | SubAbility$ DBCleanUp SVar:DestroyRemembered:DB$ DestroyAll | Cost$ 0 | ValidCards$ Card.IsRemembered | NoRegen$ True | SubAbility$ DBCleanUp
SVar:DBCleanUp:DB$Cleanup | ClearRemembered$ True SVar:DBCleanUp:DB$ Cleanup | ClearRemembered$ True
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/tombstone_stairwell.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/tombstone_stairwell.jpg
Oracle:Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.\nAt the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated. Oracle:Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nAt the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard.\nAt the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.